terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ button

PointerEventData.InputButton UnityEngine.EventSystems.PointerInputModule.ButtonState.button
getset

Definition at line 396 of file PointerInputModule.cs.

397 {
398 [global::Cpp2ILInjected.Token(Token = "0x6000687")]
399 [global::Cpp2ILInjected.Address(RVA = "0x1FEA494", Offset = "0x1FEA494", Length = "0x8")]
400 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
401 get
402 {
403 throw null;
404 }
405 [global::Cpp2ILInjected.Token(Token = "0x6000688")]
406 [global::Cpp2ILInjected.Address(RVA = "0x1FEA49C", Offset = "0x1FEA49C", Length = "0x8")]
407 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
408 set
409 {
410 throw null;
411 }
412 }