terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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CustomRenderTextureManager.cs
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1using System;
8
9namespace UnityEngine
10{
11 [NativeHeader("Runtime/Graphics/CustomRenderTextureManager.h")]
12 [global::Cpp2ILInjected.Token(Token = "0x2000058")]
13 public static class CustomRenderTextureManager
14 {
16 [global::Cpp2ILInjected.Token(Token = "0x6000180")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1F73C00", Offset = "0x1F73C00", Length = "0x6C")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
19 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
21 {
22 throw null;
23 }
24
26 [global::Cpp2ILInjected.Token(Token = "0x6000181")]
27 [global::Cpp2ILInjected.Address(RVA = "0x1F73C6C", Offset = "0x1F73C6C", Length = "0x6C")]
28 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
29 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
31 {
32 throw null;
33 }
34
37 [global::Cpp2ILInjected.Token(Token = "0x400021D")]
38 private static Action<CustomRenderTexture> textureLoaded;
39
42 [global::Cpp2ILInjected.Token(Token = "0x400021E")]
43 private static Action<CustomRenderTexture> textureUnloaded;
44 }
45}
class f__AnonymousType0<< Count > j__TPar
static Action< CustomRenderTexture > textureLoaded
static void InvokeOnTextureLoaded_Internal(CustomRenderTexture source)
static Action< CustomRenderTexture > textureUnloaded
static void InvokeOnTextureUnloaded_Internal(CustomRenderTexture source)