terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
System.Configuration.SettingsPropertyCollection Class Reference
+ Inheritance diagram for System.Configuration.SettingsPropertyCollection:
+ Collaboration diagram for System.Configuration.SettingsPropertyCollection:

Public Member Functions

 SettingsPropertyCollection ()
 
void Add (SettingsProperty property)
 
void Clear ()
 
object Clone ()
 
void CopyTo (Array array, int index)
 
IEnumerator GetEnumerator ()
 
void Remove (string name)
 
void SetReadOnly ()
 
void CopyTo (global::System.Array array, int index)
 

Protected Member Functions

virtual void OnAdd (SettingsProperty property)
 
virtual void OnAddComplete (SettingsProperty property)
 
virtual void OnClear ()
 
virtual void OnClearComplete ()
 
virtual void OnRemove (SettingsProperty property)
 
virtual void OnRemoveComplete (SettingsProperty property)
 

Properties

int Count [get, set]
 
bool IsSynchronized [get, set]
 
SettingsProperty this[string name] [get, set]
 
object SyncRoot [get, set]
 

Detailed Description

Definition at line 9 of file SettingsPropertyCollection.cs.


The documentation for this class was generated from the following file: