terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ activeSelf

bool UnityEngine.GameObject.activeSelf
getset

Definition at line 607 of file GameObject.cs.

608 {
609 [NativeMethod(Name = "IsSelfActive")]
610 [global::Cpp2ILInjected.Token(Token = "0x60002D4")]
611 [global::Cpp2ILInjected.Address(RVA = "0x1F7A430", Offset = "0x1F7A430", Length = "0x3C")]
612 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "XNAWorldCameraSettings", Member = "ApplyCamera", ReturnType = typeof(void))]
613 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.ScrollRect", Member = "UpdateOneScrollbarVisibility", MemberParameters = new object[]
614 {
615 typeof(bool),
616 typeof(bool),
617 "UnityEngine.UI.ScrollRect.ScrollbarVisibility",
618 "UnityEngine.UI.Scrollbar"
619 }, ReturnType = typeof(void))]
620 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
621 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
622 [MethodImpl(4096)]
623 get;
624 }
class f__AnonymousType0<< Count > j__TPar