terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TileID.cs
Go to the documentation of this file.
1using System;
7
8namespace Terraria.ID
9{
10 [global::Cpp2ILInjected.Token(Token = "0x20005FA")]
11 public class TileID
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x600359E")]
14 [global::Cpp2ILInjected.Address(RVA = "0x13D50F4", Offset = "0x13D50F4", Length = "0x8")]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
17 public TileID()
18 {
19 throw null;
20 }
21
22 // Note: this type is marked as 'beforefieldinit'.
23 [global::Cpp2ILInjected.Token(Token = "0x600359F")]
24 [global::Cpp2ILInjected.Address(RVA = "0x13D50FC", Offset = "0x13D50FC", Length = "0x64")]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
26 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(IdDictionary[]), Member = "Create", MemberTypeParameters = new object[]
27 {
28 typeof(object),
29 typeof(ushort)
30 }, ReturnType = typeof(IdDictionary))]
31 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
32 static TileID()
33 {
34 throw null;
35 }
36
37 [global::Cpp2ILInjected.Token(Token = "0x4006FF3")]
38 public const ushort Dirt = 0;
39
40 [global::Cpp2ILInjected.Token(Token = "0x4006FF4")]
41 public const ushort Stone = 1;
42
43 [global::Cpp2ILInjected.Token(Token = "0x4006FF5")]
44 public const ushort Grass = 2;
45
46 [global::Cpp2ILInjected.Token(Token = "0x4006FF6")]
47 public const ushort Plants = 3;
48
49 [global::Cpp2ILInjected.Token(Token = "0x4006FF7")]
50 public const ushort Torches = 4;
51
52 [global::Cpp2ILInjected.Token(Token = "0x4006FF8")]
53 public const ushort Trees = 5;
54
55 [global::Cpp2ILInjected.Token(Token = "0x4006FF9")]
56 public const ushort Iron = 6;
57
58 [global::Cpp2ILInjected.Token(Token = "0x4006FFA")]
59 public const ushort Copper = 7;
60
61 [global::Cpp2ILInjected.Token(Token = "0x4006FFB")]
62 public const ushort Gold = 8;
63
64 [global::Cpp2ILInjected.Token(Token = "0x4006FFC")]
65 public const ushort Silver = 9;
66
67 [global::Cpp2ILInjected.Token(Token = "0x4006FFD")]
68 public const ushort ClosedDoor = 10;
69
70 [global::Cpp2ILInjected.Token(Token = "0x4006FFE")]
71 public const ushort OpenDoor = 11;
72
73 [global::Cpp2ILInjected.Token(Token = "0x4006FFF")]
74 public const ushort Heart = 12;
75
76 [global::Cpp2ILInjected.Token(Token = "0x4007000")]
77 public const ushort Bottles = 13;
78
79 [global::Cpp2ILInjected.Token(Token = "0x4007001")]
80 public const ushort Tables = 14;
81
82 [global::Cpp2ILInjected.Token(Token = "0x4007002")]
83 public const ushort Chairs = 15;
84
85 [global::Cpp2ILInjected.Token(Token = "0x4007003")]
86 public const ushort Anvils = 16;
87
88 [global::Cpp2ILInjected.Token(Token = "0x4007004")]
89 public const ushort Furnaces = 17;
90
91 [global::Cpp2ILInjected.Token(Token = "0x4007005")]
92 public const ushort WorkBenches = 18;
93
94 [global::Cpp2ILInjected.Token(Token = "0x4007006")]
95 public const ushort Platforms = 19;
96
97 [global::Cpp2ILInjected.Token(Token = "0x4007007")]
98 public const ushort Saplings = 20;
99
100 [global::Cpp2ILInjected.Token(Token = "0x4007008")]
101 public const ushort Containers = 21;
102
103 [global::Cpp2ILInjected.Token(Token = "0x4007009")]
104 public const ushort Demonite = 22;
105
106 [global::Cpp2ILInjected.Token(Token = "0x400700A")]
107 public const ushort CorruptGrass = 23;
108
109 [global::Cpp2ILInjected.Token(Token = "0x400700B")]
110 public const ushort CorruptPlants = 24;
111
112 [global::Cpp2ILInjected.Token(Token = "0x400700C")]
113 public const ushort Ebonstone = 25;
114
115 [global::Cpp2ILInjected.Token(Token = "0x400700D")]
116 public const ushort DemonAltar = 26;
117
118 [global::Cpp2ILInjected.Token(Token = "0x400700E")]
119 public const ushort Sunflower = 27;
120
121 [global::Cpp2ILInjected.Token(Token = "0x400700F")]
122 public const ushort Pots = 28;
123
124 [global::Cpp2ILInjected.Token(Token = "0x4007010")]
125 public const ushort PiggyBank = 29;
126
127 [global::Cpp2ILInjected.Token(Token = "0x4007011")]
128 public const ushort WoodBlock = 30;
129
130 [global::Cpp2ILInjected.Token(Token = "0x4007012")]
131 public const ushort ShadowOrbs = 31;
132
133 [global::Cpp2ILInjected.Token(Token = "0x4007013")]
134 public const ushort CorruptThorns = 32;
135
136 [global::Cpp2ILInjected.Token(Token = "0x4007014")]
137 public const ushort Candles = 33;
138
139 [global::Cpp2ILInjected.Token(Token = "0x4007015")]
140 public const ushort Chandeliers = 34;
141
142 [global::Cpp2ILInjected.Token(Token = "0x4007016")]
143 public const ushort Jackolanterns = 35;
144
145 [global::Cpp2ILInjected.Token(Token = "0x4007017")]
146 public const ushort Presents = 36;
147
148 [global::Cpp2ILInjected.Token(Token = "0x4007018")]
149 public const ushort Meteorite = 37;
150
151 [global::Cpp2ILInjected.Token(Token = "0x4007019")]
152 public const ushort GrayBrick = 38;
153
154 [global::Cpp2ILInjected.Token(Token = "0x400701A")]
155 public const ushort RedBrick = 39;
156
157 [global::Cpp2ILInjected.Token(Token = "0x400701B")]
158 public const ushort ClayBlock = 40;
159
160 [global::Cpp2ILInjected.Token(Token = "0x400701C")]
161 public const ushort BlueDungeonBrick = 41;
162
163 [global::Cpp2ILInjected.Token(Token = "0x400701D")]
164 public const ushort HangingLanterns = 42;
165
166 [global::Cpp2ILInjected.Token(Token = "0x400701E")]
167 public const ushort GreenDungeonBrick = 43;
168
169 [global::Cpp2ILInjected.Token(Token = "0x400701F")]
170 public const ushort PinkDungeonBrick = 44;
171
172 [global::Cpp2ILInjected.Token(Token = "0x4007020")]
173 public const ushort GoldBrick = 45;
174
175 [global::Cpp2ILInjected.Token(Token = "0x4007021")]
176 public const ushort SilverBrick = 46;
177
178 [global::Cpp2ILInjected.Token(Token = "0x4007022")]
179 public const ushort CopperBrick = 47;
180
181 [global::Cpp2ILInjected.Token(Token = "0x4007023")]
182 public const ushort Spikes = 48;
183
184 [global::Cpp2ILInjected.Token(Token = "0x4007024")]
185 public const ushort WaterCandle = 49;
186
187 [global::Cpp2ILInjected.Token(Token = "0x4007025")]
188 public const ushort Books = 50;
189
190 [global::Cpp2ILInjected.Token(Token = "0x4007026")]
191 public const ushort Cobweb = 51;
192
193 [global::Cpp2ILInjected.Token(Token = "0x4007027")]
194 public const ushort Vines = 52;
195
196 [global::Cpp2ILInjected.Token(Token = "0x4007028")]
197 public const ushort Sand = 53;
198
199 [global::Cpp2ILInjected.Token(Token = "0x4007029")]
200 public const ushort Glass = 54;
201
202 [global::Cpp2ILInjected.Token(Token = "0x400702A")]
203 public const ushort Signs = 55;
204
205 [global::Cpp2ILInjected.Token(Token = "0x400702B")]
206 public const ushort Obsidian = 56;
207
208 [global::Cpp2ILInjected.Token(Token = "0x400702C")]
209 public const ushort Ash = 57;
210
211 [global::Cpp2ILInjected.Token(Token = "0x400702D")]
212 public const ushort Hellstone = 58;
213
214 [global::Cpp2ILInjected.Token(Token = "0x400702E")]
215 public const ushort Mud = 59;
216
217 [global::Cpp2ILInjected.Token(Token = "0x400702F")]
218 public const ushort JungleGrass = 60;
219
220 [global::Cpp2ILInjected.Token(Token = "0x4007030")]
221 public const ushort JunglePlants = 61;
222
223 [global::Cpp2ILInjected.Token(Token = "0x4007031")]
224 public const ushort JungleVines = 62;
225
226 [global::Cpp2ILInjected.Token(Token = "0x4007032")]
227 public const ushort Sapphire = 63;
228
229 [global::Cpp2ILInjected.Token(Token = "0x4007033")]
230 public const ushort Ruby = 64;
231
232 [global::Cpp2ILInjected.Token(Token = "0x4007034")]
233 public const ushort Emerald = 65;
234
235 [global::Cpp2ILInjected.Token(Token = "0x4007035")]
236 public const ushort Topaz = 66;
237
238 [global::Cpp2ILInjected.Token(Token = "0x4007036")]
239 public const ushort Amethyst = 67;
240
241 [global::Cpp2ILInjected.Token(Token = "0x4007037")]
242 public const ushort Diamond = 68;
243
244 [global::Cpp2ILInjected.Token(Token = "0x4007038")]
245 public const ushort JungleThorns = 69;
246
247 [global::Cpp2ILInjected.Token(Token = "0x4007039")]
248 public const ushort MushroomGrass = 70;
249
250 [global::Cpp2ILInjected.Token(Token = "0x400703A")]
251 public const ushort MushroomPlants = 71;
252
253 [global::Cpp2ILInjected.Token(Token = "0x400703B")]
254 public const ushort MushroomTrees = 72;
255
256 [global::Cpp2ILInjected.Token(Token = "0x400703C")]
257 public const ushort Plants2 = 73;
258
259 [global::Cpp2ILInjected.Token(Token = "0x400703D")]
260 public const ushort JunglePlants2 = 74;
261
262 [global::Cpp2ILInjected.Token(Token = "0x400703E")]
263 public const ushort ObsidianBrick = 75;
264
265 [global::Cpp2ILInjected.Token(Token = "0x400703F")]
266 public const ushort HellstoneBrick = 76;
267
268 [global::Cpp2ILInjected.Token(Token = "0x4007040")]
269 public const ushort Hellforge = 77;
270
271 [global::Cpp2ILInjected.Token(Token = "0x4007041")]
272 public const ushort ClayPot = 78;
273
274 [global::Cpp2ILInjected.Token(Token = "0x4007042")]
275 public const ushort Beds = 79;
276
277 [global::Cpp2ILInjected.Token(Token = "0x4007043")]
278 public const ushort Cactus = 80;
279
280 [global::Cpp2ILInjected.Token(Token = "0x4007044")]
281 public const ushort Coral = 81;
282
283 [global::Cpp2ILInjected.Token(Token = "0x4007045")]
284 public const ushort ImmatureHerbs = 82;
285
286 [global::Cpp2ILInjected.Token(Token = "0x4007046")]
287 public const ushort MatureHerbs = 83;
288
289 [global::Cpp2ILInjected.Token(Token = "0x4007047")]
290 public const ushort BloomingHerbs = 84;
291
292 [global::Cpp2ILInjected.Token(Token = "0x4007048")]
293 public const ushort Tombstones = 85;
294
295 [global::Cpp2ILInjected.Token(Token = "0x4007049")]
296 public const ushort Loom = 86;
297
298 [global::Cpp2ILInjected.Token(Token = "0x400704A")]
299 public const ushort Pianos = 87;
300
301 [global::Cpp2ILInjected.Token(Token = "0x400704B")]
302 public const ushort Dressers = 88;
303
304 [global::Cpp2ILInjected.Token(Token = "0x400704C")]
305 public const ushort Benches = 89;
306
307 [global::Cpp2ILInjected.Token(Token = "0x400704D")]
308 public const ushort Bathtubs = 90;
309
310 [global::Cpp2ILInjected.Token(Token = "0x400704E")]
311 public const ushort Banners = 91;
312
313 [global::Cpp2ILInjected.Token(Token = "0x400704F")]
314 public const ushort Lampposts = 92;
315
316 [global::Cpp2ILInjected.Token(Token = "0x4007050")]
317 public const ushort Lamps = 93;
318
319 [global::Cpp2ILInjected.Token(Token = "0x4007051")]
320 public const ushort Kegs = 94;
321
322 [global::Cpp2ILInjected.Token(Token = "0x4007052")]
323 public const ushort ChineseLanterns = 95;
324
325 [global::Cpp2ILInjected.Token(Token = "0x4007053")]
326 public const ushort CookingPots = 96;
327
328 [global::Cpp2ILInjected.Token(Token = "0x4007054")]
329 public const ushort Safes = 97;
330
331 [global::Cpp2ILInjected.Token(Token = "0x4007055")]
332 public const ushort SkullLanterns = 98;
333
334 [global::Cpp2ILInjected.Token(Token = "0x4007056")]
335 public const ushort TrashCan = 99;
336
337 [global::Cpp2ILInjected.Token(Token = "0x4007057")]
338 public const ushort Candelabras = 100;
339
340 [global::Cpp2ILInjected.Token(Token = "0x4007058")]
341 public const ushort Bookcases = 101;
342
343 [global::Cpp2ILInjected.Token(Token = "0x4007059")]
344 public const ushort Thrones = 102;
345
346 [global::Cpp2ILInjected.Token(Token = "0x400705A")]
347 public const ushort Bowls = 103;
348
349 [global::Cpp2ILInjected.Token(Token = "0x400705B")]
350 public const ushort GrandfatherClocks = 104;
351
352 [global::Cpp2ILInjected.Token(Token = "0x400705C")]
353 public const ushort Statues = 105;
354
355 [global::Cpp2ILInjected.Token(Token = "0x400705D")]
356 public const ushort Sawmill = 106;
357
358 [global::Cpp2ILInjected.Token(Token = "0x400705E")]
359 public const ushort Cobalt = 107;
360
361 [global::Cpp2ILInjected.Token(Token = "0x400705F")]
362 public const ushort Mythril = 108;
363
364 [global::Cpp2ILInjected.Token(Token = "0x4007060")]
365 public const ushort HallowedGrass = 109;
366
367 [global::Cpp2ILInjected.Token(Token = "0x4007061")]
368 public const ushort HallowedPlants = 110;
369
370 [global::Cpp2ILInjected.Token(Token = "0x4007062")]
371 public const ushort Adamantite = 111;
372
373 [global::Cpp2ILInjected.Token(Token = "0x4007063")]
374 public const ushort Ebonsand = 112;
375
376 [global::Cpp2ILInjected.Token(Token = "0x4007064")]
377 public const ushort HallowedPlants2 = 113;
378
379 [global::Cpp2ILInjected.Token(Token = "0x4007065")]
380 public const ushort TinkerersWorkbench = 114;
381
382 [global::Cpp2ILInjected.Token(Token = "0x4007066")]
383 public const ushort HallowedVines = 115;
384
385 [global::Cpp2ILInjected.Token(Token = "0x4007067")]
386 public const ushort Pearlsand = 116;
387
388 [global::Cpp2ILInjected.Token(Token = "0x4007068")]
389 public const ushort Pearlstone = 117;
390
391 [global::Cpp2ILInjected.Token(Token = "0x4007069")]
392 public const ushort PearlstoneBrick = 118;
393
394 [global::Cpp2ILInjected.Token(Token = "0x400706A")]
395 public const ushort IridescentBrick = 119;
396
397 [global::Cpp2ILInjected.Token(Token = "0x400706B")]
398 public const ushort Mudstone = 120;
399
400 [global::Cpp2ILInjected.Token(Token = "0x400706C")]
401 public const ushort CobaltBrick = 121;
402
403 [global::Cpp2ILInjected.Token(Token = "0x400706D")]
404 public const ushort MythrilBrick = 122;
405
406 [global::Cpp2ILInjected.Token(Token = "0x400706E")]
407 public const ushort Silt = 123;
408
409 [global::Cpp2ILInjected.Token(Token = "0x400706F")]
410 public const ushort WoodenBeam = 124;
411
412 [global::Cpp2ILInjected.Token(Token = "0x4007070")]
413 public const ushort CrystalBall = 125;
414
415 [global::Cpp2ILInjected.Token(Token = "0x4007071")]
416 public const ushort DiscoBall = 126;
417
418 [global::Cpp2ILInjected.Token(Token = "0x4007072")]
419 public const ushort MagicalIceBlock = 127;
420
421 [global::Cpp2ILInjected.Token(Token = "0x4007073")]
422 public const ushort Mannequin = 128;
423
424 [global::Cpp2ILInjected.Token(Token = "0x4007074")]
425 public const ushort Crystals = 129;
426
427 [global::Cpp2ILInjected.Token(Token = "0x4007075")]
428 public const ushort ActiveStoneBlock = 130;
429
430 [global::Cpp2ILInjected.Token(Token = "0x4007076")]
431 public const ushort InactiveStoneBlock = 131;
432
433 [global::Cpp2ILInjected.Token(Token = "0x4007077")]
434 public const ushort Lever = 132;
435
436 [global::Cpp2ILInjected.Token(Token = "0x4007078")]
437 public const ushort AdamantiteForge = 133;
438
439 [global::Cpp2ILInjected.Token(Token = "0x4007079")]
440 public const ushort MythrilAnvil = 134;
441
442 [global::Cpp2ILInjected.Token(Token = "0x400707A")]
443 public const ushort PressurePlates = 135;
444
445 [global::Cpp2ILInjected.Token(Token = "0x400707B")]
446 public const ushort Switches = 136;
447
448 [global::Cpp2ILInjected.Token(Token = "0x400707C")]
449 public const ushort Traps = 137;
450
451 [global::Cpp2ILInjected.Token(Token = "0x400707D")]
452 public const ushort Boulder = 138;
453
454 [global::Cpp2ILInjected.Token(Token = "0x400707E")]
455 public const ushort MusicBoxes = 139;
456
457 [global::Cpp2ILInjected.Token(Token = "0x400707F")]
458 public const ushort DemoniteBrick = 140;
459
460 [global::Cpp2ILInjected.Token(Token = "0x4007080")]
461 public const ushort Explosives = 141;
462
463 [global::Cpp2ILInjected.Token(Token = "0x4007081")]
464 public const ushort InletPump = 142;
465
466 [global::Cpp2ILInjected.Token(Token = "0x4007082")]
467 public const ushort OutletPump = 143;
468
469 [global::Cpp2ILInjected.Token(Token = "0x4007083")]
470 public const ushort Timers = 144;
471
472 [global::Cpp2ILInjected.Token(Token = "0x4007084")]
473 public const ushort CandyCaneBlock = 145;
474
475 [global::Cpp2ILInjected.Token(Token = "0x4007085")]
476 public const ushort GreenCandyCaneBlock = 146;
477
478 [global::Cpp2ILInjected.Token(Token = "0x4007086")]
479 public const ushort SnowBlock = 147;
480
481 [global::Cpp2ILInjected.Token(Token = "0x4007087")]
482 public const ushort SnowBrick = 148;
483
484 [global::Cpp2ILInjected.Token(Token = "0x4007088")]
485 public const ushort HolidayLights = 149;
486
487 [global::Cpp2ILInjected.Token(Token = "0x4007089")]
488 public const ushort AdamantiteBeam = 150;
489
490 [global::Cpp2ILInjected.Token(Token = "0x400708A")]
491 public const ushort SandstoneBrick = 151;
492
493 [global::Cpp2ILInjected.Token(Token = "0x400708B")]
494 public const ushort EbonstoneBrick = 152;
495
496 [global::Cpp2ILInjected.Token(Token = "0x400708C")]
497 public const ushort RedStucco = 153;
498
499 [global::Cpp2ILInjected.Token(Token = "0x400708D")]
500 public const ushort YellowStucco = 154;
501
502 [global::Cpp2ILInjected.Token(Token = "0x400708E")]
503 public const ushort GreenStucco = 155;
504
505 [global::Cpp2ILInjected.Token(Token = "0x400708F")]
506 public const ushort GrayStucco = 156;
507
