terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IPersistentPerPlayerContent.cs
Go to the documentation of this file.
1using System;
2using System.IO;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20007D8")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60040D7")]
11 void Save(Player player, BinaryWriter writer);
12
13 [global::Cpp2ILInjected.Token(Token = "0x60040D8")]
15
16 [global::Cpp2ILInjected.Token(Token = "0x60040D9")]
18
19 [global::Cpp2ILInjected.Token(Token = "0x60040DA")]
21
22 [global::Cpp2ILInjected.Token(Token = "0x60040DB")]
23 void Reset();
24 }
25}
class f__AnonymousType0<< Count > j__TPar
void Save(Player player, BinaryWriter writer)
void Load(Player player, BinaryReader reader, int gameVersionSaveWasMadeOn)