| Close() | System.Threading.WaitHandle | inlinevirtual |
| Dispose(bool explicitDisposing) | System.Threading.WaitHandle | inlineprotectedvirtual |
| Dispose() | System.Threading.WaitHandle | inline |
| ERROR_NOT_OWNED_BY_CALLER | System.Threading.WaitHandle | privatestatic |
| ERROR_TOO_MANY_POSTS | System.Threading.WaitHandle | privatestatic |
| EventWaitHandle(bool initialState, EventResetMode mode) | System.Threading.EventWaitHandle | inline |
| EventWaitHandle(bool initialState, EventResetMode mode, string name) | System.Threading.EventWaitHandle | inline |
| Handle | System.Threading.WaitHandle | |
| hasThreadAffinity | System.Threading.WaitHandle | package |
| Init() | System.Threading.WaitHandle | inlineprivate |
| InternalWaitOne(global::System.Runtime.InteropServices.SafeHandle waitableSafeHandle, long millisecondsTimeout, bool hasThreadAffinity, bool exitContext) | System.Threading.WaitHandle | inlinepackagestatic |
| InvalidHandle | System.Threading.WaitHandle | protectedstatic |
| MAX_WAITHANDLES | System.Threading.WaitHandle | privatestatic |
| MaxWaitHandles | System.Threading.WaitHandle | packagestatic |
| Reset() | System.Threading.EventWaitHandle | inline |
| safeWaitHandle | System.Threading.WaitHandle | package |
| SafeWaitHandle | System.Threading.WaitHandle | |
| Set() | System.Threading.EventWaitHandle | inline |
| SetHandleInternal(Microsoft.Win32.SafeHandles.SafeWaitHandle handle) | System.Threading.WaitHandle | inlinepackage |
| ThrowAbandonedMutexException() | System.Threading.WaitHandle | inlineprivatestatic |
| ThrowAbandonedMutexException(int location, WaitHandle handle) | System.Threading.WaitHandle | inlineprivatestatic |
| WAIT_ABANDONED | System.Threading.WaitHandle | privatestatic |
| WAIT_FAILED | System.Threading.WaitHandle | privatestatic |
| Wait_internal(global::System.IntPtr *handles, int numHandles, bool waitAll, int ms) | System.Threading.WaitHandle | package |
| WAIT_OBJECT_0 | System.Threading.WaitHandle | privatestatic |
| WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext) | System.Threading.WaitHandle | inlinestatic |
| WaitAny(WaitHandle[] waitHandles, global::System.TimeSpan timeout, bool exitContext) | System.Threading.WaitHandle | inlinestatic |
| WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout) | System.Threading.WaitHandle | inlinestatic |
| WaitHandle() | System.Threading.WaitHandle | inlineprotected |
| WaitHandle() | System.Threading.WaitHandle | inlineprivatestatic |
| waitHandle | System.Threading.WaitHandle | private |
| WaitMultiple(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext, bool WaitAll) | System.Threading.WaitHandle | inlineprivatestatic |
| WaitOne(int millisecondsTimeout, bool exitContext) | System.Threading.WaitHandle | inlinevirtual |
| WaitOne() | System.Threading.WaitHandle | inlinevirtual |
| WaitOne(int millisecondsTimeout) | System.Threading.WaitHandle | inlinevirtual |
| WaitOne(long timeout, bool exitContext) | System.Threading.WaitHandle | inlineprivate |
| WaitOneNative(global::System.Runtime.InteropServices.SafeHandle waitableSafeHandle, uint millisecondsTimeout, bool hasThreadAffinity, bool exitContext) | System.Threading.WaitHandle | inlineprivatestatic |
| WaitTimeout | System.Threading.WaitHandle | static |