508 [global::Cpp2ILInjected.Token(Token = "0x4007090")]
509 public const ushort Ebonwood = 157;
510
511 [global::Cpp2ILInjected.Token(Token = "0x4007091")]
512 public const ushort RichMahogany = 158;
513
514 [global::Cpp2ILInjected.Token(Token = "0x4007092")]
515 public const ushort Pearlwood = 159;
516
517 [global::Cpp2ILInjected.Token(Token = "0x4007093")]
518 public const ushort RainbowBrick = 160;
519
520 [global::Cpp2ILInjected.Token(Token = "0x4007094")]
521 public const ushort IceBlock = 161;
522
523 [global::Cpp2ILInjected.Token(Token = "0x4007095")]
524 public const ushort BreakableIce = 162;
525
526 [global::Cpp2ILInjected.Token(Token = "0x4007096")]
527 public const ushort CorruptIce = 163;
528
529 [global::Cpp2ILInjected.Token(Token = "0x4007097")]
530 public const ushort HallowedIce = 164;
531
532 [global::Cpp2ILInjected.Token(Token = "0x4007098")]
533 public const ushort Stalactite = 165;
534
535 [global::Cpp2ILInjected.Token(Token = "0x4007099")]
536 public const ushort Tin = 166;
537
538 [global::Cpp2ILInjected.Token(Token = "0x400709A")]
539 public const ushort Lead = 167;
540
541 [global::Cpp2ILInjected.Token(Token = "0x400709B")]
542 public const ushort Tungsten = 168;
543
544 [global::Cpp2ILInjected.Token(Token = "0x400709C")]
545 public const ushort Platinum = 169;
546
547 [global::Cpp2ILInjected.Token(Token = "0x400709D")]
548 public const ushort PineTree = 170;
549
550 [global::Cpp2ILInjected.Token(Token = "0x400709E")]
551 public const ushort ChristmasTree = 171;
552
553 [global::Cpp2ILInjected.Token(Token = "0x400709F")]
554 public const ushort Sinks = 172;
555
556 [global::Cpp2ILInjected.Token(Token = "0x40070A0")]
557 public const ushort PlatinumCandelabra = 173;
558
559 [global::Cpp2ILInjected.Token(Token = "0x40070A1")]
560 public const ushort PlatinumCandle = 174;
561
562 [global::Cpp2ILInjected.Token(Token = "0x40070A2")]
563 public const ushort TinBrick = 175;
564
565 [global::Cpp2ILInjected.Token(Token = "0x40070A3")]
566 public const ushort TungstenBrick = 176;
567
568 [global::Cpp2ILInjected.Token(Token = "0x40070A4")]
569 public const ushort PlatinumBrick = 177;
570
571 [global::Cpp2ILInjected.Token(Token = "0x40070A5")]
572 public const ushort ExposedGems = 178;
573
574 [global::Cpp2ILInjected.Token(Token = "0x40070A6")]
575 public const ushort GreenMoss = 179;
576
577 [global::Cpp2ILInjected.Token(Token = "0x40070A7")]
578 public const ushort BrownMoss = 180;
579
580 [global::Cpp2ILInjected.Token(Token = "0x40070A8")]
581 public const ushort RedMoss = 181;
582
583 [global::Cpp2ILInjected.Token(Token = "0x40070A9")]
584 public const ushort BlueMoss = 182;
585
586 [global::Cpp2ILInjected.Token(Token = "0x40070AA")]
587 public const ushort PurpleMoss = 183;
588
589 [global::Cpp2ILInjected.Token(Token = "0x40070AB")]
590 public const ushort LongMoss = 184;
591
592 [global::Cpp2ILInjected.Token(Token = "0x40070AC")]
593 public const ushort SmallPiles = 185;
594
595 [global::Cpp2ILInjected.Token(Token = "0x40070AD")]
596 public const ushort LargePiles = 186;
597
598 [global::Cpp2ILInjected.Token(Token = "0x40070AE")]
599 public const ushort LargePiles2 = 187;
600
601 [global::Cpp2ILInjected.Token(Token = "0x40070AF")]
602 public const ushort CactusBlock = 188;
603
604 [global::Cpp2ILInjected.Token(Token = "0x40070B0")]
605 public const ushort Cloud = 189;
606
607 [global::Cpp2ILInjected.Token(Token = "0x40070B1")]
608 public const ushort MushroomBlock = 190;
609
610 [global::Cpp2ILInjected.Token(Token = "0x40070B2")]
611 public const ushort LivingWood = 191;
612
613 [global::Cpp2ILInjected.Token(Token = "0x40070B3")]
614 public const ushort LeafBlock = 192;
615
616 [global::Cpp2ILInjected.Token(Token = "0x40070B4")]
617 public const ushort SlimeBlock = 193;
618
619 [global::Cpp2ILInjected.Token(Token = "0x40070B5")]
620 public const ushort BoneBlock = 194;
621
622 [global::Cpp2ILInjected.Token(Token = "0x40070B6")]
623 public const ushort FleshBlock = 195;
624
625 [global::Cpp2ILInjected.Token(Token = "0x40070B7")]
626 public const ushort RainCloud = 196;
627
628 [global::Cpp2ILInjected.Token(Token = "0x40070B8")]
629 public const ushort FrozenSlimeBlock = 197;
630
631 [global::Cpp2ILInjected.Token(Token = "0x40070B9")]
632 public const ushort Asphalt = 198;
633
634 [global::Cpp2ILInjected.Token(Token = "0x40070BA")]
635 public const ushort CrimsonGrass = 199;
636
637 [global::Cpp2ILInjected.Token(Token = "0x40070BB")]
638 public const ushort FleshIce = 200;
639
640 [global::Cpp2ILInjected.Token(Token = "0x40070BC")]
641 public const ushort CrimsonPlants = 201;
642
643 [global::Cpp2ILInjected.Token(Token = "0x40070BD")]
644 public const ushort Sunplate = 202;
645
646 [global::Cpp2ILInjected.Token(Token = "0x40070BE")]
647 public const ushort Crimstone = 203;
648
649 [global::Cpp2ILInjected.Token(Token = "0x40070BF")]
650 public const ushort Crimtane = 204;
651
652 [global::Cpp2ILInjected.Token(Token = "0x40070C0")]
653 public const ushort CrimsonVines = 205;
654
655 [global::Cpp2ILInjected.Token(Token = "0x40070C1")]
656 public const ushort IceBrick = 206;
657
658 [global::Cpp2ILInjected.Token(Token = "0x40070C2")]
659 public const ushort WaterFountain = 207;
660
661 [global::Cpp2ILInjected.Token(Token = "0x40070C3")]
662 public const ushort Shadewood = 208;
663
664 [global::Cpp2ILInjected.Token(Token = "0x40070C4")]
665 public const ushort Cannon = 209;
666
667 [global::Cpp2ILInjected.Token(Token = "0x40070C5")]
668 public const ushort LandMine = 210;
669
670 [global::Cpp2ILInjected.Token(Token = "0x40070C6")]
671 public const ushort Chlorophyte = 211;
672
673 [global::Cpp2ILInjected.Token(Token = "0x40070C7")]
674 public const ushort SnowballLauncher = 212;
675
676 [global::Cpp2ILInjected.Token(Token = "0x40070C8")]
677 public const ushort Rope = 213;
678
679 [global::Cpp2ILInjected.Token(Token = "0x40070C9")]
680 public const ushort Chain = 214;
681
682 [global::Cpp2ILInjected.Token(Token = "0x40070CA")]
683 public const ushort Campfire = 215;
684
685 [global::Cpp2ILInjected.Token(Token = "0x40070CB")]
686 public const ushort Firework = 216;
687
688 [global::Cpp2ILInjected.Token(Token = "0x40070CC")]
689 public const ushort Blendomatic = 217;
690
691 [global::Cpp2ILInjected.Token(Token = "0x40070CD")]
692 public const ushort MeatGrinder = 218;
693
694 [global::Cpp2ILInjected.Token(Token = "0x40070CE")]
695 public const ushort Extractinator = 219;
696
697 [global::Cpp2ILInjected.Token(Token = "0x40070CF")]
698 public const ushort Solidifier = 220;
699
700 [global::Cpp2ILInjected.Token(Token = "0x40070D0")]
701 public const ushort Palladium = 221;
702
703 [global::Cpp2ILInjected.Token(Token = "0x40070D1")]
704 public const ushort Orichalcum = 222;
705
706 [global::Cpp2ILInjected.Token(Token = "0x40070D2")]
707 public const ushort Titanium = 223;
708
709 [global::Cpp2ILInjected.Token(Token = "0x40070D3")]
710 public const ushort Slush = 224;
711
712 [global::Cpp2ILInjected.Token(Token = "0x40070D4")]
713 public const ushort Hive = 225;
714
715 [global::Cpp2ILInjected.Token(Token = "0x40070D5")]
716 public const ushort LihzahrdBrick = 226;
717
718 [global::Cpp2ILInjected.Token(Token = "0x40070D6")]
719 public const ushort DyePlants = 227;
720
721 [global::Cpp2ILInjected.Token(Token = "0x40070D7")]
722 public const ushort DyeVat = 228;
723
724 [global::Cpp2ILInjected.Token(Token = "0x40070D8")]
725 public const ushort HoneyBlock = 229;
726
727 [global::Cpp2ILInjected.Token(Token = "0x40070D9")]
728 public const ushort CrispyHoneyBlock = 230;
729
730 [global::Cpp2ILInjected.Token(Token = "0x40070DA")]
731 public const ushort Larva = 231;
732
733 [global::Cpp2ILInjected.Token(Token = "0x40070DB")]
734 public const ushort WoodenSpikes = 232;
735
736 [global::Cpp2ILInjected.Token(Token = "0x40070DC")]
737 public const ushort PlantDetritus = 233;
738
739 [global::Cpp2ILInjected.Token(Token = "0x40070DD")]
740 public const ushort Crimsand = 234;
741
742 [global::Cpp2ILInjected.Token(Token = "0x40070DE")]
743 public const ushort Teleporter = 235;
744
745 [global::Cpp2ILInjected.Token(Token = "0x40070DF")]
746 public const ushort LifeFruit = 236;
747
748 [global::Cpp2ILInjected.Token(Token = "0x40070E0")]
749 public const ushort LihzahrdAltar = 237;
750
751 [global::Cpp2ILInjected.Token(Token = "0x40070E1")]
752 public const ushort PlanteraBulb = 238;
753
754 [global::Cpp2ILInjected.Token(Token = "0x40070E2")]
755 public const ushort MetalBars = 239;
756
757 [global::Cpp2ILInjected.Token(Token = "0x40070E3")]
758 public const ushort Painting3X3 = 240;
759
760 [global::Cpp2ILInjected.Token(Token = "0x40070E4")]
761 public const ushort Painting4X3 = 241;
762
763 [global::Cpp2ILInjected.Token(Token = "0x40070E5")]
764 public const ushort Painting6X4 = 242;
765
766 [global::Cpp2ILInjected.Token(Token = "0x40070E6")]
767 public const ushort ImbuingStation = 243;
768
769 [global::Cpp2ILInjected.Token(Token = "0x40070E7")]
770 public const ushort BubbleMachine = 244;
771
772 [global::Cpp2ILInjected.Token(Token = "0x40070E8")]
773 public const ushort Painting2X3 = 245;
774
775 [global::Cpp2ILInjected.Token(Token = "0x40070E9")]
776 public const ushort Painting3X2 = 246;
777
778 [global::Cpp2ILInjected.Token(Token = "0x40070EA")]
779 public const ushort Autohammer = 247;
780
781 [global::Cpp2ILInjected.Token(Token = "0x40070EB")]
782 public const ushort PalladiumColumn = 248;
783
784 [global::Cpp2ILInjected.Token(Token = "0x40070EC")]
785 public const ushort BubblegumBlock = 249;
786
787 [global::Cpp2ILInjected.Token(Token = "0x40070ED")]
788 public const ushort Titanstone = 250;
789
790 [global::Cpp2ILInjected.Token(Token = "0x40070EE")]
791 public const ushort PumpkinBlock = 251;
792
793 [global::Cpp2ILInjected.Token(Token = "0x40070EF")]
794 public const ushort HayBlock = 252;
795
796 [global::Cpp2ILInjected.Token(Token = "0x40070F0")]
797 public const ushort SpookyWood = 253;
798
799 [global::Cpp2ILInjected.Token(Token = "0x40070F1")]
800 public const ushort Pumpkins = 254;
801
802 [global::Cpp2ILInjected.Token(Token = "0x40070F2")]
803 public const ushort AmethystGemsparkOff = 255;
804
805 [global::Cpp2ILInjected.Token(Token = "0x40070F3")]
806 public const ushort TopazGemsparkOff = 256;
807
808 [global::Cpp2ILInjected.Token(Token = "0x40070F4")]
809 public const ushort SapphireGemsparkOff = 257;
810
811 [global::Cpp2ILInjected.Token(Token = "0x40070F5")]
812 public const ushort EmeraldGemsparkOff = 258;
813
814 [global::Cpp2ILInjected.Token(Token = "0x40070F6")]
815 public const ushort RubyGemsparkOff = 259;
816
817 [global::Cpp2ILInjected.Token(Token = "0x40070F7")]
818 public const ushort DiamondGemsparkOff = 260;
819
820 [global::Cpp2ILInjected.Token(Token = "0x40070F8")]
821 public const ushort AmberGemsparkOff = 261;
822
823 [global::Cpp2ILInjected.Token(Token = "0x40070F9")]
824 public const ushort AmethystGemspark = 262;
825
826 [global::Cpp2ILInjected.Token(Token = "0x40070FA")]
827 public const ushort TopazGemspark = 263;
828
829 [global::Cpp2ILInjected.Token(Token = "0x40070FB")]
830 public const ushort SapphireGemspark = 264;
831
832 [global::Cpp2ILInjected.Token(Token = "0x40070FC")]
833 public const ushort EmeraldGemspark = 265;
834
835 [global::Cpp2ILInjected.Token(Token = "0x40070FD")]
836 public const ushort RubyGemspark = 266;
837
838 [global::Cpp2ILInjected.Token(Token = "0x40070FE")]
839 public const ushort DiamondGemspark = 267;
840
841 [global::Cpp2ILInjected.Token(Token = "0x40070FF")]
842 public const ushort AmberGemspark = 268;
843
844 [global::Cpp2ILInjected.Token(Token = "0x4007100")]
845 public const ushort Womannequin = 269;
846
847 [global::Cpp2ILInjected.Token(Token = "0x4007101")]
848 public const ushort FireflyinaBottle = 270;
849
850 [global::Cpp2ILInjected.Token(Token = "0x4007102")]
851 public const ushort LightningBuginaBottle = 271;
852
853 [global::Cpp2ILInjected.Token(Token = "0x4007103")]
854 public const ushort Cog = 272;
855
856 [global::Cpp2ILInjected.Token(Token = "0x4007104")]
857 public const ushort StoneSlab = 273;
858
859 [global::Cpp2ILInjected.Token(Token = "0x4007105")]
860 public const ushort SandStoneSlab = 274;
861
862 [global::Cpp2ILInjected.Token(Token = "0x4007106")]
863 public const ushort BunnyCage = 275;
864
865 [global::Cpp2ILInjected.Token(Token = "0x4007107")]
866 public const ushort SquirrelCage = 276;
867
868 [global::Cpp2ILInjected.Token(Token = "0x4007108")]
869 public const ushort MallardDuckCage = 277;
870
871 [global::Cpp2ILInjected.Token(Token = "0x4007109")]
872 public const ushort DuckCage = 278;
873
874 [global::Cpp2ILInjected.Token(Token = "0x400710A")]
875 public const ushort BirdCage = 279;
876
877 [global::Cpp2ILInjected.Token(Token = "0x400710B")]
878 public const ushort BlueJay = 280;
879
880 [global::Cpp2ILInjected.Token(Token = "0x400710C")]
881 public const ushort CardinalCage = 281;
882
883 [global::Cpp2ILInjected.Token(Token = "0x400710D")]
884 public const ushort FishBowl = 282;
885
886 [global::Cpp2ILInjected.Token(Token = "0x400710E")]
887 public const ushort HeavyWorkBench = 283;
888
889 [global::Cpp2ILInjected.Token(Token = "0x400710F")]
890 public const ushort CopperPlating = 284;
891
892 [global::Cpp2ILInjected.Token(Token = "0x4007110")]
893 public const ushort SnailCage = 285;
894
895 [global::Cpp2ILInjected.Token(Token = "0x4007111")]
896 public const ushort GlowingSnailCage = 286;
897
898 [global::Cpp2ILInjected.Token(Token = "0x4007112")]
899 public const ushort AmmoBox = 287;
900
901 [global::Cpp2ILInjected.Token(Token = "0x4007113")]
902 public const ushort MonarchButterflyJar = 288;
903
904 [global::Cpp2ILInjected.Token(Token = "0x4007114")]
905 public const ushort PurpleEmperorButterflyJar = 289;
906
907 [global::Cpp2ILInjected.Token(Token = "0x4007115")]
908 public const ushort RedAdmiralButterflyJar = 290;
909
910 [global::Cpp2ILInjected.Token(Token = "0x4007116")]
911 public const ushort UlyssesButterflyJar = 291;
912
913 [global::Cpp2ILInjected.Token(Token = "0x4007117")]
914 public const ushort SulphurButterflyJar = 292;
915
916 [global::Cpp2ILInjected.Token(Token = "0x4007118")]
917 public const ushort TreeNymphButterflyJar = 293;
918
919 [global::Cpp2ILInjected.Token(Token = "0x4007119")]
920 public const ushort ZebraSwallowtailButterflyJar = 294;
921
922 [global::Cpp2ILInjected.Token(Token = "0x400711A")]
923 public const ushort JuliaButterflyJar = 295;
924
925 [global::Cpp2ILInjected.Token(Token = "0x400711B")]
926 public const ushort ScorpionCage = 296;
927
928 [global::Cpp2ILInjected.Token(Token = "0x400711C")]
929 public const ushort BlackScorpionCage = 297;
930
931 [global::Cpp2ILInjected.Token(Token = "0x400711D")]
932 public const ushort FrogCage = 298;
933
934 [global::Cpp2ILInjected.Token(Token = "0x400711E")]
935 public const ushort MouseCage = 299;
936
937 [global::Cpp2ILInjected.Token(Token = "0x400711F")]
938 public const ushort BoneWelder = 300;
939
940 [global::Cpp2ILInjected.Token(Token = "0x4007120")]
941 public const ushort FleshCloningVat = 301;
942
943 [global::Cpp2ILInjected.Token(Token = "0x4007121")]
944 public const ushort GlassKiln = 302;
945
946 [global::Cpp2ILInjected.Token(Token = "0x4007122")]
947 public const ushort LihzahrdFurnace = 303;
948
949 [global::Cpp2ILInjected.Token(Token = "0x4007123")]
950 public const ushort LivingLoom = 304;
951
952 [global::Cpp2ILInjected.Token(Token = "0x4007124")]
953 public const ushort SkyMill = 305;
954
955 [global::Cpp2ILInjected.Token(Token = "0x4007125")]
956 public const ushort IceMachine = 306;
957
958 [global::Cpp2ILInjected.Token(Token = "0x4007126")]
959 public const ushort SteampunkBoiler = 307;
960
961 [global::Cpp2ILInjected.Token(Token = "0x4007127")]
962 public const ushort HoneyDispenser = 308;
963
964 [global::Cpp2ILInjected.Token(Token = "0x4007128")]
965 public const ushort PenguinCage = 309;
966
967 [global::Cpp2ILInjected.Token(Token = "0x4007129")]
968 public const ushort WormCage = 310;
969
970 [global::Cpp2ILInjected.Token(Token = "0x400712A")]
971 public const ushort DynastyWood = 311;
972
973 [global::Cpp2ILInjected.Token(Token = "0x400712B")]
974 public const ushort RedDynastyShingles = 312;
975
976 [global::Cpp2ILInjected.Token(Token = "0x400712C")]
977 public const ushort BlueDynastyShingles = 313;
978
979 [global::Cpp2ILInjected.Token(Token = "0x400712D")]
980 public const ushort MinecartTrack = 314;
981
982 [global::Cpp2ILInjected.Token(Token = "0x400712E")]
983 public const ushort Coralstone = 315;
984
985 [global::Cpp2ILInjected.Token(Token = "0x400712F")]
986 public const ushort BlueJellyfishBowl = 316;
987
988 [global::Cpp2ILInjected.Token(Token = "0x4007130")]
989 public const ushort GreenJellyfishBowl = 317;
990
991 [global::Cpp2ILInjected.Token(Token = "0x4007131")]
992 public const ushort PinkJellyfishBowl = 318;
993
994 [global::Cpp2ILInjected.Token(Token = "0x4007132")]
995 public const ushort ShipInABottle = 319;
996
997 [global::Cpp2ILInjected.Token(Token = "0x4007133")]
998 public const ushort SeaweedPlanter = 320;
999
1000 [global::Cpp2ILInjected.Token(Token = "0x4007134")]
1001 public const ushort BorealWood = 321;
1002
1003 [global::Cpp2ILInjected.Token(Token = "0x4007135")]
1004 public const ushort PalmWood = 322;
1005
1006 [global::Cpp2ILInjected.Token(Token = "0x4007136")]
1007 public const ushort PalmTree = 323;
1008
1009 [global::Cpp2ILInjected.Token(Token = "0x4007137")]
1010 public const ushort BeachPiles = 324;
1011
1012 [global::Cpp2ILInjected.Token(Token = "0x4007138")]
1013 public const ushort TinPlating = 325;
1014
1015 [global::Cpp2ILInjected.Token(Token = "0x4007139")]
1016 public const ushort Waterfall = 326;
1017
1018 [global::Cpp2ILInjected.Token(Token = "0x400713A")]
1019 public const ushort Lavafall = 327;
1020
1021 [global::Cpp2ILInjected.Token(Token = "0x400713B")]
1022 public const ushort Confetti = 328;
1023
1024 [global::Cpp2ILInjected.Token(Token = "0x400713C")]
1025 public const ushort ConfettiBlack = 329;
1026
1027 [global::Cpp2ILInjected.Token(Token = "0x400713D")]
1028 public const ushort CopperCoinPile = 330;
1029
1030 [global::Cpp2ILInjected.Token(Token = "0x400713E")]
1031 public const ushort SilverCoinPile = 331;
1032
1033 [global::Cpp2ILInjected.Token(Token = "0x400713F")]
1034 public const ushort GoldCoinPile = 332;
1035
1036 [global::Cpp2ILInjected.Token(Token = "0x4007140")]
1037 public const ushort PlatinumCoinPile = 333;
1038
1039 [global::Cpp2ILInjected.Token(Token = "0x4007141")]
1040 public const ushort WeaponsRack = 334;
1041
1042 [global::Cpp2ILInjected.Token(Token = "0x4007142")]
1043 public const ushort FireworksBox = 335;
1044
1045 [global::Cpp2ILInjected.Token(Token = "0x4007143")]
1046 public const ushort LivingFire = 336;
1047
1048 [global::Cpp2ILInjected.Token(Token = "0x4007144")]
1049 public const ushort AlphabetStatues = 337;
1050
1051 [global::Cpp2ILInjected.Token(Token = "0x4007145")]
1052 public const ushort FireworkFountain = 338;
1053
1054 [global::Cpp2ILInjected.Token(Token = "0x4007146")]
1055 public const ushort GrasshopperCage = 339;
1056
1057 [global::Cpp2ILInjected.Token(Token = "0x4007147")]
1058 public const ushort LivingCursedFire = 340;
1059
1060 [global::Cpp2ILInjected.Token(Token = "0x4007148")]
1061 public const ushort LivingDemonFire = 341;
1062
1063 [global::Cpp2ILInjected.Token(Token = "0x4007149")]
1064 public const ushort LivingFrostFire = 342;
1065
1066 [global::Cpp2ILInjected.Token(Token = "0x400714A")]
1067 public const ushort LivingIchor = 343;
1068
1069 [global::Cpp2ILInjected.Token(Token = "0x400714B")]
1070 public const ushort LivingUltrabrightFire = 344;
1071
1072 [global::Cpp2ILInjected.Token(Token = "0x400714C")]
1073 public const ushort Honeyfall = 345;
1074
1075 [global::Cpp2ILInjected.Token(Token = "0x400714D")]
1076 public const ushort ChlorophyteBrick = 346;
1077
1078 [global::Cpp2ILInjected.Token(Token = "0x400714E")]
1079 public const ushort CrimtaneBrick = 347;
1080
1081 [global::Cpp2ILInjected.Token(Token = "0x400714F")]
1082 public const ushort ShroomitePlating = 348;
1083
1084 [global::Cpp2ILInjected.Token(Token = "0x4007150")]
1085 public const ushort MushroomStatue = 349;
1086
1087 [global::Cpp2ILInjected.Token(Token = "0x4007151")]
1088 public const ushort MartianConduitPlating = 350;
1089
1090 [global::Cpp2ILInjected.Token(Token = "0x4007152")]
1091 public const ushort ChimneySmoke = 351;
1092
1093 [global::Cpp2ILInjected.Token(Token = "0x4007153")]
1094 public const ushort CrimsonThorns = 352;
1095
1096 [global::Cpp2ILInjected.Token(Token = "0x4007154")]
1097 public const ushort VineRope = 353;
1098
1099 [global::Cpp2ILInjected.Token(Token = "0x4007155")]
1100 public const ushort BewitchingTable = 354;
1101
1102 [global::Cpp2ILInjected.Token(Token = "0x4007156")]
1103 public const ushort AlchemyTable = 355;
1104
1105 [global::Cpp2ILInjected.Token(Token = "0x4007157")]
1106 public const ushort Sundial = 356;
1107
1108 [global::Cpp2ILInjected.Token(Token = "0x4007158")]
1109 public const ushort MarbleBlock = 357;
1110
1111 [global::Cpp2ILInjected.Token(Token = "0x4007159")]
1112 public const ushort GoldBirdCage = 358;
1113
1114 [global::Cpp2ILInjected.Token(Token = "0x400715A")]
1115 public const ushort GoldBunnyCage = 359;
1116
1117 [global::Cpp2ILInjected.Token(Token = "0x400715B")]
1118 public const ushort GoldButterflyCage = 360;
1119
1120 [global::Cpp2ILInjected.Token(Token = "0x400715C")]
1121 public const ushort GoldFrogCage = 361;
1122
1123 [global::Cpp2ILInjected.Token(Token = "0x400715D")]
1124 public const ushort GoldGrasshopperCage = 362;
1125
1126 [global::Cpp2ILInjected.Token(Token = "0x400715E")]
1127 public const ushort GoldMouseCage = 363;
1128
1129 [global::Cpp2ILInjected.Token(Token = "0x400715F")]
1130 public const ushort GoldWormCage = 364;
1131
1132 [global::Cpp2ILInjected.Token(Token = "0x4007160")]
1133 public const ushort SilkRope = 365;
1134
1135 [global::Cpp2ILInjected.Token(Token = "0x4007161")]
1136 public const ushort WebRope = 366;
1137
1138 [global::Cpp2ILInjected.Token(Token = "0x4007162")]
1139 public const ushort Marble = 367;
1140
1141 [global::Cpp2ILInjected.Token(Token = "0x4007163")]
1142 public const ushort Granite = 368;
1143
1144 [global::Cpp2ILInjected.Token(Token = "0x4007164")]
1145 public const ushort GraniteBlock = 369;
1146
1147 [global::Cpp2ILInjected.Token(Token = "0x4007165")]
1148 public const ushort MeteoriteBrick = 370;
1149
1150 [global::Cpp2ILInjected.Token(Token = "0x4007166")]
1151 public const ushort PinkSlimeBlock = 371;
1152
1153 [global::Cpp2ILInjected.Token(Token = "0x4007167")]
1154 public const ushort PeaceCandle = 372;
1155
1156 [global::Cpp2ILInjected.Token(Token = "0x4007168")]
1157 public const ushort WaterDrip = 373;
1158
1159 [global::Cpp2ILInjected.Token(Token = "0x4007169")]
1160 public const ushort LavaDrip = 374;
1161
1162 [global::Cpp2ILInjected.Token(Token = "0x400716A")]
1163 public const ushort HoneyDrip = 375;
1164
1165 [global::Cpp2ILInjected.Token(Token = "0x400716B")]
1166 public const ushort FishingCrate = 376;
1167
1168 [global::Cpp2ILInjected.Token(Token = "0x400716C")]
1169 public const ushort SharpeningStation = 377;
1170
1171 [global::Cpp2ILInjected.Token(Token = "0x400716D")]
1172 public const ushort TargetDummy = 378;
1173
1174 [global::Cpp2ILInjected.Token(Token = "0x400716E")]
1175 public const ushort Bubble = 379;
1176
1177 [global::Cpp2ILInjected.Token(Token = "0x400716F")]
1178 public const ushort PlanterBox = 380;
1179
1180 [global::Cpp2ILInjected.Token(Token = "0x4007170")]
1181 public const ushort LavaMoss = 381;
1182
1183 [global::Cpp2ILInjected.Token(Token = "0x4007171")]
1184 public const ushort VineFlowers = 382;
1185
1186 [global::Cpp2ILInjected.Token(Token = "0x4007172")]
1187 public const ushort LivingMahogany = 383;
1188
1189 [global::Cpp2ILInjected.Token(Token = "0x4007173")]
1190 public const ushort LivingMahoganyLeaves = 384;
1191
1192 [global::Cpp2ILInjected.Token(Token = "0x4007174")]
1193 public const ushort CrystalBlock = 385;
1194
1195 [global::Cpp2ILInjected.Token(Token = "0x4007175")]
1196 public const ushort TrapdoorOpen = 386;
1197
1198 [global::Cpp2ILInjected.Token(Token = "0x4007176")]
1199 public const ushort TrapdoorClosed = 387;
1200
1201 [global::Cpp2ILInjected.Token(Token = "0x4007177")]
1202 public const ushort TallGateClosed = 388;
1203
1204 [global::Cpp2ILInjected.Token(Token = "0x4007178")]
1205 public const ushort TallGateOpen = 389;
1206
1207 [global::Cpp2ILInjected.Token(Token = "0x4007179")]
1208 public const ushort LavaLamp = 390;
1209
1210 [global::Cpp2ILInjected.Token(Token = "0x400717A")]
1211 public const ushort CageEnchantedNightcrawler = 391;
1212
1213 [global::Cpp2ILInjected.Token(Token = "0x400717B")]
1214 public const ushort CageBuggy = 392;
1215
1216 [global::Cpp2ILInjected.Token(Token = "0x400717C")]
1217 public const ushort CageGrubby = 393;
1218
1219 [global::Cpp2ILInjected.Token(Token = "0x400717D")]
1220 public const ushort CageSluggy = 394;
1221
1222 [global::Cpp2ILInjected.Token(Token = "0x400717E")]
1223 public const ushort ItemFrame = 395;
1224
1225 [global::Cpp2ILInjected.Token(Token = "0x400717F")]
1226 public const ushort Sandstone = 396;
1227
1228 [global::Cpp2ILInjected.Token(Token = "0x4007180")]
1229 public const ushort HardenedSand = 397;
1230
1231 [global::Cpp2ILInjected.Token(Token = "0x4007181")]
1232 public const ushort CorruptHardenedSand = 398;
1233
1234 [global::Cpp2ILInjected.Token(Token = "0x4007182")]
1235 public const ushort CrimsonHardenedSand = 399;
1236
1237 [global::Cpp2ILInjected.Token(Token = "0x4007183")]
1238 public const ushort CorruptSandstone = 400;
1239
1240 [global::Cpp2ILInjected.Token(Token = "0x4007184")]
1241 public const ushort CrimsonSandstone = 401;
1242
1243 [global::Cpp2ILInjected.Token(Token = "0x4007185")]
1244 public const ushort HallowHardenedSand = 402;
1245
1246 [global::Cpp2ILInjected.Token(Token = "0x4007186")]
1247 public const ushort HallowSandstone = 403;
1248
1249 [global::Cpp2ILInjected.Token(Token = "0x4007187")]
1250 public const ushort DesertFossil = 404;
1251
1252 [global::Cpp2ILInjected.Token(Token = "0x4007188")]
1253 public const ushort Fireplace = 405;
1254
1255 [global::Cpp2ILInjected.Token(Token = "0x4007189")]
1256 public const ushort Chimney = 406;
1257
1258 [global::Cpp2ILInjected.Token(Token = "0x400718A")]
1259 public const ushort FossilOre = 407;
1260
1261 [global::Cpp2ILInjected.Token(Token = "0x400718B")]
1262 public const ushort LunarOre = 408;
1263
1264 [global::Cpp2ILInjected.Token(Token = "0x400718C")]
1265 public const ushort LunarBrick = 409;
1266
1267 [global::Cpp2ILInjected.Token(Token = "0x400718D")]
1268 public const ushort LunarMonolith = 410;
1269
1270 [global::Cpp2ILInjected.Token(Token = "0x400718E")]
1271 public const ushort Detonator = 411;
1272
1273 [global::Cpp2ILInjected.Token(Token = "0x400718F")]
1274 public const ushort LunarCraftingStation = 412;
1275
1276 [global::Cpp2ILInjected.Token(Token = "0x4007190")]
1277 public const ushort SquirrelOrangeCage = 413;
1278
1279 [global::Cpp2ILInjected.Token(Token = "0x4007191")]
1280 public const ushort SquirrelGoldCage = 414;
1281
1282 [global::Cpp2ILInjected.Token(Token = "0x4007192")]
1283 public const ushort LunarBlockSolar = 415;
1284
1285 [global::Cpp2ILInjected.Token(Token = "0x4007193")]
1286 public const ushort LunarBlockVortex = 416;
1287
1288 [global::Cpp2ILInjected.Token(Token = "0x4007194")]
1289 public const ushort LunarBlockNebula = 417;
1290
1291 [global::Cpp2ILInjected.Token(Token = "0x4007195")]
1292 public const ushort LunarBlockStardust = 418;
1293
1294 [global::Cpp2ILInjected.Token(Token = "0x4007196")]
1295 public const ushort LogicGateLamp = 419;
1296
1297 [global::Cpp2ILInjected.Token(Token = "0x4007197")]
1298 public const ushort LogicGate = 420;
1299
1300 [global::Cpp2ILInjected.Token(Token = "0x4007198")]
1301 public const ushort ConveyorBeltLeft = 421;
1302
1303 [global::Cpp2ILInjected.Token(Token = "0x4007199")]
1304 public const ushort ConveyorBeltRight = 422;
1305
1306 [global::Cpp2ILInjected.Token(Token = "0x400719A")]
1307 public const ushort LogicSensor = 423;
1308
1309 [global::Cpp2ILInjected.Token(Token = "0x400719B")]
1310 public const ushort WirePipe = 424;
1311
1312 [global::Cpp2ILInjected.Token(Token = "0x400719C")]
1313 public const ushort AnnouncementBox = 425;
1314
1315 [global::Cpp2ILInjected.Token(Token = "0x400719D")]
1316 public const ushort TeamBlockRed = 426;
1317
1318 [global::Cpp2ILInjected.Token(Token = "0x400719E")]
1319 public const ushort TeamBlockRedPlatform = 427;
1320
1321 [global::Cpp2ILInjected.Token(Token = "0x400719F")]
1322 public const ushort WeightedPressurePlate = 428;
1323
1324 [global::Cpp2ILInjected.Token(Token = "0x40071A0")]
1325 public const ushort WireBulb = 429;
1326
1327 [global::Cpp2ILInjected.Token(Token = "0x40071A1")]
1328 public const ushort TeamBlockGreen = 430;
1329
1330 [global::Cpp2ILInjected.Token(Token = "0x40071A2")]
1331 public const ushort TeamBlockBlue = 431;
1332
1333 [global::Cpp2ILInjected.Token(Token = "0x40071A3")]
1334 public const ushort TeamBlockYellow = 432;
1335
1336 [global::Cpp2ILInjected.Token(Token = "0x40071A4")]
1337 public const ushort TeamBlockPink = 433;
1338
1339 [global::Cpp2ILInjected.Token(Token = "0x40071A5")]
1340 public const ushort TeamBlockWhite = 434;
1341
1342 [global::Cpp2ILInjected.Token(Token = "0x40071A6")]
1343 public const ushort TeamBlockGreenPlatform = 435;
1344
1345 [global::Cpp2ILInjected.Token(Token = "0x40071A7")]
1346 public const ushort TeamBlockBluePlatform = 436;
1347
1348 [global::Cpp2ILInjected.Token(Token = "0x40071A8")]
1349 public const ushort TeamBlockYellowPlatform = 437;
1350
1351 [global::Cpp2ILInjected.Token(Token = "0x40071A9")]
1352 public const ushort TeamBlockPinkPlatform = 438;
1353
1354 [global::Cpp2ILInjected.Token(Token = "0x40071AA")]
1355 public const ushort TeamBlockWhitePlatform = 439;
1356
1357 [global::Cpp2ILInjected.Token(Token = "0x40071AB")]
1358 public const ushort GemLocks = 440;
1359
1360 [global::Cpp2ILInjected.Token(Token = "0x40071AC")]
1361 public const ushort FakeContainers = 441;
1362
1363 [global::Cpp2ILInjected.Token(Token = "0x40071AD")]
1364 public const ushort ProjectilePressurePad = 442;
1365
1366 [global::Cpp2ILInjected.Token(Token = "0x40071AE")]
1367 public const ushort GeyserTrap = 443;
1368
1369 [global::Cpp2ILInjected.Token(Token = "0x40071AF")]
1370 public const ushort BeeHive = 444;
1371
1372 [global::Cpp2ILInjected.Token(Token = "0x40071B0")]
1373 public const ushort PixelBox = 445;
1374
1375 [global::Cpp2ILInjected.Token(Token = "0x40071B1")]
1376 public const ushort SillyBalloonPink = 446;
1377
1378 [global::Cpp2ILInjected.Token(Token = "0x40071B2")]
1379 public const ushort SillyBalloonPurple = 447;
1380
1381 [global::Cpp2ILInjected.Token(Token = "0x40071B3")]
1382 public const ushort SillyBalloonGreen = 448;
1383
1384 [global::Cpp2ILInjected.Token(Token = "0x40071B4")]
1385 public const ushort SillyStreamerBlue = 449;
1386
1387 [global::Cpp2ILInjected.Token(Token = "0x40071B5")]
1388 public const ushort SillyStreamerGreen = 450;
1389
1390 [global::Cpp2ILInjected.Token(Token = "0x40071B6")]
1391 public const ushort SillyStreamerPink = 451;
1392
1393 [global::Cpp2ILInjected.Token(Token = "0x40071B7")]
1394 public const ushort SillyBalloonMachine = 452;
1395
1396 [global::Cpp2ILInjected.Token(Token = "0x40071B8")]
1397 public const ushort SillyBalloonTile = 453;
1398
1399 [global::Cpp2ILInjected.Token(Token = "0x40071B9")]
1400 public const ushort Pigronata = 454;
1401
1402 [global::Cpp2ILInjected.Token(Token = "0x40071BA")]
1403 public const ushort PartyMonolith = 455;
1404
1405 [global::Cpp2ILInjected.Token(Token = "0x40071BB")]
1406 public const ushort PartyBundleOfBalloonTile = 456;
1407
1408 [global::Cpp2ILInjected.Token(Token = "0x40071BC")]
1409 public const ushort PartyPresent = 457;
1410
1411 [global::Cpp2ILInjected.Token(Token = "0x40071BD")]
1412 public const ushort SandFallBlock = 458;
1413
1414 [global::Cpp2ILInjected.Token(Token = "0x40071BE")]
1415 public const ushort SnowFallBlock = 459;
1416
1417 [global::Cpp2ILInjected.Token(Token = "0x40071BF")]
1418 public const ushort SnowCloud = 460;
1419
1420 [global::Cpp2ILInjected.Token(Token = "0x40071C0")]
1421 public const ushort SandDrip = 461;
1422
1423 [global::Cpp2ILInjected.Token(Token = "0x40071C1")]
1424 public const ushort DjinnLamp = 462;
1425
1426 [global::Cpp2ILInjected.Token(Token = "0x40071C2")]
1427 public const ushort DefendersForge = 463;
1428
1429 [global::Cpp2ILInjected.Token(Token = "0x40071C3")]
1430 public const ushort WarTable = 464;
1431
1432 [global::Cpp2ILInjected.Token(Token = "0x40071C4")]
1433 public const ushort WarTableBanner = 465;
1434
1435 [global::Cpp2ILInjected.Token(Token = "0x40071C5")]
1436 public const ushort ElderCrystalStand = 466;
1437
1438 [global::Cpp2ILInjected.Token(Token = "0x40071C6")]
1439 public const ushort Containers2 = 467;
1440
1441 [global::Cpp2ILInjected.Token(Token = "0x40071C7")]
1442 public const ushort FakeContainers2 = 468;
1443
1444 [global::Cpp2ILInjected.Token(Token = "0x40071C8")]
1445 public const ushort Tables2 = 469;
1446
1447 [global::Cpp2ILInjected.Token(Token = "0x40071C9")]
1448 public const ushort DisplayDoll = 470;
1449
1450 [global::Cpp2ILInjected.Token(Token = "0x40071CA")]
1451 public const ushort WeaponsRack2 = 471;
1452
1453 [global::Cpp2ILInjected.Token(Token = "0x40071CB")]
1454 public const ushort IronBrick = 472;
1455
1456 [global::Cpp2ILInjected.Token(Token = "0x40071CC")]
1457 public const ushort LeadBrick = 473;
1458
1459 [global::Cpp2ILInjected.Token(Token = "0x40071CD")]
1460 public const ushort LesionBlock = 474;
1461
1462 [global::Cpp2ILInjected.Token(Token = "0x40071CE")]
1463 public const ushort HatRack = 475;
1464
1465 [global::Cpp2ILInjected.Token(Token = "0x40071CF")]
1466 public const ushort GolfHole = 476;
1467
1468 [global::Cpp2ILInjected.Token(Token = "0x40071D0")]
1469 public const ushort GolfGrass = 477;
1470
1471 [global::Cpp2ILInjected.Token(Token = "0x40071D1")]
1472 public const ushort CrimstoneBrick = 478;
1473
1474 [global::Cpp2ILInjected.Token(Token = "0x40071D2")]
1475 public const ushort SmoothSandstone = 479;
1476
1477 [global::Cpp2ILInjected.Token(Token = "0x40071D3")]
1478 public const ushort BloodMoonMonolith = 480;
1479
1480 [global::Cpp2ILInjected.Token(Token = "0x40071D4")]
1481 public const ushort CrackedBlueDungeonBrick = 481;
1482
1483 [global::Cpp2ILInjected.Token(Token = "0x40071D5")]
1484 public const ushort CrackedGreenDungeonBrick = 482;
1485
1486 [global::Cpp2ILInjected.Token(Token = "0x40071D6")]
1487 public const ushort CrackedPinkDungeonBrick = 483;
1488
1489 [global::Cpp2ILInjected.Token(Token = "0x40071D7")]
1490 public const ushort RollingCactus = 484;
1491
1492 [global::Cpp2ILInjected.Token(Token = "0x40071D8")]
1493 public const ushort AntlionLarva = 485;
1494
1495 [global::Cpp2ILInjected.Token(Token = "0x40071D9")]
1496 public const ushort DrumSet = 486;
1497
1498 [global::Cpp2ILInjected.Token(Token = "0x40071DA")]
1499 public const ushort PicnicTable = 487;
1500
1501 [global::Cpp2ILInjected.Token(Token = "0x40071DB")]
1502 public const ushort FallenLog = 488;
1503
1504 [global::Cpp2ILInjected.Token(Token = "0x40071DC")]
1505 public const ushort PinWheel = 489;
1506
1507 [global::Cpp2ILInjected.Token(Token = "0x40071DD")]
1508 public const ushort WeatherVane = 490;
1509
1510 [global::Cpp2ILInjected.Token(Token = "0x40071DE")]
1511 public const ushort VoidVault = 491;
1512
1513 [global::Cpp2ILInjected.Token(Token = "0x40071DF")]
1514 public const ushort GolfGrassHallowed = 492;
1515
1516 [global::Cpp2ILInjected.Token(Token = "0x40071E0")]
1517 public const ushort GolfCupFlag = 493;
1518
1519 [global::Cpp2ILInjected.Token(Token = "0x40071E1")]
1520 public const ushort GolfTee = 494;
1521
1522 [global::Cpp2ILInjected.Token(Token = "0x40071E2")]
1523 public const ushort ShellPile = 495;
1524
1525 [global::Cpp2ILInjected.Token(Token = "0x40071E3")]
1526 public const ushort AntiPortalBlock = 496;
1527
1528 [global::Cpp2ILInjected.Token(Token = "0x40071E4")]
1529 public const ushort Toilets = 497;
1530
1531 [global::Cpp2ILInjected.Token(Token = "0x40071E5")]
1532 public const ushort Spider = 498;
1533
1534 [global::Cpp2ILInjected.Token(Token = "0x40071E6")]
1535 public const ushort LesionStation = 499;
1536
1537 [global::Cpp2ILInjected.Token(Token = "0x40071E7")]
1538 public const ushort SolarBrick = 500;
1539
1540 [global::Cpp2ILInjected.Token(Token = "0x40071E8")]
1541 public const ushort VortexBrick = 501;
1542
1543 [global::Cpp2ILInjected.Token(Token = "0x40071E9")]
1544 public const ushort NebulaBrick = 502;
1545
1546 [global::Cpp2ILInjected.Token(Token = "0x40071EA")]
1547 public const ushort StardustBrick = 503;
1548
1549 [global::Cpp2ILInjected.Token(Token = "0x40071EB")]
1550 public const ushort MysticSnakeRope = 504;
1551
1552 [global::Cpp2ILInjected.Token(Token = "0x40071EC")]
1553 public const ushort GoldGoldfishBowl = 505;
1554
1555 [global::Cpp2ILInjected.Token(Token = "0x40071ED")]
1556 public const ushort CatBast = 506;
1557
1558 [global::Cpp2ILInjected.Token(Token = "0x40071EE")]
1559 public const ushort GoldStarryGlassBlock = 507;
1560
1561 [global::Cpp2ILInjected.Token(Token = "0x40071EF")]
1562 public const ushort BlueStarryGlassBlock = 508;
1563
1564 [global::Cpp2ILInjected.Token(Token = "0x40071F0")]
1565 public const ushort VoidMonolith = 509;
1566
1567 [global::Cpp2ILInjected.Token(Token = "0x40071F1")]
1568 public const ushort ArrowSign = 510;
1569
1570 [global::Cpp2ILInjected.Token(Token = "0x40071F2")]
1571 public const ushort PaintedArrowSign = 511;
1572
1573 [global::Cpp2ILInjected.Token(Token = "0x40071F3")]
1574 public const ushort GreenMossBrick = 512;
1575
1576 [global::Cpp2ILInjected.Token(Token = "0x40071F4")]
1577 public const ushort BrownMossBrick = 513;
1578
1579 [global::Cpp2ILInjected.Token(Token = "0x40071F5")]
1580 public const ushort RedMossBrick = 514;
1581
1582 [global::Cpp2ILInjected.Token(Token = "0x40071F6")]
1583 public const ushort BlueMossBrick = 515;
1584
1585 [global::Cpp2ILInjected.Token(Token = "0x40071F7")]
1586 public const ushort PurpleMossBrick = 516;
1587
1588 [global::Cpp2ILInjected.Token(Token = "0x40071F8")]
1589 public const ushort LavaMossBrick = 517;
1590
1591 [global::Cpp2ILInjected.Token(Token = "0x40071F9")]
1592 public const ushort LilyPad = 518;
1593
1594 [global::Cpp2ILInjected.Token(Token = "0x40071FA")]
1595 public const ushort Cattail = 519;
1596
1597 [global::Cpp2ILInjected.Token(Token = "0x40071FB")]
1598 public const ushort FoodPlatter = 520;
1599
1600 [global::Cpp2ILInjected.Token(Token = "0x40071FC")]
1601 public const ushort BlackDragonflyJar = 521;
1602
1603 [global::Cpp2ILInjected.Token(Token = "0x40071FD")]
1604 public const ushort BlueDragonflyJar = 522;
1605
1606 [global::Cpp2ILInjected.Token(Token = "0x40071FE")]
1607 public const ushort GreenDragonflyJar = 523;
1608
1609 [global::Cpp2ILInjected.Token(Token = "0x40071FF")]
1610 public const ushort OrangeDragonflyJar = 524;
1611
1612 [global::Cpp2ILInjected.Token(Token = "0x4007200")]
1613 public const ushort RedDragonflyJar = 525;
1614
1615 [global::Cpp2ILInjected.Token(Token = "0x4007201")]
1616 public const ushort YellowDragonflyJar = 526;
1617
1618 [global::Cpp2ILInjected.Token(Token = "0x4007202")]
1619 public const ushort GoldDragonflyJar = 527;
1620
1621 [global::Cpp2ILInjected.Token(Token = "0x4007203")]
1622 public const ushort MushroomVines = 528;
1623
1624 [global::Cpp2ILInjected.Token(Token = "0x4007204")]
1625 public const ushort SeaOats = 529;
1626
1627 [global::Cpp2ILInjected.Token(Token = "0x4007205")]
1628 public const ushort OasisPlants = 530;
1629
1630 [global::Cpp2ILInjected.Token(Token = "0x4007206")]
1631 public const ushort BoulderStatue = 531;
1632
1633 [global::Cpp2ILInjected.Token(Token = "0x4007207")]
1634 public const ushort MaggotCage = 532;
1635
1636 [global::Cpp2ILInjected.Token(Token = "0x4007208")]
1637 public const ushort RatCage = 533;
1638
1639 [global::Cpp2ILInjected.Token(Token = "0x4007209")]
1640 public const ushort KryptonMoss = 534;
1641
1642 [global::Cpp2ILInjected.Token(Token = "0x400720A")]
1643 public const ushort KryptonMossBrick = 535;
1644
1645 [global::Cpp2ILInjected.Token(Token = "0x400720B")]
1646 public const ushort XenonMoss = 536;
1647
1648 [global::Cpp2ILInjected.Token(Token = "0x400720C")]
1649 public const ushort XenonMossBrick = 537;
1650
1651 [global::Cpp2ILInjected.Token(Token = "0x400720D")]
1652 public const ushort LadybugCage = 538;
1653
1654 [global::Cpp2ILInjected.Token(Token = "0x400720E")]
1655 public const ushort ArgonMoss = 539;
1656
1657 [global::Cpp2ILInjected.Token(Token = "0x400720F")]
1658 public const ushort ArgonMossBrick = 540;
1659
1660 [global::Cpp2ILInjected.Token(Token = "0x4007210")]
1661 public const ushort EchoBlock = 541;
1662
1663 [global::Cpp2ILInjected.Token(Token = "0x4007211")]
1664 public const ushort OwlCage = 542;
1665
1666 [global::Cpp2ILInjected.Token(Token = "0x4007212")]
1667 public const ushort PupfishBowl = 543;
1668
1669 [global::Cpp2ILInjected.Token(Token = "0x4007213")]
1670 public const ushort GoldLadybugCage = 544;
1671
1672 [global::Cpp2ILInjected.Token(Token = "0x4007214")]
1673 public const ushort LawnFlamingo = 545;
1674
1675 [global::Cpp2ILInjected.Token(Token = "0x4007215")]
1676 public const ushort Grate = 546;
1677
1678 [global::Cpp2ILInjected.Token(Token = "0x4007216")]
1679 public const ushort PottedPlants1 = 547;
1680
1681 [global::Cpp2ILInjected.Token(Token = "0x4007217")]
1682 public const ushort PottedPlants2 = 548;
1683
1684 [global::Cpp2ILInjected.Token(Token = "0x4007218")]
1685 public const ushort Seaweed = 549;
1686
1687 [global::Cpp2ILInjected.Token(Token = "0x4007219")]
1688 public const ushort TurtleCage = 550;
1689
1690 [global::Cpp2ILInjected.Token(Token = "0x400721A")]
1691 public const ushort TurtleJungleCage = 551;
1692
1693 [global::Cpp2ILInjected.Token(Token = "0x400721B")]
1694 public const ushort Sandcastles = 552;
1695
1696 [global::Cpp2ILInjected.Token(Token = "0x400721C")]
1697 public const ushort GrebeCage = 553;
1698
1699 [global::Cpp2ILInjected.Token(Token = "0x400721D")]
1700 public const ushort SeagullCage = 554;
1701
1702 [global::Cpp2ILInjected.Token(Token = "0x400721E")]
1703 public const ushort WaterStriderCage = 555;
1704
1705 [global::Cpp2ILInjected.Token(Token = "0x400721F")]
1706 public const ushort GoldWaterStriderCage = 556;
1707
1708 [global::Cpp2ILInjected.Token(Token = "0x4007220")]
1709 public const ushort GrateClosed = 557;
1710
1711 [global::Cpp2ILInjected.Token(Token = "0x4007221")]
1712 public const ushort SeahorseCage = 558;
1713
1714 [global::Cpp2ILInjected.Token(Token = "0x4007222")]
1715 public const ushort GoldSeahorseCage = 559;
1716
1717 [global::Cpp2ILInjected.Token(Token = "0x4007223")]
1718 public const ushort GolfTrophies = 560;
1719
1720 [global::Cpp2ILInjected.Token(Token = "0x4007224")]
1721 public const ushort MarbleColumn = 561;
1722
1723 [global::Cpp2ILInjected.Token(Token = "0x4007225")]
1724 public const ushort BambooBlock = 562;
1725
1726 [global::Cpp2ILInjected.Token(Token = "0x4007226")]
1727 public const ushort LargeBambooBlock = 563;
1728
1729 [global::Cpp2ILInjected.Token(Token = "0x4007227")]
1730 public const ushort PlasmaLamp = 564;
1731
1732 [global::Cpp2ILInjected.Token(Token = "0x4007228")]
1733 public const ushort FogMachine = 565;
1734
1735 [global::Cpp2ILInjected.Token(Token = "0x4007229")]
1736 public const ushort AmberStoneBlock = 566;
1737
1738 [global::Cpp2ILInjected.Token(Token = "0x400722A")]
1739 public const ushort GardenGnome = 567;
1740
1741 [global::Cpp2ILInjected.Token(Token = "0x400722B")]
1742 public const ushort PinkFairyJar = 568;
1743
1744 [global::Cpp2ILInjected.Token(Token = "0x400722C")]
1745 public const ushort GreenFairyJar = 569;
1746
1747 [global::Cpp2ILInjected.Token(Token = "0x400722D")]
1748 public const ushort BlueFairyJar = 570;
1749
1750 [global::Cpp2ILInjected.Token(Token = "0x400722E")]
1751 public const ushort Bamboo = 571;
1752
1753 [global::Cpp2ILInjected.Token(Token = "0x400722F")]
1754 public const ushort SoulBottles = 572;
1755
1756 [global::Cpp2ILInjected.Token(Token = "0x4007230")]
1757 public const ushort TatteredWoodSign = 573;
1758
1759 [global::Cpp2ILInjected.Token(Token = "0x4007231")]
1760 public const ushort BorealBeam = 574;
1761
1762 [global::Cpp2ILInjected.Token(Token = "0x4007232")]
1763 public const ushort RichMahoganyBeam = 575;
1764
1765 [global::Cpp2ILInjected.Token(Token = "0x4007233")]
1766 public const ushort GraniteColumn = 576;
1767
1768 [global::Cpp2ILInjected.Token(Token = "0x4007234")]
1769 public const ushort SandstoneColumn = 577;
1770
1771 [global::Cpp2ILInjected.Token(Token = "0x4007235")]
1772 public const ushort MushroomBeam = 578;
1773
1774 [global::Cpp2ILInjected.Token(Token = "0x4007236")]
1775 public const ushort RockGolemHead = 579;
1776
1777 [global::Cpp2ILInjected.Token(Token = "0x4007237")]
1778 public const ushort HellButterflyJar = 580;
1779
1780 [global::Cpp2ILInjected.Token(Token = "0x4007238")]
1781 public const ushort LavaflyinaBottle = 581;
1782
1783 [global::Cpp2ILInjected.Token(Token = "0x4007239")]
1784 public const ushort MagmaSnailCage = 582;
1785
1786 [global::Cpp2ILInjected.Token(Token = "0x400723A")]
1787 public const ushort TreeTopaz = 583;
1788
1789 [global::Cpp2ILInjected.Token(Token = "0x400723B")]
1790 public const ushort TreeAmethyst = 584;
1791
1792 [global::Cpp2ILInjected.Token(Token = "0x400723C")]
1793 public const ushort TreeSapphire = 585;
1794
1795 [global::Cpp2ILInjected.Token(Token = "0x400723D")]
1796 public const ushort TreeEmerald = 586;
1797
1798 [global::Cpp2ILInjected.Token(Token = "0x400723E")]
1799 public const ushort TreeRuby = 587;
1800
1801 [global::Cpp2ILInjected.Token(Token = "0x400723F")]
1802 public const ushort TreeDiamond = 588;
1803
1804 [global::Cpp2ILInjected.Token(Token = "0x4007240")]
1805 public const ushort TreeAmber = 589;
1806
1807 [global::Cpp2ILInjected.Token(Token = "0x4007241")]
1808 public const ushort GemSaplings = 590;
1809
1810 [global::Cpp2ILInjected.Token(Token = "0x4007242")]
1811 public const ushort PotsSuspended = 591;
1812
1813 [global::Cpp2ILInjected.Token(Token = "0x4007243")]
1814 public const ushort BrazierSuspended = 592;
1815
1816 [global::Cpp2ILInjected.Token(Token = "0x4007244")]
1817 public const ushort VolcanoSmall = 593;
1818
1819 [global::Cpp2ILInjected.Token(Token = "0x4007245")]
1820 public const ushort VolcanoLarge = 594;
1821
1822 [global::Cpp2ILInjected.Token(Token = "0x4007246")]
1823 public const ushort VanityTreeSakuraSaplings = 595;
1824
1825 [global::Cpp2ILInjected.Token(Token = "0x4007247")]
1826 public const ushort VanityTreeSakura = 596;
1827
1828 [global::Cpp2ILInjected.Token(Token = "0x4007248")]
1829 public const ushort TeleportationPylon = 597;
1830
1831 [global::Cpp2ILInjected.Token(Token = "0x4007249")]
1832 public const ushort LavafishBowl = 598;
1833
1834 [global::Cpp2ILInjected.Token(Token = "0x400724A")]
1835 public const ushort AmethystBunnyCage = 599;
1836
1837 [global::Cpp2ILInjected.Token(Token = "0x400724B")]
1838 public const ushort TopazBunnyCage = 600;
1839
1840 [global::Cpp2ILInjected.Token(Token = "0x400724C")]
1841 public const ushort SapphireBunnyCage = 601;
1842
1843 [global::Cpp2ILInjected.Token(Token = "0x400724D")]
1844 public const ushort EmeraldBunnyCage = 602;
1845
1846 [global::Cpp2ILInjected.Token(Token = "0x400724E")]
1847 public const ushort RubyBunnyCage = 603;
1848
1849 [global::Cpp2ILInjected.Token(Token = "0x400724F")]
1850 public const ushort DiamondBunnyCage = 604;
1851
1852 [global::Cpp2ILInjected.Token(Token = "0x4007250")]
1853 public const ushort AmberBunnyCage = 605;
1854
1855 [global::Cpp2ILInjected.Token(Token = "0x4007251")]
1856 public const ushort AmethystSquirrelCage = 606;
1857
1858 [global::Cpp2ILInjected.Token(Token = "0x4007252")]
1859 public const ushort TopazSquirrelCage = 607;
1860
1861 [global::Cpp2ILInjected.Token(Token = "0x4007253")]
1862 public const ushort SapphireSquirrelCage = 608;
1863
1864 [global::Cpp2ILInjected.Token(Token = "0x4007254")]
1865 public const ushort EmeraldSquirrelCage = 609;
1866
1867 [global::Cpp2ILInjected.Token(Token = "0x4007255")]
1868 public const ushort RubySquirrelCage = 610;
1869
1870 [global::Cpp2ILInjected.Token(Token = "0x4007256")]
1871 public const ushort DiamondSquirrelCage = 611;
1872
1873 [global::Cpp2ILInjected.Token(Token = "0x4007257")]
1874 public const ushort AmberSquirrelCage = 612;
1875
1876 [global::Cpp2ILInjected.Token(Token = "0x4007258")]
1877 public const ushort PottedLavaPlants = 613;
1878
1879 [global::Cpp2ILInjected.Token(Token = "0x4007259")]
1880 public const ushort PottedLavaPlantTendrils = 614;
1881
1882 [global::Cpp2ILInjected.Token(Token = "0x400725A")]
1883 public const ushort VanityTreeWillowSaplings = 615;
1884
1885 [global::Cpp2ILInjected.Token(Token = "0x400725B")]
1886 public const ushort VanityTreeYellowWillow = 616;
1887
1888 [global::Cpp2ILInjected.Token(Token = "0x400725C")]
1889 public const ushort MasterTrophyBase = 617;
1890
1891 [global::Cpp2ILInjected.Token(Token = "0x400725D")]
1892 public const ushort AccentSlab = 618;
1893
1894 [global::Cpp2ILInjected.Token(Token = "0x400725E")]
1895 public const ushort TruffleWormCage = 619;
1896
1897 [global::Cpp2ILInjected.Token(Token = "0x400725F")]
1898 public const ushort EmpressButterflyJar = 620;
1899
1900 [global::Cpp2ILInjected.Token(Token = "0x4007260")]
1901 public const ushort SliceOfCake = 621;
1902
1903 [global::Cpp2ILInjected.Token(Token = "0x4007261")]
1904 public const ushort TeaKettle = 622;
1905
1906 [global::Cpp2ILInjected.Token(Token = "0x4007262")]
1907 public const ushort PottedCrystalPlants = 623;
1908
1909 [global::Cpp2ILInjected.Token(Token = "0x4007263")]
1910 public const ushort AbigailsFlower = 624;
1911
1912 [global::Cpp2ILInjected.Token(Token = "0x4007264")]
1913 public const ushort VioletMoss = 625;
1914
1915 [global::Cpp2ILInjected.Token(Token = "0x4007265")]
1916 public const ushort VioletMossBrick = 626;
1917
1918 [global::Cpp2ILInjected.Token(Token = "0x4007266")]
1919 public const ushort RainbowMoss = 627;
1920
1921 [global::Cpp2ILInjected.Token(Token = "0x4007267")]
1922 public const ushort RainbowMossBrick = 628;
1923
1924 [global::Cpp2ILInjected.Token(Token = "0x4007268")]
1925 public const ushort StinkbugCage = 629;
1926
1927 [global::Cpp2ILInjected.Token(Token = "0x4007269")]
1928 public const ushort StinkbugHousingBlocker = 630;
1929
1930 [global::Cpp2ILInjected.Token(Token = "0x400726A")]
1931 public const ushort StinkbugHousingBlockerEcho = 631;
1932
1933 [global::Cpp2ILInjected.Token(Token = "0x400726B")]
1934 public const ushort ScarletMacawCage = 632;
1935
1936 [global::Cpp2ILInjected.Token(Token = "0x400726C")]
1937 public const ushort AshGrass = 633;
1938
1939 [global::Cpp2ILInjected.Token(Token = "0x400726D")]
1940 public const ushort TreeAsh = 634;
1941
1942 [global::Cpp2ILInjected.Token(Token = "0x400726E")]
1943 public const ushort AshWood = 635;
1944
1945 [global::Cpp2ILInjected.Token(Token = "0x400726F")]
1946 public const ushort CorruptVines = 636;
1947
1948 [global::Cpp2ILInjected.Token(Token = "0x4007270")]
1949 public const ushort AshPlants = 637;
1950
1951 [global::Cpp2ILInjected.Token(Token = "0x4007271")]
1952 public const ushort AshVines = 638;
1953
1954 [global::Cpp2ILInjected.Token(Token = "0x4007272")]
1955 public const ushort ManaCrystal = 639;
1956
1957 [global::Cpp2ILInjected.Token(Token = "0x4007273")]
1958 public const ushort BlueMacawCage = 640;
1959
1960 [global::Cpp2ILInjected.Token(Token = "0x4007274")]
1961 public const ushort ReefBlock = 641;
1962
1963 [global::Cpp2ILInjected.Token(Token = "0x4007275")]
1964 public const ushort ChlorophyteExtractinator = 642;
1965
1966 [global::Cpp2ILInjected.Token(Token = "0x4007276")]
1967 public const ushort ToucanCage = 643;
1968
1969 [global::Cpp2ILInjected.Token(Token = "0x4007277")]
1970 public const ushort YellowCockatielCage = 644;
1971
1972 [global::Cpp2ILInjected.Token(Token = "0x4007278")]
1973 public const ushort GrayCockatielCage = 645;
1974
1975 [global::Cpp2ILInjected.Token(Token = "0x4007279")]
1976 public const ushort ShadowCandle = 646;
1977
1978 [global::Cpp2ILInjected.Token(Token = "0x400727A")]
1979 public const ushort LargePilesEcho = 647;
1980
1981 [global::Cpp2ILInjected.Token(Token = "0x400727B")]
1982 public const ushort LargePiles2Echo = 648;
1983
1984 [global::Cpp2ILInjected.Token(Token = "0x400727C")]
1985 public const ushort SmallPiles2x1Echo = 649;
1986
1987 [global::Cpp2ILInjected.Token(Token = "0x400727D")]
1988 public const ushort SmallPiles1x1Echo = 650;
1989
1990 [global::Cpp2ILInjected.Token(Token = "0x400727E")]
1991 public const ushort PlantDetritus3x2Echo = 651;
1992
1993 [global::Cpp2ILInjected.Token(Token = "0x400727F")]
1994 public const ushort PlantDetritus2x2Echo = 652;
1995
1996 [global::Cpp2ILInjected.Token(Token = "0x4007280")]
1997 public const ushort PotsEcho = 653;
1998
1999 [global::Cpp2ILInjected.Token(Token = "0x4007281")]
2000 public const ushort TNTBarrel = 654;
2001
2002 [global::Cpp2ILInjected.Token(Token = "0x4007282")]
2003 public const ushort PlanteraThorns = 655;
2004
2005 [global::Cpp2ILInjected.Token(Token = "0x4007283")]
2006 public const ushort GlowTulip = 656;
2007
2008 [global::Cpp2ILInjected.Token(Token = "0x4007284")]
2009 public const ushort EchoMonolith = 657;
2010
2011 [global::Cpp2ILInjected.Token(Token = "0x4007285")]
2012 public const ushort ShimmerMonolith = 658;
2013
2014 [global::Cpp2ILInjected.Token(Token = "0x4007286")]
2015 public const ushort ShimmerBlock = 659;
2016
2017 [global::Cpp2ILInjected.Token(Token = "0x4007287")]
2018 public const ushort ShimmerflyinaBottle = 660;
2019
2020 [global::Cpp2ILInjected.Token(Token = "0x4007288")]
2021 public const ushort CorruptJungleGrass = 661;
2022
2023 [global::Cpp2ILInjected.Token(Token = "0x4007289")]
2024 public const ushort CrimsonJungleGrass = 662;
2025
2026 [global::Cpp2ILInjected.Token(Token = "0x400728A")]
2027 public const ushort Moondial = 663;
2028
2029 [global::Cpp2ILInjected.Token(Token = "0x400728B")]
2030 public const ushort BouncyBoulder = 664;
2031
2032 [global::Cpp2ILInjected.Token(Token = "0x400728C")]
2033 public const ushort LifeCrystalBoulder = 665;
2034
2035 [global::Cpp2ILInjected.Token(Token = "0x400728D")]
2036 public const ushort PoopBlock = 666;
2037
2038 [global::Cpp2ILInjected.Token(Token = "0x400728E")]
2039 public const ushort ShimmerBrick = 667;
2040
2041 [global::Cpp2ILInjected.Token(Token = "0x400728F")]
2042 public const ushort DirtiestBlock = 668;
2043
2044 [global::Cpp2ILInjected.Token(Token = "0x4007290")]
2045 public const ushort LunarRustBrick = 669;
2046
2047 [global::Cpp2ILInjected.Token(Token = "0x4007291")]
2048 public const ushort DarkCelestialBrick = 670;
2049
2050 [global::Cpp2ILInjected.Token(Token = "0x4007292")]
2051 public const ushort AstraBrick = 671;
2052
2053 [global::Cpp2ILInjected.Token(Token = "0x4007293")]
2054 public const ushort CosmicEmberBrick = 672;
2055
2056 [global::Cpp2ILInjected.Token(Token = "0x4007294")]
2057 public const ushort CryocoreBrick = 673;
2058
2059 [global::Cpp2ILInjected.Token(Token = "0x4007295")]
2060 public const ushort MercuryBrick = 674;
2061
2062 [global::Cpp2ILInjected.Token(Token = "0x4007296")]
2063 public const ushort StarRoyaleBrick = 675;
2064
2065 [global::Cpp2ILInjected.Token(Token = "0x4007297")]
2066 public const ushort HeavenforgeBrick = 676;
2067
2068 [global::Cpp2ILInjected.Token(Token = "0x4007298")]
2069 public const ushort AncientBlueBrick = 677;
2070
2071 [global::Cpp2ILInjected.Token(Token = "0x4007299")]
2072 public const ushort AncientGreenBrick = 678;
2073
2074 [global::Cpp2ILInjected.Token(Token = "0x400729A")]
2075 public const ushort AncientPinkBrick = 679;
2076
2077 [global::Cpp2ILInjected.Token(Token = "0x400729B")]
2078 public const ushort AncientGoldBrick = 680;
2079
2080 [global::Cpp2ILInjected.Token(Token = "0x400729C")]
2081 public const ushort AncientSilverBrick = 681;
2082
2083 [global::Cpp2ILInjected.Token(Token = "0x400729D")]
2084 public const ushort AncientCopperBrick = 682;
2085
2086 [global::Cpp2ILInjected.Token(Token = "0x400729E")]
2087 public const ushort AncientObsidianBrick = 683;
2088
2089 [global::Cpp2ILInjected.Token(Token = "0x400729F")]
2090 public const ushort AncientHellstoneBrick = 684;
2091
2092 [global::Cpp2ILInjected.Token(Token = "0x40072A0")]
2093 public const ushort AncientCobaltBrick = 685;
2094
2095 [global::Cpp2ILInjected.Token(Token = "0x40072A1")]
2096 public const ushort AncientMythrilBrick = 686;
2097
2098 [global::Cpp2ILInjected.Token(Token = "0x40072A2")]
2099 public const ushort LavaMossBlock = 687;
2100
2101 [global::Cpp2ILInjected.Token(Token = "0x40072A3")]
2102 public const ushort ArgonMossBlock = 688;
2103
2104 [global::Cpp2ILInjected.Token(Token = "0x40072A4")]
2105 public const ushort KryptonMossBlock = 689;
2106
2107 [global::Cpp2ILInjected.Token(Token = "0x40072A5")]
2108 public const ushort XenonMossBlock = 690;
2109
2110 [global::Cpp2ILInjected.Token(Token = "0x40072A6")]
2111 public const ushort VioletMossBlock = 691;
2112
2113 [global::Cpp2ILInjected.Token(Token = "0x40072A7")]
2114 public const ushort RainbowMossBlock = 692;
2115
2116 [global::Cpp2ILInjected.Token(Token = "0x40072A8")]
2117 public const ushort Count = 693;
2118
2119 [global::Cpp2ILInjected.Token(Token = "0x40072A9")]
2121
2122 [global::Cpp2ILInjected.Token(Token = "0x20005FB")]
2123 public static class Sets
2124 {
2125 // Note: this type is marked as 'beforefieldinit'.
2126 [global::Cpp2ILInjected.Token(Token = "0x60035A0")]
2127 [global::Cpp2ILInjected.Address(RVA = "0x13D5160", Offset = "0x13D5160", Length = "0x3D50")]
2128 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
2129 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2130 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
2131 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
2132 {
2133 typeof(Array),
2135 }, ReturnType = typeof(void))]
2136 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[]
2137 {
2138 typeof(bool),
2139 typeof(int[])
2140 }, ReturnType = typeof(bool[]))]
2141 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateIntSet", MemberParameters = new object[]
2142 {
2143 typeof(int),
2144 typeof(int[])
2145 }, ReturnType = typeof(int[]))]
2146 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateCustomSet", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[]
2147 {
2148 "T",
2149 typeof(object[])
2150 }, ReturnType = "T[]")]
2151 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateUshortSet", MemberParameters = new object[]
2152 {
2153 typeof(ushort),
2154 typeof(ushort[])
2155 }, ReturnType = typeof(ushort[]))]
2156 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(List<int>), Member = ".ctor", ReturnType = typeof(void))]
2157 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 233)]
2158 static Sets()
2159 {
2160 throw null;
2161 }
2162
2163 [global::Cpp2ILInjected.Token(Token = "0x40072AA")]
2164 public static SetFactory Factory;
2165
2166 [global::Cpp2ILInjected.Token(Token = "0x40072AB")]
2167 public static bool[] FrameDrawModifier;
2168
2169 [global::Cpp2ILInjected.Token(Token = "0x40072AC")]
2170 public static bool[] IceSkateSlippery;
2171
2172 [global::Cpp2ILInjected.Token(Token = "0x40072AD")]
2173 public static bool[] DontDrawTileSliced;
2174
2175 [global::Cpp2ILInjected.Token(Token = "0x40072AE")]
2176 public static bool[] AllowsSaveCompressionBatching;
2177
2178 [global::Cpp2ILInjected.Token(Token = "0x40072AF")]
2179 public static bool[] CountsAsGemTree;
2180
2181 [global::Cpp2ILInjected.Token(Token = "0x40072B0")]
2182 public static bool[] IsATreeTrunk;
2183
2184 [global::Cpp2ILInjected.Token(Token = "0x40072B1")]
2185 public static bool[] IsShakeable;
2186
2187 [global::Cpp2ILInjected.Token(Token = "0x40072B2")]
2188 public static bool[] GetsDestroyedForMeteors;
2189
2190 [global::Cpp2ILInjected.Token(Token = "0x40072B3")]
2191 public static bool[] GetsCheckedForLeaves;
2192
2193 [global::Cpp2ILInjected.Token(Token = "0x40072B4")]
2195
2196 [global::Cpp2ILInjected.Token(Token = "0x40072B5")]
2198
2199 [global::Cpp2ILInjected.Token(Token = "0x40072B6")]
2200 public static bool[] CommonSapling;
2201
2202 [global::Cpp2ILInjected.Token(Token = "0x40072B7")]
2203 public static bool[] CacheSpecialDrawTree;
2204
2205 [global::Cpp2ILInjected.Token(Token = "0x40072B8")]
2207
2208 [global::Cpp2ILInjected.Token(Token = "0x40072B9")]
2209 public static bool[] CanBeDugByShovel;
2210
2211 [global::Cpp2ILInjected.Token(Token = "0x40072BA")]
2212 public static bool[] NonSolidSaveSlopes;
2213
2214 [global::Cpp2ILInjected.Token(Token = "0x40072BB")]
2216
2217 [global::Cpp2ILInjected.Token(Token = "0x40072BC")]
2218 public static bool[] CrackedBricks;
2219
2220 [global::Cpp2ILInjected.Token(Token = "0x40072BD")]
2221 public static bool[] ForcedDirtMerging;
2222
2223 [global::Cpp2ILInjected.Token(Token = "0x40072BE")]
2224 public static bool[] Paintings;
2225
2226 [global::Cpp2ILInjected.Token(Token = "0x40072BF")]
2227 public static bool[] isDesertBiomeSand;
2228
2229 [global::Cpp2ILInjected.Token(Token = "0x40072C0")]
2230 public static bool[] MergesWithClouds;
2231
2232 [global::Cpp2ILInjected.Token(Token = "0x40072C1")]
2233 public static bool[] Boulders;
2234
2235 [global::Cpp2ILInjected.Token(Token = "0x40072C2")]
2236 public static bool[] Clouds;
2237
2238 [global::Cpp2ILInjected.Token(Token = "0x40072C3")]
2239 public static int[] CritterCageLidStyle;
2240
2241 [global::Cpp2ILInjected.Token(Token = "0x40072C4")]
2243
2244 [global::Cpp2ILInjected.Token(Token = "0x40072C5")]
2245 public static bool[] IgnoreSmartCursorPriorityAxe;
2246
2247 [global::Cpp2ILInjected.Token(Token = "0x40072C6")]
2248 public static bool[] CanBeSatOnForNPCs;
2249
2250 [global::Cpp2ILInjected.Token(Token = "0x40072C7")]
2251 public static bool[] CanBeSatOnForPlayers;
2252
2253 [global::Cpp2ILInjected.Token(Token = "0x40072C8")]
2254 public static bool[] CanBeSleptIn;
2255
2256 [global::Cpp2ILInjected.Token(Token = "0x40072C9")]
2258
2259 [global::Cpp2ILInjected.Token(Token = "0x40072CA")]
2260 public static bool?[] DrawTileInSolidLayer;
2261
2262 [global::Cpp2ILInjected.Token(Token = "0x40072CB")]
2264
2265 [global::Cpp2ILInjected.Token(Token = "0x40072CC")]
2267
2268 [global::Cpp2ILInjected.Token(Token = "0x40072CD")]
2269 public static bool[] IsVine;
2270
2271 [global::Cpp2ILInjected.Token(Token = "0x40072CE")]
2272 public static bool[] IsBeam;
2273
2274 [global::Cpp2ILInjected.Token(Token = "0x40072CF")]
2275 public static bool[] Platforms;
2276
2277 [global::Cpp2ILInjected.Token(Token = "0x40072D0")]
2278 public static bool[] ReplaceTileBreakUp;
2279
2280 [global::Cpp2ILInjected.Token(Token = "0x40072D1")]
2281 public static bool[] ReplaceTileBreakDown;
2282
2283 [global::Cpp2ILInjected.Token(Token = "0x40072D2")]
2284 public static bool[] SlowlyDiesInWater;
2285
2286 [global::Cpp2ILInjected.Token(Token = "0x40072D3")]
2287 public static bool[] DrawsWalls;
2288
2289 [global::Cpp2ILInjected.Token(Token = "0x40072D4")]
2290 public static ushort[] GemsparkFramingTypes;
2291
2292 [global::Cpp2ILInjected.Token(Token = "0x40072D5")]
2293 public static bool[] TeamTiles;
2294
2295 [global::Cpp2ILInjected.Token(Token = "0x40072D6")]
2296 public static int[] ConveyorDirection;
2297
2298 [global::Cpp2ILInjected.Token(Token = "0x40072D7")]
2299 public static bool[] VineThreads;
2300
2301 [global::Cpp2ILInjected.Token(Token = "0x40072D8")]
2302 public static bool[] ReverseVineThreads;
2303
2304 [global::Cpp2ILInjected.Token(Token = "0x40072D9")]
2305 public static bool[] HasSlopeFrames;
2306
2307 [global::Cpp2ILInjected.Token(Token = "0x40072DA")]
2308 public static bool[] TileInteractRead;
2309
2310 [global::Cpp2ILInjected.Token(Token = "0x40072DB")]
2312
2313 [global::Cpp2ILInjected.Token(Token = "0x40072DC")]
2314 public static bool[] SwaysInWindBasic;
2315
2316 [global::Cpp2ILInjected.Token(Token = "0x40072DD")]
2317 public static int[] DrawFlipMode;
2318
2319 [global::Cpp2ILInjected.Token(Token = "0x40072DE")]
2320 public static bool[] CollectSpecials;
2321
2322 [global::Cpp2ILInjected.Token(Token = "0x40072DF")]
2323 public static bool[] HasOutlines;
2324
2325 [global::Cpp2ILInjected.Token(Token = "0x40072E0")]
2326 public static bool[] AllTiles;
2327
2328 [global::Cpp2ILInjected.Token(Token = "0x40072E1")]
2329 public static bool[] Dirt;
2330
2331 [global::Cpp2ILInjected.Token(Token = "0x40072E2")]
2332 public static bool[] Mud;
2333
2334 [global::Cpp2ILInjected.Token(Token = "0x40072E3")]
2335 public static bool[] Ash;
2336
2337 [global::Cpp2ILInjected.Token(Token = "0x40072E4")]
2338 public static bool[] Snow;
2339
2340 [global::Cpp2ILInjected.Token(Token = "0x40072E5")]
2341 public static bool[] Ices;
2342
2343 [global::Cpp2ILInjected.Token(Token = "0x40072E6")]
2344 public static bool[] IcesSlush;
2345
2346 [global::Cpp2ILInjected.Token(Token = "0x40072E7")]
2347 public static bool[] IcesSnow;
2348
2349 [global::Cpp2ILInjected.Token(Token = "0x40072E8")]
2350 public static bool[] GrassSpecial;
2351
2352 [global::Cpp2ILInjected.Token(Token = "0x40072E9")]
2353 public static bool[] JungleSpecial;
2354
2355 [global::Cpp2ILInjected.Token(Token = "0x40072EA")]
2356 public static bool[] HellSpecial;
2357
2358 [global::Cpp2ILInjected.Token(Token = "0x40072EB")]
2359 public static bool[] Leaves;
2360
2361 [global::Cpp2ILInjected.Token(Token = "0x40072EC")]
2362 public static bool[] tileMossBrick;
2363
2364 [global::Cpp2ILInjected.Token(Token = "0x40072ED")]
2365 public static bool[] GeneralPlacementTiles;
2366
2367 [global::Cpp2ILInjected.Token(Token = "0x40072EE")]
2368 public static bool[] BasicChest;
2369
2370 [global::Cpp2ILInjected.Token(Token = "0x40072EF")]
2371 public static bool[] BasicChestFake;
2372
2373 [global::Cpp2ILInjected.Token(Token = "0x40072F0")]
2374 public static bool[] BasicDresser;
2375
2376 [global::Cpp2ILInjected.Token(Token = "0x40072F1")]
2377 public static bool[] CanBeClearedDuringGeneration;
2378
2379 [global::Cpp2ILInjected.Token(Token = "0x40072F2")]
2381
2382 [global::Cpp2ILInjected.Token(Token = "0x40072F3")]
2383 public static bool[] CorruptBiomeSight;
2384
2385 [global::Cpp2ILInjected.Token(Token = "0x40072F4")]
2386 public static bool[] Corrupt;
2387
2388 [global::Cpp2ILInjected.Token(Token = "0x40072F5")]
2390
2391 [global::Cpp2ILInjected.Token(Token = "0x40072F6")]
2392 public static bool[] HallowBiomeSight;
2393
2394 [global::Cpp2ILInjected.Token(Token = "0x40072F7")]
2395 public static bool[] Hallow;
2396
2397 [global::Cpp2ILInjected.Token(Token = "0x40072F8")]
2398 public static bool[] CanGrowCrystalShards;
2399
2400 [global::Cpp2ILInjected.Token(Token = "0x40072F9")]
2402
2403 [global::Cpp2ILInjected.Token(Token = "0x40072FA")]
2404 public static bool[] CrimsonBiomeSight;
2405
2406 [global::Cpp2ILInjected.Token(Token = "0x40072FB")]
2407 public static bool[] Crimson;
2408
2409 [global::Cpp2ILInjected.Token(Token = "0x40072FC")]
2411
2412 [global::Cpp2ILInjected.Token(Token = "0x40072FD")]
2413 public static bool[] BlocksStairs;
2414
2415 [global::Cpp2ILInjected.Token(Token = "0x40072FE")]
2416 public static bool[] BlocksStairsAbove;
2417
2418 [global::Cpp2ILInjected.Token(Token = "0x40072FF")]
2419 public static bool[] NotReallySolid;
2420
2421 [global::Cpp2ILInjected.Token(Token = "0x4007300")]
2422 public static bool[] BlocksWaterDrawingBehindSelf;
2423
2424 [global::Cpp2ILInjected.Token(Token = "0x4007301")]
2425 public static bool[] AllowLightInWater;
2426
2427 [global::Cpp2ILInjected.Token(Token = "0x4007302")]
2428 public static bool[] NeedsGrassFraming;
2429
2430 [global::Cpp2ILInjected.Token(Token = "0x4007303")]
2431 public static int[] NeedsGrassFramingDirt;
2432
2433 [global::Cpp2ILInjected.Token(Token = "0x4007304")]
2434 public static bool[] ChecksForMerge;
2435
2436 [global::Cpp2ILInjected.Token(Token = "0x4007305")]
2437 public static bool[] FramesOnKillWall;
2438
2439 [global::Cpp2ILInjected.Token(Token = "0x4007306")]
2440 public static bool[] AvoidedByNPCs;
2441
2442 [global::Cpp2ILInjected.Token(Token = "0x4007307")]
2443 public static bool[] InteractibleByNPCs;
2444
2445 [global::Cpp2ILInjected.Token(Token = "0x4007308")]
2446 public static bool[] HousingWalls;
2447
2448 [global::Cpp2ILInjected.Token(Token = "0x4007309")]
2449 public static bool[] BreakableWhenPlacing;
2450
2451 [global::Cpp2ILInjected.Token(Token = "0x400730A")]
2452 public static bool[] TouchDamageDestroyTile;
2453
2454 [global::Cpp2ILInjected.Token(Token = "0x400730B")]
2455 public static bool[] Suffocate;
2456
2457 [global::Cpp2ILInjected.Token(Token = "0x400730C")]
2458 public static bool[] TouchDamageHot;
2459
2460 [global::Cpp2ILInjected.Token(Token = "0x400730D")]
2461 public static bool[] TouchDamageBleeding;
2462
2463 [global::Cpp2ILInjected.Token(Token = "0x400730E")]
2464 public static int[] TouchDamageImmediate;
2465
2466 [global::Cpp2ILInjected.Token(Token = "0x400730F")]
2467 public static bool[] Falling;
2468
2469 [global::Cpp2ILInjected.Token(Token = "0x4007310")]
2470 public static bool[] BlockMergesWithMergeAllBlock;
2471
2472 [global::Cpp2ILInjected.Token(Token = "0x4007311")]
2473 public static bool[] OreMergesWithMud;
2474
2475 [global::Cpp2ILInjected.Token(Token = "0x4007312")]
2476 public static bool[] Ore;
2477
2478 [global::Cpp2ILInjected.Token(Token = "0x4007313")]
2479 public static bool[] IsAContainer;
2480
2481 [global::Cpp2ILInjected.Token(Token = "0x4007314")]
2482 public static bool[] IsAMechanism;
2483
2484 [global::Cpp2ILInjected.Token(Token = "0x4007315")]
2485 public static bool[] IsATrigger;
2486
2487 [global::Cpp2ILInjected.Token(Token = "0x4007316")]
2488 public static bool[] FriendlyFairyCanLureTo;
2489
2490 [global::Cpp2ILInjected.Token(Token = "0x4007317")]
2491 public static bool[] IgnoredInHouseScore;
2492
2493 [global::Cpp2ILInjected.Token(Token = "0x4007318")]
2494 public static bool[] SpreadOverground;
2495
2496 [global::Cpp2ILInjected.Token(Token = "0x4007319")]
2497 public static bool[] SpreadUnderground;
2498
2499 [global::Cpp2ILInjected.Token(Token = "0x20005FC")]
2500 public static class Conversion
2501 {
2502 // Note: this type is marked as 'beforefieldinit'.
2503 [global::Cpp2ILInjected.Token(Token = "0x60035A1")]
2504 [global::Cpp2ILInjected.Address(RVA = "0x13D8EB0", Offset = "0x13D8EB0", Length = "0x548")]
2505 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2506 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
2507 {
2508 typeof(Array),
2510 }, ReturnType = typeof(void))]
2511 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[] { typeof(int[]) }, ReturnType = typeof(bool[]))]
2512 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 30)]
2513 static Conversion()
2514 {
2515 throw null;
2516 }
2517
2518 [global::Cpp2ILInjected.Token(Token = "0x400731A")]
2519 public static bool[] MergesWithDirtInASpecialWay;
2520
2521 [global::Cpp2ILInjected.Token(Token = "0x400731B")]
2522 public static bool[] JungleGrass;
2523
2524 [global::Cpp2ILInjected.Token(Token = "0x400731C")]
2525 public static bool[] MushroomGrass;
2526
2527 [global::Cpp2ILInjected.Token(Token = "0x400731D")]
2528 public static bool[] Grass;
2529
2530 [global::Cpp2ILInjected.Token(Token = "0x400731E")]
2531 public static bool[] GolfGrass;
2532
2533 [global::Cpp2ILInjected.Token(Token = "0x400731F")]
2534 public static bool[] Dirt;
2535
2536 [global::Cpp2ILInjected.Token(Token = "0x4007320")]
2537 public static bool[] Snow;
2538
2539 [global::Cpp2ILInjected.Token(Token = "0x4007321")]
2540 public static bool[] Stone;
2541
2542 [global::Cpp2ILInjected.Token(Token = "0x4007322")]
2543 public static bool[] Ice;
2544
2545 [global::Cpp2ILInjected.Token(Token = "0x4007323")]
2546 public static bool[] Sand;
2547
2548 [global::Cpp2ILInjected.Token(Token = "0x4007324")]
2549 public static bool[] HardenedSand;
2550
2551 [global::Cpp2ILInjected.Token(Token = "0x4007325")]
2552 public static bool[] Sandstone;
2553
2554 [global::Cpp2ILInjected.Token(Token = "0x4007326")]
2555 public static bool[] Thorn;
2556
2557 [global::Cpp2ILInjected.Token(Token = "0x4007327")]
2558 public static bool[] Moss;
2559
2560 [global::Cpp2ILInjected.Token(Token = "0x4007328")]
2561 public static bool[] MossBrick;
2562 }
2563
2564 [global::Cpp2ILInjected.Token(Token = "0x20005FD")]
2565 public static class TileCutIgnore
2566 {
2567 // Note: this type is marked as 'beforefieldinit'.
2568 [global::Cpp2ILInjected.Token(Token = "0x60035A2")]
2569 [global::Cpp2ILInjected.Address(RVA = "0x13D93F8", Offset = "0x13D93F8", Length = "0x1BC")]
2570 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2571 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[]
2572 {
2573 typeof(bool),
2574 typeof(int[])
2575 }, ReturnType = typeof(bool[]))]
2576 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
2577 {
2578 typeof(Array),
2580 }, ReturnType = typeof(void))]
2581 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 12)]
2583 {
2584 throw null;
2585 }
2586
2587 [global::Cpp2ILInjected.Token(Token = "0x4007329")]
2588 public static bool[] None;
2589
2590 [global::Cpp2ILInjected.Token(Token = "0x400732A")]
2591 public static bool[] IgnoreDontHurtNature;
2592
2593 [global::Cpp2ILInjected.Token(Token = "0x400732B")]
2594 public static bool[] Regrowth;
2595 }
2596
2597 [global::Cpp2ILInjected.Token(Token = "0x20005FE")]
2598 public static class ForAdvancedCollision
2599 {
2600 // Note: this type is marked as 'beforefieldinit'.
2601 [global::Cpp2ILInjected.Token(Token = "0x60035A3")]
2602 [global::Cpp2ILInjected.Address(RVA = "0x13D95B4", Offset = "0x13D95B4", Length = "0xD4")]
2603 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2604 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
2605 {
2606 typeof(Array),
2608 }, ReturnType = typeof(void))]
2609 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[] { typeof(int[]) }, ReturnType = typeof(bool[]))]
2610 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 6)]
2612 {
2613 throw null;
2614 }
2615
2616 [global::Cpp2ILInjected.Token(Token = "0x400732C")]
2617 public static bool[] ForSandshark;
2618 }
2619
2620 [global::Cpp2ILInjected.Token(Token = "0x20005FF")]
2621 public static class RoomNeeds
2622 {
2623 // Note: this type is marked as 'beforefieldinit'.
2624 [global::Cpp2ILInjected.Token(Token = "0x60035A4")]
2625 [global::Cpp2ILInjected.Address(RVA = "0x13D9688", Offset = "0x13D9688", Length = "0x150")]
2626 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2627 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
2628 {
2629 typeof(Array),
2631 }, ReturnType = typeof(void))]
2632 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 10)]
2633 static RoomNeeds()
2634 {
2635 throw null;
2636 }
2637
2638 [global::Cpp2ILInjected.Token(Token = "0x400732D")]
2639 public static int[] CountsAsChair;
2640
2641 [global::Cpp2ILInjected.Token(Token = "0x400732E")]
2642 public static int[] CountsAsTable;
2643
2644 [global::Cpp2ILInjected.Token(Token = "0x400732F")]
2645 public static int[] CountsAsTorch;
2646
2647 [global::Cpp2ILInjected.Token(Token = "0x4007330")]
2648 public static int[] CountsAsDoor;
2649 }
2650 }
2651 }
2652}
class f__AnonymousType0<< Count > j__TPar
static bool[] MergesWithDirtInASpecialWay
Definition TileID.cs:2519
static bool[] GrassSpecial
Definition TileID.cs:2350
static bool[] TouchDamageDestroyTile
Definition TileID.cs:2452
static bool[] CrimsonBiomeSight
Definition TileID.cs:2404
static bool[] TouchDamageBleeding
Definition TileID.cs:2461
static bool[] Crimson
Definition TileID.cs:2407
static bool[] ResetsHalfBrickPlacementAttempt
Definition TileID.cs:2215
static bool[] PreventsTileRemovalIfOnTopOfIt
Definition TileID.cs:2194
static bool[] GeneralPlacementTiles
Definition TileID.cs:2365
static bool[] ForcedDirtMerging
Definition TileID.cs:2221
static bool[] AllBlocksWithSmoothBordersToResolveHalfBlockIssue
Definition TileID.cs:2206
static bool[] SpreadOverground
Definition TileID.cs:2494
static bool[] TeamTiles
Definition TileID.cs:2293
static int[] DrawFlipMode
Definition TileID.cs:2317
static bool[] IgnoreSmartCursorPriorityAxe
Definition TileID.cs:2245
static bool[] Mud
Definition TileID.cs:2332
static bool[] SwaysInWindBasic
Definition TileID.cs:2314
static bool[] FrameDrawModifier
Definition TileID.cs:2167
static bool[] IsVine
Definition TileID.cs:2269
static bool[] IceSkateSlippery
Definition TileID.cs:2170
static bool[] Boulders
Definition TileID.cs:2233
static bool[] BlocksStairsAbove
Definition TileID.cs:2416
static List< int > HallowCountCollection
Definition TileID.cs:2389
static bool[] CountsAsGemTree
Definition TileID.cs:2179
static bool[] GetsCheckedForLeaves
Definition TileID.cs:2191
static bool[] HasSlopeFrames
Definition TileID.cs:2305
static bool[] Ash
Definition TileID.cs:2335
static bool[] CanBeDugByShovel
Definition TileID.cs:2209
static bool[] AllTiles
Definition TileID.cs:2326
static bool[] IsATrigger
Definition TileID.cs:2485
static bool[] CanBeSatOnForNPCs
Definition TileID.cs:2248
static int[] NeedsGrassFramingDirt
Definition TileID.cs:2431
static bool[] BreakableWhenPlacing
Definition TileID.cs:2449
static bool[] CanBeSleptIn
Definition TileID.cs:2254
static bool[] GetsDestroyedForMeteors
Definition TileID.cs:2188
static bool[] PreventsTileReplaceIfOnTopOfIt
Definition TileID.cs:2197
static List< int > CrimsonCountCollection
Definition TileID.cs:2401
static bool[] CollectSpecials
Definition TileID.cs:2320
static bool[] SpreadUnderground
Definition TileID.cs:2497
static bool[] IsBeam
Definition TileID.cs:2272
static bool[] TouchDamageHot
Definition TileID.cs:2458
static bool[] NeedsGrassFraming
Definition TileID.cs:2428
static bool[] DoesntPlaceWithTileReplacement
Definition TileID.cs:2263
static bool[] HallowBiomeSight
Definition TileID.cs:2392
static bool[] Paintings
Definition TileID.cs:2224
static bool[] ChecksForMerge
Definition TileID.cs:2434
static bool[] CanBeSatOnForPlayers
Definition TileID.cs:2251
static int[] SmartCursorPickaxePriorityOverride
Definition TileID.cs:2242
static bool[] tileMossBrick
Definition TileID.cs:2362
static bool[] CrackedBricks
Definition TileID.cs:2218
static bool[] AvoidedByNPCs
Definition TileID.cs:2440
static bool[] Falling
Definition TileID.cs:2467
static bool[] IsAMechanism
Definition TileID.cs:2482
static bool[] NonSolidSaveSlopes
Definition TileID.cs:2212
static bool[] DrawsWalls
Definition TileID.cs:2287
static bool[] HasOutlines
Definition TileID.cs:2323
static bool[] JungleSpecial
Definition TileID.cs:2353
static bool[] BlocksStairs
Definition TileID.cs:2413
static bool[] BasicDresser
Definition TileID.cs:2374
static bool[] IgnoredInHouseScore
Definition TileID.cs:2491
static bool[] FramesOnKillWall
Definition TileID.cs:2437
static bool[] BlocksWaterDrawingBehindSelf
Definition TileID.cs:2422
static bool[] IcesSnow
Definition TileID.cs:2347
static bool[] CommonSapling
Definition TileID.cs:2200
static bool[] Dirt
Definition TileID.cs:2329
static bool[] OreMergesWithMud
Definition TileID.cs:2473
static bool[] isDesertBiomeSand
Definition TileID.cs:2227
static bool[] IsShakeable
Definition TileID.cs:2185
static bool[] IgnoresNearbyHalfbricksWhenDrawn
Definition TileID.cs:2311
static bool[] IsAContainer
Definition TileID.cs:2479
static bool[] IsSkippedForNPCSpawningGroundTypeCheck
Definition TileID.cs:2410
static bool[] DontDrawTileSliced
Definition TileID.cs:2173
static bool[] Ices
Definition TileID.cs:2341
static bool[] AllowsSaveCompressionBatching
Definition TileID.cs:2176
static bool[] ReverseVineThreads
Definition TileID.cs:2302
static bool[] CorruptBiomeSight
Definition TileID.cs:2383
static bool[] SlowlyDiesInWater
Definition TileID.cs:2284
static bool[] BlockMergesWithMergeAllBlock
Definition TileID.cs:2470
static bool[] FriendlyFairyCanLureTo
Definition TileID.cs:2488
static bool[] NotReallySolid
Definition TileID.cs:2419
static bool[] Snow
Definition TileID.cs:2338
static bool[] BasicChest
Definition TileID.cs:2368
static bool[] BasicChestFake
Definition TileID.cs:2371
static bool[] Clouds
Definition TileID.cs:2236
static int[] TouchDamageImmediate
Definition TileID.cs:2464
static bool[] Ore
Definition TileID.cs:2476
static bool[] CanBeClearedDuringGeneration
Definition TileID.cs:2377
static bool[] Platforms
Definition TileID.cs:2275
static bool[] IcesSlush
Definition TileID.cs:2344
static bool[] ReplaceTileBreakUp
Definition TileID.cs:2278
static bool[] Suffocate
Definition TileID.cs:2455
static int[] ConveyorDirection
Definition TileID.cs:2296
static ? bool[] DrawTileInSolidLayer
Definition TileID.cs:2260
static bool[] InteractibleByNPCs
Definition TileID.cs:2443
static List< int > CorruptCountCollection
Definition TileID.cs:2380
static bool[] AllowLightInWater
Definition TileID.cs:2425
static bool[] Corrupt
Definition TileID.cs:2386
static SetFactory Factory
Definition TileID.cs:2164
static bool[] ReplaceTileBreakDown
Definition TileID.cs:2281
static int[] CritterCageLidStyle
Definition TileID.cs:2239
static bool[] Leaves
Definition TileID.cs:2359
static bool[] IsATreeTrunk
Definition TileID.cs:2182
static bool[] MergesWithClouds
Definition TileID.cs:2230
static bool[] CanGrowCrystalShards
Definition TileID.cs:2398
static bool[] CacheSpecialDrawTree
Definition TileID.cs:2203
static bool[] Hallow
Definition TileID.cs:2395
static bool[] IgnoresTileReplacementDropCheckWhenBeingPlaced
Definition TileID.cs:2257
static ushort[] GemsparkFramingTypes
Definition TileID.cs:2290
static bool[] TileInteractRead
Definition TileID.cs:2308
static bool[] VineThreads
Definition TileID.cs:2299
static bool[] HellSpecial
Definition TileID.cs:2356
static bool[] HousingWalls
Definition TileID.cs:2446
static bool[] DoesntGetReplacedWithTileReplacement
Definition TileID.cs:2266
const ushort MarbleColumn
Definition TileID.cs:1721
const ushort Tables2
Definition TileID.cs:1445
const ushort FireflyinaBottle
Definition TileID.cs:848
const ushort PinkDungeonBrick
Definition TileID.cs:170
const ushort FrogCage
Definition TileID.cs:932
const ushort TurtleJungleCage
Definition TileID.cs:1691
const ushort Pumpkins
Definition TileID.cs:800
const ushort TeamBlockPinkPlatform
Definition TileID.cs:1352
const ushort XenonMossBrick
Definition TileID.cs:1649
const ushort Bottles
Definition TileID.cs:77
const ushort ConfettiBlack
Definition TileID.cs:1025
const ushort TreeRuby
Definition TileID.cs:1799
const ushort PlantDetritus3x2Echo
Definition TileID.cs:1991
const ushort GoldBunnyCage
Definition TileID.cs:1115
const ushort Bookcases
Definition TileID.cs:341
const ushort CrimsonSandstone
Definition TileID.cs:1241
const ushort PlatinumCandle
Definition TileID.cs:560
const ushort Fireplace
Definition TileID.cs:1253
const ushort JuliaButterflyJar
Definition TileID.cs:923
const ushort TeamBlockBlue
Definition TileID.cs:1331
const ushort PalmTree
Definition TileID.cs:1007
const ushort GreenFairyJar
Definition TileID.cs:1745
const ushort CorruptIce
Definition TileID.cs:527
const ushort ShadowOrbs
Definition TileID.cs:131
const ushort SmallPiles1x1Echo
Definition TileID.cs:1988
const ushort PlanteraThorns
Definition TileID.cs:2003
const ushort TreeAmethyst
Definition TileID.cs:1790
const ushort YellowCockatielCage
Definition TileID.cs:1970
const ushort CandyCaneBlock
Definition TileID.cs:473
const ushort WaterStriderCage
Definition TileID.cs:1703
const ushort Lead
Definition TileID.cs:539
const ushort ReefBlock
Definition TileID.cs:1961
const ushort CrystalBlock
Definition TileID.cs:1193
const ushort BubbleMachine
Definition TileID.cs:770
const ushort RedMossBrick
Definition TileID.cs:1580
const ushort Coralstone
Definition TileID.cs:983
const ushort Honeyfall
Definition TileID.cs:1073
const ushort VanityTreeSakuraSaplings
Definition TileID.cs:1823
const ushort Firework
Definition TileID.cs:686
const ushort Slush
Definition TileID.cs:710
const ushort WoodBlock
Definition TileID.cs:128
const ushort DiamondGemspark
Definition TileID.cs:839
const ushort Vines
Definition TileID.cs:194
