terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Cinematics.Film Class Reference
+ Inheritance diagram for Terraria.Cinematics.Film:
+ Collaboration diagram for Terraria.Cinematics.Film:

Classes

class  Sequence
 

Public Member Functions

void AddSequence (int start, int duration, FrameEvent frameEvent)
 
void AppendSequence (int duration, FrameEvent frameEvent)
 
void AddSequences (int start, int duration, params FrameEvent[] frameEvents)
 
void AppendSequences (int duration, params FrameEvent[] frameEvents)
 
void AppendEmptySequence (int duration)
 
void AppendKeyFrame (FrameEvent frameEvent)
 
void AppendKeyFrames (params FrameEvent[] frameEvents)
 
void AddKeyFrame (int frame, FrameEvent frameEvent)
 
void AddKeyFrames (int frame, params FrameEvent[] frameEvents)
 
bool OnUpdate (GameTime gameTime)
 
virtual void OnBegin ()
 
virtual void OnEnd ()
 
 Film ()
 

Properties

int Frame [get, set]
 
int FrameCount [get, set]
 
int AppendPoint [get, set]
 
bool IsActive [get, set]
 

Static Private Member Functions

static void EmptyFrameEvent (FrameEventData evt)
 

Private Attributes

int _frame
 
int _frameCount
 
int _nextSequenceAppendTime
 
bool _isActive
 
List< Film.Sequence_sequences
 

Detailed Description

Definition at line 10 of file Film.cs.


The documentation for this class was generated from the following file: