terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ gameObject

GameObject UnityEngine.GameObject.gameObject
getset

Definition at line 748 of file GameObject.cs.

749 {
750 [global::Cpp2ILInjected.Token(Token = "0x60002DC")]
751 [global::Cpp2ILInjected.Address(RVA = "0x1F7A790", Offset = "0x1F7A790", Length = "0x4")]
752 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "SoundManager", Member = "SetupChannels", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
753 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
754 get
755 {
756 throw null;
757 }
758 }
class f__AnonymousType0<< Count > j__TPar