const ushort OrangeDragonflyJar
Definition TileID.cs:1610
const ushort WireBulb
Definition TileID.cs:1325
const ushort Ruby
Definition TileID.cs:230
const ushort BlueFairyJar
Definition TileID.cs:1748
const ushort RedDynastyShingles
Definition TileID.cs:974
const ushort BeeHive
Definition TileID.cs:1370
const ushort AncientBlueBrick
Definition TileID.cs:2069
const ushort Safes
Definition TileID.cs:329
const ushort CorruptSandstone
Definition TileID.cs:1238
const ushort Cobalt
Definition TileID.cs:359
const ushort GoldWaterStriderCage
Definition TileID.cs:1706
const ushort PinkSlimeBlock
Definition TileID.cs:1151
const ushort Silver
Definition TileID.cs:65
const ushort LeadBrick
Definition TileID.cs:1457
const ushort Womannequin
Definition TileID.cs:845
const ushort VineFlowers
Definition TileID.cs:1184
const ushort Sand
Definition TileID.cs:197
const ushort Ebonwood
Definition TileID.cs:509
const ushort PotsEcho
Definition TileID.cs:1997
const ushort TeamBlockRed
Definition TileID.cs:1316
const ushort TatteredWoodSign
Definition TileID.cs:1757
const ushort LivingFire
Definition TileID.cs:1046
const ushort EchoBlock
Definition TileID.cs:1661
const ushort VolcanoLarge
Definition TileID.cs:1820
const ushort PalmWood
Definition TileID.cs:1004
const ushort RainbowMossBlock
Definition TileID.cs:2114
const ushort TeamBlockYellow
Definition TileID.cs:1334
const ushort SnowFallBlock
Definition TileID.cs:1415
const ushort LivingMahogany
Definition TileID.cs:1187
const ushort BrownMossBrick
Definition TileID.cs:1577
const ushort CobaltBrick
Definition TileID.cs:401
const ushort LivingIchor
Definition TileID.cs:1067
const ushort Painting6X4
Definition TileID.cs:764
const ushort JunglePlants
Definition TileID.cs:221
const ushort TreeAsh
Definition TileID.cs:1940
const ushort ActiveStoneBlock
Definition TileID.cs:428
const ushort TNTBarrel
Definition TileID.cs:2000
const ushort TinBrick
Definition TileID.cs:563
const ushort BlueJellyfishBowl
Definition TileID.cs:986
const ushort AmethystGemsparkOff
Definition TileID.cs:803
const ushort HoneyDispenser
Definition TileID.cs:962
const ushort CorruptThorns
Definition TileID.cs:134
const ushort Candelabras
Definition TileID.cs:338
const ushort Crimstone
Definition TileID.cs:647
const ushort SkyMill
Definition TileID.cs:953
const ushort Bathtubs
Definition TileID.cs:308
const ushort Toilets
Definition TileID.cs:1529
const ushort LesionBlock
Definition TileID.cs:1460
const ushort Pigronata
Definition TileID.cs:1400
const ushort Loom
Definition TileID.cs:296
const ushort Mudstone
Definition TileID.cs:398
const ushort PlatinumCandelabra
Definition TileID.cs:557
const ushort SliceOfCake
Definition TileID.cs:1901
const ushort Platinum
Definition TileID.cs:545
const ushort RedMoss
Definition TileID.cs:581
const ushort Traps
Definition TileID.cs:449
const ushort GreenStucco
Definition TileID.cs:503
const ushort DuckCage
Definition TileID.cs:872
const ushort CrackedPinkDungeonBrick
Definition TileID.cs:1487
const ushort Marble
Definition TileID.cs:1139
const ushort CrimsonPlants
Definition TileID.cs:641
const ushort LunarBlockStardust
Definition TileID.cs:1292
const ushort MysticSnakeRope
Definition TileID.cs:1550
const ushort CageEnchantedNightcrawler
Definition TileID.cs:1211
const ushort Containers
Definition TileID.cs:101
const ushort LandMine
Definition TileID.cs:668
const ushort CookingPots
Definition TileID.cs:326
const ushort FrozenSlimeBlock
Definition TileID.cs:629
const ushort HeavyWorkBench
Definition TileID.cs:887
const ushort WeaponsRack2
Definition TileID.cs:1451
const ushort LeafBlock
Definition TileID.cs:614
const ushort ImbuingStation
Definition TileID.cs:767
const ushort MushroomBeam
Definition TileID.cs:1772
const ushort VineRope
Definition TileID.cs:1097
const ushort JungleThorns
Definition TileID.cs:245
const ushort Pots
Definition TileID.cs:122
const ushort CorruptPlants
Definition TileID.cs:110
const ushort GemSaplings
Definition TileID.cs:1808
const ushort AshGrass
Definition TileID.cs:1937
const ushort PlantDetritus2x2Echo
Definition TileID.cs:1994
const ushort PurpleMoss
Definition TileID.cs:587
const ushort Asphalt
Definition TileID.cs:632
const ushort VanityTreeWillowSaplings
Definition TileID.cs:1883
const ushort SillyBalloonGreen
Definition TileID.cs:1382
const ushort ArgonMossBrick
Definition TileID.cs:1658
const ushort ConveyorBeltRight
Definition TileID.cs:1304
const ushort LavaLamp
Definition TileID.cs:1208
const ushort WaterDrip
Definition TileID.cs:1157
const ushort RubySquirrelCage
Definition TileID.cs:1868
const ushort IronBrick
Definition TileID.cs:1454
const ushort YellowStucco
Definition TileID.cs:500
const ushort Chimney
Definition TileID.cs:1256
const ushort PurpleEmperorButterflyJar
Definition TileID.cs:905
const ushort SapphireSquirrelCage
Definition TileID.cs:1862
const ushort Rope
Definition TileID.cs:677
const ushort FireworksBox
Definition TileID.cs:1043
const ushort SkullLanterns
Definition TileID.cs:332
const ushort StardustBrick
Definition TileID.cs:1547
const ushort DyeVat
Definition TileID.cs:722
const ushort MagmaSnailCage
Definition TileID.cs:1784
const ushort AncientPinkBrick
Definition TileID.cs:2075
const ushort CrackedGreenDungeonBrick
Definition TileID.cs:1484
const ushort PottedPlants1
Definition TileID.cs:1679
const ushort Benches
Definition TileID.cs:305
const ushort RubyGemsparkOff
Definition TileID.cs:815
const ushort SmallPiles2x1Echo
Definition TileID.cs:1985
const ushort GolfGrassHallowed
Definition TileID.cs:1514
const ushort VioletMossBlock
Definition TileID.cs:2111
const ushort PixelBox
Definition TileID.cs:1373
const ushort Adamantite
Definition TileID.cs:371
const ushort BouncyBoulder
Definition TileID.cs:2030
const ushort GoldLadybugCage
Definition TileID.cs:1670
const ushort ScarletMacawCage
Definition TileID.cs:1934
const ushort MinecartTrack
Definition TileID.cs:980
const ushort MetalBars
Definition TileID.cs:755
const ushort TopazGemsparkOff
Definition TileID.cs:806
const ushort LivingMahoganyLeaves
Definition TileID.cs:1190
const ushort ImmatureHerbs
Definition TileID.cs:284
const ushort HellstoneBrick
Definition TileID.cs:266
const ushort Presents
Definition TileID.cs:146
const ushort FoodPlatter
Definition TileID.cs:1598
const ushort WoodenSpikes
Definition TileID.cs:734
const ushort PottedCrystalPlants
Definition TileID.cs:1907
const ushort Count
Definition TileID.cs:2117
const ushort TinPlating
Definition TileID.cs:1013
const ushort Gold
Definition TileID.cs:62
const ushort Heart
Definition TileID.cs:74
const ushort RubyGemspark
Definition TileID.cs:836
const ushort CrimsonThorns
Definition TileID.cs:1094
const ushort Signs
Definition TileID.cs:203
const ushort GrandfatherClocks
Definition TileID.cs:350
const ushort Crimsand
Definition TileID.cs:740
const ushort PurpleMossBrick
Definition TileID.cs:1586
const ushort VioletMoss
Definition TileID.cs:1913
const ushort Beds
Definition TileID.cs:275
const ushort Timers
Definition TileID.cs:470
const ushort ItemFrame
Definition TileID.cs:1223
const ushort FishBowl
Definition TileID.cs:884
const ushort GoldCoinPile
Definition TileID.cs:1034
const ushort Kegs
Definition TileID.cs:320
const ushort DiscoBall
Definition TileID.cs:416
const ushort BunnyCage
Definition TileID.cs:863
const ushort ShroomitePlating
Definition TileID.cs:1082
const ushort Cannon
Definition TileID.cs:665
const ushort AmethystSquirrelCage
Definition TileID.cs:1856
const ushort Grass
Definition TileID.cs:44
const ushort SandStoneSlab
Definition TileID.cs:860
const ushort HallowHardenedSand
Definition TileID.cs:1244
const ushort Painting4X3
Definition TileID.cs:761
const ushort WarTableBanner
Definition TileID.cs:1433
const ushort Chain
Definition TileID.cs:680
const ushort CageSluggy
Definition TileID.cs:1220
const ushort HallowedIce
Definition TileID.cs:530
const ushort ShadowCandle
Definition TileID.cs:1976
const ushort TopazBunnyCage
Definition TileID.cs:1838
const ushort GoldSeahorseCage
Definition TileID.cs:1715
const ushort Crimtane
Definition TileID.cs:650
const ushort Crystals
Definition TileID.cs:425
const ushort RainCloud
Definition TileID.cs:626
const ushort TungstenBrick
Definition TileID.cs:566
const ushort Plants2
Definition TileID.cs:257
const ushort CrimtaneBrick
Definition TileID.cs:1079
const ushort DarkCelestialBrick
Definition TileID.cs:2048
const ushort CrimsonVines
Definition TileID.cs:653
const ushort BlueDungeonBrick
Definition TileID.cs:161
const ushort JungleGrass
Definition TileID.cs:218
const ushort PinWheel
Definition TileID.cs:1505
const ushort CorruptVines
Definition TileID.cs:1946
const ushort Lever
Definition TileID.cs:434
const ushort TeamBlockWhite
Definition TileID.cs:1340
const ushort Ash
Definition TileID.cs:209
const ushort Sundial
Definition TileID.cs:1106
const ushort AmmoBox
Definition TileID.cs:899
const ushort MushroomVines
Definition TileID.cs:1622
const ushort WebRope
Definition TileID.cs:1136
const ushort Pearlwood
Definition TileID.cs:515
const ushort Cobweb
Definition TileID.cs:191
const ushort BirdCage
Definition TileID.cs:875
const ushort TeamBlockYellowPlatform
Definition TileID.cs:1349
const ushort LongMoss
Definition TileID.cs:590
const ushort SpookyWood
Definition TileID.cs:797
const ushort AbigailsFlower
Definition TileID.cs:1910
const ushort Granite
Definition TileID.cs:1142
const ushort AntlionLarva
Definition TileID.cs:1493
const ushort LavafishBowl
Definition TileID.cs:1832
const ushort AccentSlab
Definition TileID.cs:1892
const ushort Pianos
Definition TileID.cs:299
const ushort SquirrelCage
Definition TileID.cs:866
const ushort HatRack
Definition TileID.cs:1463
const ushort Sunflower
Definition TileID.cs:119
const ushort LunarMonolith
Definition TileID.cs:1268
const ushort Diamond
Definition TileID.cs:242
const ushort SteampunkBoiler
Definition TileID.cs:959
const ushort LivingFrostFire
Definition TileID.cs:1064
const ushort PiggyBank
Definition TileID.cs:125
const ushort Tungsten
Definition TileID.cs:542
const ushort Tombstones
Definition TileID.cs:293
const ushort Larva
Definition TileID.cs:731
const ushort FleshBlock
Definition TileID.cs:623
const ushort CorruptHardenedSand
Definition TileID.cs:1232
const ushort PaintedArrowSign
Definition TileID.cs:1571
const ushort PalladiumColumn
Definition TileID.cs:782
const ushort CopperBrick
Definition TileID.cs:179
const ushort WorkBenches
Definition TileID.cs:92
const ushort CryocoreBrick
Definition TileID.cs:2057
const ushort ToucanCage
Definition TileID.cs:1967
const ushort OpenDoor
Definition TileID.cs:71
const ushort Detonator
Definition TileID.cs:1271
const ushort AdamantiteBeam
Definition TileID.cs:488
const ushort SeaOats
Definition TileID.cs:1625
const ushort FogMachine
Definition TileID.cs:1733
const ushort TurtleCage
Definition TileID.cs:1688
const ushort PlasmaLamp
Definition TileID.cs:1730
const ushort FakeContainers2
Definition TileID.cs:1442
const ushort PotsSuspended
Definition TileID.cs:1811
const ushort PottedLavaPlants
Definition TileID.cs:1877
const ushort GardenGnome
Definition TileID.cs:1739
const ushort Topaz
Definition TileID.cs:236
const ushort MeteoriteBrick
Definition TileID.cs:1148
const ushort GolfHole
Definition TileID.cs:1466
const ushort AdamantiteForge
Definition TileID.cs:437
const ushort VolcanoSmall
Definition TileID.cs:1817
const ushort AncientSilverBrick
Definition TileID.cs:2081
const ushort ShipInABottle
Definition TileID.cs:995
const ushort MushroomTrees
Definition TileID.cs:254
const ushort SilverCoinPile
Definition TileID.cs:1031
const ushort Autohammer
Definition TileID.cs:779
const ushort WirePipe
Definition TileID.cs:1310
const ushort BeachPiles
Definition TileID.cs:1010
const ushort AmethystGemspark
Definition TileID.cs:824
const ushort BlueMacawCage
Definition TileID.cs:1958
const ushort HellButterflyJar
Definition TileID.cs:1778
const ushort Ebonsand
Definition TileID.cs:374
const ushort PartyMonolith
Definition TileID.cs:1403
const ushort SeagullCage
Definition TileID.cs:1700
const ushort RedDragonflyJar
Definition TileID.cs:1613
const ushort SquirrelOrangeCage
Definition TileID.cs:1277
const ushort GoldFrogCage
Definition TileID.cs:1121
const ushort MushroomGrass
Definition TileID.cs:248
const ushort HeavenforgeBrick
Definition TileID.cs:2066
const ushort BlueDynastyShingles
Definition TileID.cs:977
const ushort DyePlants
Definition TileID.cs:719
const ushort Lampposts
Definition TileID.cs:314
const ushort Extractinator
Definition TileID.cs:695
const ushort XenonMoss
Definition TileID.cs:1646
const ushort Teleporter
Definition TileID.cs:743
const ushort GreenCandyCaneBlock
Definition TileID.cs:476
const ushort SnowBlock
Definition TileID.cs:479
const ushort GoldWormCage
Definition TileID.cs:1130
const ushort PinkJellyfishBowl
Definition TileID.cs:992
const ushort GraniteBlock
Definition TileID.cs:1145
const ushort MaggotCage
Definition TileID.cs:1634
const ushort TeleportationPylon
Definition TileID.cs:1829
const ushort Coral
Definition TileID.cs:281
const ushort FleshCloningVat
Definition TileID.cs:941
const ushort TeamBlockPink
Definition TileID.cs:1337
const ushort RatCage
Definition TileID.cs:1637
const ushort Ebonstone
Definition TileID.cs:113
const ushort WeightedPressurePlate
Definition TileID.cs:1322
const ushort WormCage
Definition TileID.cs:968
const ushort ShimmerBrick
Definition TileID.cs:2039
const ushort GrayStucco
Definition TileID.cs:506
const ushort CrispyHoneyBlock
Definition TileID.cs:728
const ushort PlatinumBrick
Definition TileID.cs:569
const ushort Boulder
Definition TileID.cs:452
const ushort Campfire
Definition TileID.cs:683
const ushort Cog
Definition TileID.cs:854
const ushort TopazGemspark
Definition TileID.cs:827
const ushort TallGateOpen
Definition TileID.cs:1205
const ushort Cactus
Definition TileID.cs:278
const ushort PupfishBowl
Definition TileID.cs:1667
const ushort HallowedGrass
Definition TileID.cs:365
const ushort SquirrelGoldCage
Definition TileID.cs:1280
const ushort HallowedPlants
Definition TileID.cs:368
const ushort BlueDragonflyJar
Definition TileID.cs:1604
const ushort RainbowBrick
Definition TileID.cs:518
const ushort PartyBundleOfBalloonTile
Definition TileID.cs:1406
const ushort OwlCage
Definition TileID.cs:1664
const ushort TeaKettle
Definition TileID.cs:1904
const ushort AmberGemspark
Definition TileID.cs:842
const ushort LihzahrdFurnace
Definition TileID.cs:947
const ushort HoneyDrip
Definition TileID.cs:1163
const ushort HallowSandstone
Definition TileID.cs:1247
const ushort WaterFountain
Definition TileID.cs:659
const ushort LilyPad
Definition TileID.cs:1592
const ushort Trees
Definition TileID.cs:53
const ushort LifeCrystalBoulder
Definition TileID.cs:2033
const ushort LavaMossBlock
Definition TileID.cs:2099
const ushort ShimmerflyinaBottle
Definition TileID.cs:2018
const ushort ScorpionCage
Definition TileID.cs:926
const ushort Sinks
Definition TileID.cs:554
const ushort SmallPiles
Definition TileID.cs:593
const ushort GreenMossBrick
Definition TileID.cs:1574
const ushort DemoniteBrick
Definition TileID.cs:458
const ushort AncientHellstoneBrick
Definition TileID.cs:2090
const ushort CactusBlock
Definition TileID.cs:602
const ushort ChlorophyteBrick
Definition TileID.cs:1076
const ushort ChlorophyteExtractinator
Definition TileID.cs:1964
const ushort TreeDiamond
Definition TileID.cs:1802
const ushort SapphireGemsparkOff
Definition TileID.cs:809
const ushort PeaceCandle
Definition TileID.cs:1154
const ushort Hive
Definition TileID.cs:713
const ushort LargePiles2
Definition TileID.cs:599
const ushort TreeAmber
Definition TileID.cs:1805
const ushort TeamBlockWhitePlatform
Definition TileID.cs:1355
const ushort GolfTee
Definition TileID.cs:1520
const ushort Stalactite
Definition TileID.cs:533
const ushort StinkbugHousingBlocker
Definition TileID.cs:1928
const ushort MushroomPlants
Definition TileID.cs:251
const ushort CrystalBall
Definition TileID.cs:413
const ushort BoneBlock
Definition TileID.cs:620
const ushort LavaDrip
Definition TileID.cs:1160
const ushort SillyBalloonMachine
Definition TileID.cs:1394
const ushort PinkFairyJar
Definition TileID.cs:1742
const ushort VanityTreeSakura
Definition TileID.cs:1826
const ushort CageBuggy
Definition TileID.cs:1214
const ushort SillyBalloonPurple
Definition TileID.cs:1379
const ushort Silt
Definition TileID.cs:407
const ushort RichMahogany
Definition TileID.cs:512
const ushort SapphireGemspark
Definition TileID.cs:830
const ushort FallenLog
Definition TileID.cs:1502
const ushort GolfCupFlag
Definition TileID.cs:1517
const ushort CrackedBlueDungeonBrick
Definition TileID.cs:1481
const ushort Bamboo
Definition TileID.cs:1751
const ushort Lavafall
Definition TileID.cs:1019
const ushort RainbowMossBrick
Definition TileID.cs:1922
const ushort Spider
Definition TileID.cs:1532
const ushort SoulBottles
