terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IPointerExitHandler.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine.EventSystems
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{
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[global::Cpp2ILInjected.Token(Token =
"0x200009A"
)]
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public
interface
IPointerExitHandler
:
IEventSystemHandler
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{
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[global::Cpp2ILInjected.Token(Token =
"0x60005D1"
)]
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void
OnPointerExit
(
PointerEventData
eventData);
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}
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}
UnityEngine.EventSystems.PointerEventData
Definition
PointerEventData.cs:14
UnityEngine.EventSystems.IEventSystemHandler
Definition
IEventSystemHandler.cs:8
UnityEngine.EventSystems.IPointerExitHandler.OnPointerExit
void OnPointerExit(PointerEventData eventData)
UnityEngine.EventSystems.IPointerExitHandler
Definition
IPointerExitHandler.cs:8
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.EventSystems
Definition
AbstractEventData.cs:6
source
UnityEngine.UI
UnityEngine
EventSystems
IPointerExitHandler.cs
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1.10.0