terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Text.Decoder Class Referenceabstract
+ Inheritance diagram for System.Text.Decoder:
+ Collaboration diagram for System.Text.Decoder:

Public Member Functions

virtual void Reset ()
 
int GetCharCount (byte[] bytes, int index, int count)
 
virtual int GetCharCount (byte[] bytes, int index, int count, bool flush)
 
virtual unsafe int GetCharCount (byte *bytes, int count, bool flush)
 
int GetChars (byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
 
virtual int GetChars (byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, bool flush)
 
virtual unsafe int GetChars (byte *bytes, int byteCount, char *chars, int charCount, bool flush)
 
virtual int GetChars (global::System.ReadOnlySpan< byte > bytes, global::System.Span< char > chars, bool flush)
 
virtual void Convert (byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
 
virtual unsafe void Convert (byte *bytes, int byteCount, char *chars, int charCount, bool flush, out int bytesUsed, out int charsUsed, out bool completed)
 

Protected Member Functions

 Decoder ()
 

Package Attributes

DecoderFallback _fallback
 
DecoderFallbackBuffer _fallbackBuffer
 

Properties

DecoderFallback Fallback [get, set]
 
unsafe DecoderFallbackBuffer FallbackBuffer [get, set]
 
bool InternalHasFallbackBuffer [get, set]
 

Detailed Description

Definition at line 10 of file Decoder.cs.


The documentation for this class was generated from the following file: