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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for UnityEngine.Experimental.Rendering.GraphicsFormatUtility:Public Member Functions | |
| static bool | IsSRGBFormat (GraphicsFormat format) |
| static bool | IsDepthFormat (GraphicsFormat format) |
| static bool | IsStencilFormat (GraphicsFormat format) |
| static bool | IsPVRTCFormat (GraphicsFormat format) |
Static Public Member Functions | |
| static GraphicsFormat | GetGraphicsFormat (TextureFormat format, bool isSRGB) |
| static GraphicsFormat | GetGraphicsFormat (RenderTextureFormat format, bool isSRGB) |
| static GraphicsFormat | GetGraphicsFormat (RenderTextureFormat format, RenderTextureReadWrite readWrite) |
| static GraphicsFormat | GetDepthStencilFormat (int minimumDepthBits, int minimumStencilBits) |
| static bool | IsCrunchFormat (TextureFormat format) |
Package Functions | |
| static bool | IsCompressedTextureFormat (TextureFormat format) |
Static Package Functions | |
| static GraphicsFormat | GetDepthStencilFormat (int minimumDepthBits) |
| static bool | CanDecompressFormat (GraphicsFormat format) |
Private Member Functions | |
| static GraphicsFormat | GetGraphicsFormat_Native_TextureFormat (TextureFormat format, bool isSRGB) |
| static GraphicsFormat | GetGraphicsFormat_Native_RenderTextureFormat (RenderTextureFormat format, bool isSRGB) |
| static GraphicsFormat | GetDepthStencilFormatFromBitsLegacy_Native (int minimumDepthBits) |
| static bool | CanDecompressFormat (GraphicsFormat format, bool wholeImage) |
Static Private Member Functions | |
| static | GraphicsFormatUtility () |
Static Private Attributes | |
| static readonly GraphicsFormat[] | tableNoStencil |
| static readonly GraphicsFormat[] | tableStencil |
Definition at line 13 of file GraphicsFormatUtility.cs.