terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Animations.Actions.Sprites.AScale Class Referenceabstract
+ Inheritance diagram for Terraria.GameContent.Animations.Actions.Sprites.AScale:
+ Collaboration diagram for Terraria.GameContent.Animations.Actions.Sprites.AScale:

Public Member Functions

 AScale (Vector2 scaleTarget)
 
 AScale (Vector2 scaleTarget, int duration)
 
void BindTo (Segments.LooseSprite obj)
 
void SetDelay (float delay)
 
void ApplyTo (Segments.LooseSprite obj, float localTimeForObj)
 
void BindTo (T obj)
 
void ApplyTo (T obj, float localTimeForObj)
 
void BindTo (T obj)
 
void ApplyTo (T obj, float localTimeForObj)
 

Protected Member Functions

float GetProgress (float durationInFramesToApply)
 

Protected Attributes

int Duration
 

Properties

int ExpectedLengthOfActionInFrames [get, set]
 

Private Attributes

Vector2 _scaleTarget
 
float _delay
 

Detailed Description

Definition at line 1926 of file Actions.cs.


The documentation for this class was generated from the following file: