terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
LightMode.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Terraria.Graphics.Light
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x200077B"
)]
7
public
enum
LightMode
8
{
9
[global::Cpp2ILInjected.Token(Token =
"0x4007D67"
)]
10
White
,
11
[global::Cpp2ILInjected.Token(Token =
"0x4007D68"
)]
12
Retro
,
13
[global::Cpp2ILInjected.Token(Token =
"0x4007D69"
)]
14
Trippy
,
15
[global::Cpp2ILInjected.Token(Token =
"0x4007D6A"
)]
16
Color
17
}
18
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Graphics.Light.LightMode
LightMode
Definition
LightMode.cs:8
Terraria.Graphics.Light.LightMode.Retro
@ Retro
Terraria.Graphics.Light.LightMode.White
@ White
Terraria.Graphics.Light.LightMode.Color
@ Color
Terraria.Graphics.Light.LightMode.Trippy
@ Trippy
Terraria.Graphics.Light
Definition
ILightingEngine.cs:6
source
Terraria
Graphics
Light
LightMode.cs
Generated by
1.10.0