terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ThreadUtilities.cs
Go to the documentation of this file.
1using System;
5
6namespace ReLogic.Threading
7{
8 [global::Cpp2ILInjected.Token(Token = "0x2000B13")]
9 public static class ThreadUtilities
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6005318")]
12 [global::Cpp2ILInjected.Address(RVA = "0x940E88", Offset = "0x940E88", Length = "0xBC")]
13 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Stopwatch), Member = "GetTimestamp", ReturnType = typeof(long))]
16 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
17 public static void HighPrecisionSleep(double timeInMs)
18 {
19 throw null;
20 }
21 }
22}
class f__AnonymousType0<< Count > j__TPar
static void HighPrecisionSleep(double timeInMs)