terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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XBOPresenceManager.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Diagnostics
;
3
using
Cpp2ILInjected
;
4
using
Cpp2ILInjected.CallAnalysis
;
5
6
[global::Cpp2ILInjected.Token(Token =
"0x200004B"
)]
7
public
static
class
XBOPresenceManager
8
{
9
[Conditional(
"UNITY_XBOXONE"
)]
10
[global::Cpp2ILInjected.Token(Token =
"0x6000198"
)]
11
[global::Cpp2ILInjected.Address(RVA =
"0x705F80"
, Offset =
"0x705F80"
, Length =
"0x4"
)]
12
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13
public
static
void
SetPresence
(
string
state
)
14
{
15
throw
null
;
16
}
17
}
XBOPresenceManager.SetPresence
static void SetPresence(string state)
Definition
XBOPresenceManager.cs:13
XBOPresenceManager
Definition
XBOPresenceManager.cs:8
Cpp2ILInjected.CallAnalysis
Definition
CallAnalysisNotSupportedAttribute.cs:4
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Diagnostics
Definition
ConditionalAttribute.cs:7
System.ExceptionArgument.state
@ state
System
Definition
__Il2CppComDelegate.cs:6
source
XBOPresenceManager.cs
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1.10.0