terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ simulateMouseWithTouches

bool UnityEngine.Input.simulateMouseWithTouches
set

Definition at line 204 of file Input.cs.

205 {
206 [global::Cpp2ILInjected.Token(Token = "0x600001D")]
207 [global::Cpp2ILInjected.Address(RVA = "0x1FA1278", Offset = "0x1FA1278", Length = "0x3C")]
208 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "DrPlatform.Android", Member = "Setup", ReturnType = typeof(void))]
209 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "DrPlatform.IOS", Member = "Setup", ReturnType = typeof(void))]
210 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "DrPlatform", Member = "Setup", ReturnType = typeof(void))]
211 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
212 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
213 [MethodImpl(4096)]
214 set;
215 }
class f__AnonymousType0<< Count > j__TPar