Definition TileID.cs:1754
const ushort ShimmerBlock
Definition TileID.cs:2015
const ushort LivingLoom
Definition TileID.cs:950
const ushort OasisPlants
Definition TileID.cs:1628
const ushort KryptonMoss
Definition TileID.cs:1640
const ushort LightningBuginaBottle
Definition TileID.cs:851
const ushort AncientMythrilBrick
Definition TileID.cs:2096
const ushort AnnouncementBox
Definition TileID.cs:1313
const ushort LogicGateLamp
Definition TileID.cs:1295
const ushort LargePiles2Echo
Definition TileID.cs:1982
const ushort DefendersForge
Definition TileID.cs:1427
const ushort DisplayDoll
Definition TileID.cs:1448
const ushort VanityTreeYellowWillow
Definition TileID.cs:1886
const ushort BorealBeam
Definition TileID.cs:1760
const ushort Confetti
Definition TileID.cs:1022
const ushort LunarCraftingStation
Definition TileID.cs:1274
const ushort PumpkinBlock
Definition TileID.cs:791
const ushort GolfGrass
Definition TileID.cs:1469
const ushort InactiveStoneBlock
Definition TileID.cs:431
const ushort SandDrip
Definition TileID.cs:1421
const ushort Demonite
Definition TileID.cs:104
const ushort TrapdoorOpen
Definition TileID.cs:1196
const ushort Chandeliers
Definition TileID.cs:140
const ushort PlanteraBulb
Definition TileID.cs:752
const ushort DjinnLamp
Definition TileID.cs:1424
const ushort SillyStreamerBlue
Definition TileID.cs:1385
const ushort AncientCobaltBrick
Definition TileID.cs:2093
const ushort GoldDragonflyJar
Definition TileID.cs:1619
const ushort ChineseLanterns
Definition TileID.cs:323
const ushort DiamondSquirrelCage
Definition TileID.cs:1871
const ushort HolidayLights
Definition TileID.cs:485
const ushort GreenMoss
Definition TileID.cs:575
const ushort GrateClosed
Definition TileID.cs:1709
const ushort FleshIce
Definition TileID.cs:638
const ushort Platforms
Definition TileID.cs:95
const ushort SeaweedPlanter
Definition TileID.cs:998
const ushort PineTree
Definition TileID.cs:548
const ushort FakeContainers
Definition TileID.cs:1361
const ushort GolfTrophies
Definition TileID.cs:1718
const ushort DirtiestBlock
Definition TileID.cs:2042
const ushort UlyssesButterflyJar
Definition TileID.cs:911
const ushort TruffleWormCage
Definition TileID.cs:1895
const ushort CopperPlating
Definition TileID.cs:890
const ushort EmeraldGemsparkOff
Definition TileID.cs:812
const ushort KryptonMossBlock
Definition TileID.cs:2105
const ushort IceMachine
Definition TileID.cs:956
const ushort Furnaces
Definition TileID.cs:89
static readonly IdDictionary Search
Definition TileID.cs:2120
const ushort ChimneySmoke
Definition TileID.cs:1091
const ushort Containers2
Definition TileID.cs:1439
const ushort Hellstone
Definition TileID.cs:212
const ushort CrimstoneBrick
Definition TileID.cs:1472
const ushort StinkbugHousingBlockerEcho
Definition TileID.cs:1931
const ushort LavaflyinaBottle
Definition TileID.cs:1781
const ushort LargePilesEcho
Definition TileID.cs:1979
const ushort TreeSapphire
Definition TileID.cs:1793
const ushort OutletPump
Definition TileID.cs:467
const ushort AshWood
Definition TileID.cs:1943
const ushort Shadewood
Definition TileID.cs:662
const ushort Painting2X3
Definition TileID.cs:773
const ushort Jackolanterns
Definition TileID.cs:143
const ushort RollingCactus
Definition TileID.cs:1490
const ushort RedBrick
Definition TileID.cs:155
const ushort LunarOre
Definition TileID.cs:1262
const ushort GoldBrick
Definition TileID.cs:173
const ushort ShellPile
Definition TileID.cs:1523
const ushort MercuryBrick
Definition TileID.cs:2060
const ushort BlueMoss
Definition TileID.cs:584
const ushort SnailCage
Definition TileID.cs:893
const ushort SolarBrick
Definition TileID.cs:1538
const ushort VoidVault
Definition TileID.cs:1511
const ushort LifeFruit
Definition TileID.cs:746
const ushort ZebraSwallowtailButterflyJar
Definition TileID.cs:920
const ushort CatBast
Definition TileID.cs:1556
const ushort Palladium
Definition TileID.cs:701
const ushort MonarchButterflyJar
Definition TileID.cs:902
const ushort MythrilBrick
Definition TileID.cs:404
const ushort SilkRope
Definition TileID.cs:1133
const ushort AlphabetStatues
Definition TileID.cs:1049
const ushort EmeraldSquirrelCage
Definition TileID.cs:1865
const ushort Mannequin
Definition TileID.cs:422
const ushort FishingCrate
Definition TileID.cs:1166
const ushort PlatinumCoinPile
Definition TileID.cs:1037
const ushort Sunplate
Definition TileID.cs:644
const ushort PottedLavaPlantTendrils
Definition TileID.cs:1880
const ushort ClayPot
Definition TileID.cs:272
const ushort BorealWood
Definition TileID.cs:1001
const ushort LunarBlockNebula
Definition TileID.cs:1289
const ushort Plants
Definition TileID.cs:47
const ushort FossilOre
Definition TileID.cs:1259
const ushort PressurePlates
Definition TileID.cs:443
const ushort WeatherVane
Definition TileID.cs:1508
const ushort JungleVines
Definition TileID.cs:224
const ushort AncientCopperBrick
Definition TileID.cs:2084
const ushort MartianConduitPlating
Definition TileID.cs:1088
const ushort KryptonMossBrick
Definition TileID.cs:1643
const ushort AntiPortalBlock
Definition TileID.cs:1526
const ushort SnowBrick
Definition TileID.cs:482
const ushort TinkerersWorkbench
Definition TileID.cs:380
const ushort PearlstoneBrick
Definition TileID.cs:392
const ushort LihzahrdAltar
Definition TileID.cs:749
const ushort BrazierSuspended
Definition TileID.cs:1814
const ushort Candles
Definition TileID.cs:137
const ushort EchoMonolith
Definition TileID.cs:2009
const ushort BlackDragonflyJar
Definition TileID.cs:1601
const ushort RedAdmiralButterflyJar
Definition TileID.cs:908
const ushort BubblegumBlock
Definition TileID.cs:785
const ushort MatureHerbs
Definition TileID.cs:287
const ushort GoldGoldfishBowl
Definition TileID.cs:1553
const ushort SillyBalloonTile
Definition TileID.cs:1397
const ushort SapphireBunnyCage
Definition TileID.cs:1841
const ushort Painting3X3
Definition TileID.cs:758
const ushort Sandcastles
Definition TileID.cs:1694
const ushort ProjectilePressurePad
Definition TileID.cs:1364
const ushort Chlorophyte
Definition TileID.cs:671
const ushort Moondial
Definition TileID.cs:2027
const ushort PoopBlock
Definition TileID.cs:2036
const ushort HayBlock
Definition TileID.cs:794
const ushort MushroomStatue
Definition TileID.cs:1085
const ushort EbonstoneBrick
Definition TileID.cs:494
const ushort AmethystBunnyCage
Definition TileID.cs:1835
const ushort Sawmill
Definition TileID.cs:356
const ushort GraniteColumn
Definition TileID.cs:1766
const ushort StoneSlab
Definition TileID.cs:857
const ushort BloomingHerbs
Definition TileID.cs:290
const ushort Hellforge
Definition TileID.cs:269
const ushort RainbowMoss
Definition TileID.cs:1919
const ushort LavaMoss
Definition TileID.cs:1181
const ushort BlackScorpionCage
Definition TileID.cs:929
const ushort WeaponsRack
Definition TileID.cs:1040
const ushort GrasshopperCage
Definition TileID.cs:1055
const ushort LunarBlockSolar
Definition TileID.cs:1283
const ushort CrimsonGrass
Definition TileID.cs:635
const ushort Lamps
Definition TileID.cs:317
const ushort PenguinCage
Definition TileID.cs:965
const ushort AncientObsidianBrick
Definition TileID.cs:2087
const ushort RubyBunnyCage
Definition TileID.cs:1847
const ushort Books
Definition TileID.cs:188
const ushort Chairs
Definition TileID.cs:83
const ushort Stone
Definition TileID.cs:41
const ushort DynastyWood
Definition TileID.cs:971
const ushort TeamBlockGreen
Definition TileID.cs:1328
const ushort LavaMossBrick
Definition TileID.cs:1589
const ushort CopperCoinPile
Definition TileID.cs:1028
const ushort CardinalCage
Definition TileID.cs:881
const ushort WaterCandle
Definition TileID.cs:185
const ushort TeamBlockBluePlatform
Definition TileID.cs:1346
const ushort TrashCan
Definition TileID.cs:335
const ushort BlueMossBrick
Definition TileID.cs:1583
const ushort SmoothSandstone
Definition TileID.cs:1475
const ushort LargeBambooBlock
Definition TileID.cs:1727
const ushort XenonMossBlock
Definition TileID.cs:2108
const ushort GrayCockatielCage
Definition TileID.cs:1973
const ushort PlantDetritus
Definition TileID.cs:737
const ushort SandstoneColumn
Definition TileID.cs:1769
const ushort Obsidian
Definition TileID.cs:206
const ushort RedStucco
Definition TileID.cs:497
const ushort StinkbugCage
Definition TileID.cs:1925
const ushort Bubble
Definition TileID.cs:1175
const ushort Waterfall
Definition TileID.cs:1016
const ushort GeyserTrap
Definition TileID.cs:1367
const ushort ObsidianBrick
Definition TileID.cs:263
const ushort AshPlants
Definition TileID.cs:1949
static TileID()
Definition TileID.cs:32
const ushort ChristmasTree
Definition TileID.cs:551
const ushort CorruptJungleGrass
Definition TileID.cs:2021
const ushort SillyStreamerGreen
Definition TileID.cs:1388
const ushort Switches
Definition TileID.cs:446
const ushort SharpeningStation
Definition TileID.cs:1169
const ushort Painting3X2
Definition TileID.cs:776
const ushort PlanterBox
Definition TileID.cs:1178
const ushort AshVines
Definition TileID.cs:1952
const ushort TopazSquirrelCage
Definition TileID.cs:1859
const ushort GreenDragonflyJar
Definition TileID.cs:1607
const ushort WarTable
Definition TileID.cs:1430
const ushort DemonAltar
Definition TileID.cs:116
const ushort SlimeBlock
Definition TileID.cs:617
const ushort GoldBirdCage
Definition TileID.cs:1112
const ushort Orichalcum
Definition TileID.cs:704
const ushort PicnicTable
Definition TileID.cs:1499
const ushort NebulaBrick
Definition TileID.cs:1544
const ushort ArrowSign
Definition TileID.cs:1568
const ushort MouseCage
Definition TileID.cs:935
const ushort Thrones
Definition TileID.cs:344
const ushort Solidifier
Definition TileID.cs:698
const ushort LogicGate
Definition TileID.cs:1298
const ushort LivingUltrabrightFire
Definition TileID.cs:1070
const ushort Mythril
Definition TileID.cs:362
const ushort AncientGoldBrick
Definition TileID.cs:2078
const ushort VortexBrick
Definition TileID.cs:1541
const ushort InletPump
Definition TileID.cs:464
const ushort TallGateClosed
Definition TileID.cs:1202
const ushort Pearlstone
Definition TileID.cs:389
const ushort GrebeCage
Definition TileID.cs:1697
const ushort GoldGrasshopperCage
Definition TileID.cs:1124
const ushort DiamondBunnyCage
Definition TileID.cs:1850
const ushort HardenedSand
Definition TileID.cs:1229
const ushort HangingLanterns
Definition TileID.cs:164
const ushort ArgonMoss
Definition TileID.cs:1655
const ushort BewitchingTable
Definition TileID.cs:1100
const ushort BambooBlock
Definition TileID.cs:1724
const ushort MusicBoxes
Definition TileID.cs:455
const ushort PartyPresent
Definition TileID.cs:1409
const ushort LadybugCage
Definition TileID.cs:1652
const ushort LunarRustBrick
Definition TileID.cs:2045
const ushort SeahorseCage
Definition TileID.cs:1712
const ushort BlueStarryGlassBlock
Definition TileID.cs:1562
const ushort Seaweed
Definition TileID.cs:1685
const ushort LargePiles
Definition TileID.cs:596
const ushort TargetDummy
Definition TileID.cs:1172
const ushort Dirt
Definition TileID.cs:38
const ushort WoodenBeam
Definition TileID.cs:410
const ushort Amethyst
Definition TileID.cs:239
const ushort TreeNymphButterflyJar
Definition TileID.cs:917
const ushort Banners
Definition TileID.cs:311
const ushort CosmicEmberBrick
Definition TileID.cs:2054
const ushort HallowedPlants2
Definition TileID.cs:377
const ushort AlchemyTable
Definition TileID.cs:1103
const ushort Glass
Definition TileID.cs:200
const ushort GoldMouseCage
Definition TileID.cs:1127
const ushort CrimsonHardenedSand
Definition TileID.cs:1235
const ushort BoulderStatue
Definition TileID.cs:1631
const ushort YellowDragonflyJar
Definition TileID.cs:1616
const ushort LawnFlamingo
Definition TileID.cs:1673
const ushort EmpressButterflyJar
Definition TileID.cs:1898
const ushort PottedPlants2
Definition TileID.cs:1682
const ushort Grate
Definition TileID.cs:1676
const ushort JunglePlants2
Definition TileID.cs:260
const ushort TeamBlockRedPlatform
Definition TileID.cs:1319
const ushort SandstoneBrick
Definition TileID.cs:491
const ushort LesionStation
Definition TileID.cs:1535
const ushort GlowTulip
Definition TileID.cs:2006
const ushort StarRoyaleBrick
Definition TileID.cs:2063
const ushort Bowls
Definition TileID.cs:347
const ushort GlowingSnailCage
Definition TileID.cs:896
const ushort SandFallBlock
Definition TileID.cs:1412
const ushort VioletMossBrick
Definition TileID.cs:1916
const ushort MarbleBlock
Definition TileID.cs:1109
const ushort Sandstone
Definition TileID.cs:1226
const ushort AstraBrick
Definition TileID.cs:2051
const ushort MeatGrinder
Definition TileID.cs:692
const ushort EmeraldGemspark
Definition TileID.cs:833
const ushort ClosedDoor
Definition TileID.cs:68
const ushort IceBrick
Definition TileID.cs:656
const ushort Pearlsand
Definition TileID.cs:386
const ushort Torches
Definition TileID.cs:50
const ushort GreenJellyfishBowl
Definition TileID.cs:989
const ushort ArgonMossBlock
Definition TileID.cs:2102
const ushort Dressers
Definition TileID.cs:302
const ushort Tin
Definition TileID.cs:536
const ushort BlueJay
Definition TileID.cs:878
const ushort SnowballLauncher
Definition TileID.cs:674
const ushort AmberBunnyCage
Definition TileID.cs:1853
const ushort Iron
Definition TileID.cs:56
const ushort CorruptGrass
Definition TileID.cs:107
const ushort RichMahoganyBeam
Definition TileID.cs:1763
const ushort SnowCloud
Definition TileID.cs:1418
const ushort Statues
Definition TileID.cs:353
const ushort MallardDuckCage
Definition TileID.cs:869
const ushort MushroomBlock
Definition TileID.cs:608
const ushort AmberSquirrelCage
Definition TileID.cs:1874
const ushort LihzahrdBrick
Definition TileID.cs:716
const ushort SillyBalloonPink
Definition TileID.cs:1376
const ushort VoidMonolith
Definition TileID.cs:1565
const ushort Spikes
Definition TileID.cs:182
const ushort GemLocks
Definition TileID.cs:1358
const ushort Meteorite
Definition TileID.cs:149
const ushort LunarBlockVortex
Definition TileID.cs:1286
const ushort AncientGreenBrick
Definition TileID.cs:2072
const ushort TreeTopaz
Definition TileID.cs:1787
const ushort ClayBlock
Definition TileID.cs:158
const ushort EmeraldBunnyCage
Definition TileID.cs:1844
const ushort BoneWelder
Definition TileID.cs:938
const ushort Blendomatic
Definition TileID.cs:689
const ushort Titanium
Definition TileID.cs:707
const ushort BreakableIce
Definition TileID.cs:524
const ushort TeamBlockGreenPlatform
Definition TileID.cs:1343
const ushort BrownMoss
Definition TileID.cs:578
const ushort IridescentBrick
Definition TileID.cs:395
const ushort TreeEmerald
Definition TileID.cs:1796
const ushort MythrilAnvil
Definition TileID.cs:440
const ushort Cattail
Definition TileID.cs:1595
const ushort Emerald
Definition TileID.cs:233
const ushort CageGrubby
Definition TileID.cs:1217
const ushort GreenDungeonBrick
Definition TileID.cs:167
const ushort AmberStoneBlock
Definition TileID.cs:1736
const ushort LivingCursedFire
Definition TileID.cs:1058
const ushort CrimsonJungleGrass
Definition TileID.cs:2024
const ushort GoldStarryGlassBlock
Definition TileID.cs:1559
const ushort SillyStreamerPink
Definition TileID.cs:1391
const ushort ElderCrystalStand
Definition TileID.cs:1436
const ushort BloodMoonMonolith
Definition TileID.cs:1478
const ushort Sapphire
Definition TileID.cs:227
const ushort LunarBrick
Definition TileID.cs:1265
const ushort Mud
Definition TileID.cs:215
const ushort SilverBrick
Definition TileID.cs:176
const ushort RockGolemHead
Definition TileID.cs:1775
const ushort LivingDemonFire
Definition TileID.cs:1061
const ushort Copper
Definition TileID.cs:59
const ushort LogicSensor
Definition TileID.cs:1307
const ushort HallowedVines
Definition TileID.cs:383
const ushort DiamondGemsparkOff
Definition TileID.cs:818
const ushort SulphurButterflyJar
Definition TileID.cs:914
const ushort MagicalIceBlock
Definition TileID.cs:419
const ushort ExposedGems
Definition TileID.cs:572
const ushort Saplings
Definition TileID.cs:98
const ushort Anvils
Definition TileID.cs:86
const ushort FireworkFountain
Definition TileID.cs:1052
const ushort HoneyBlock
Definition TileID.cs:725
const ushort ShimmerMonolith
Definition TileID.cs:2012
const ushort DrumSet
Definition TileID.cs:1496
const ushort GlassKiln
Definition TileID.cs:944
const ushort MasterTrophyBase
Definition TileID.cs:1889
const ushort DesertFossil
Definition TileID.cs:1250
const ushort GoldButterflyCage
Definition TileID.cs:1118
const ushort ConveyorBeltLeft
Definition TileID.cs:1301
const ushort AmberGemsparkOff
Definition TileID.cs:821
const ushort Titanstone
Definition TileID.cs:788
const ushort ManaCrystal
Definition TileID.cs:1955
const ushort IceBlock
Definition TileID.cs:521
const ushort Tables
Definition TileID.cs:80
const ushort Explosives
Definition TileID.cs:461
const ushort TrapdoorClosed
Definition TileID.cs:1199
const ushort LivingWood
Definition TileID.cs:611
const ushort GrayBrick
Definition TileID.cs:152