terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SocketOptionLevel.cs
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1using System;
3
4namespace System.Net.Sockets
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000301")]
7 public enum SocketOptionLevel
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x4001091")]
10 Socket = 65535,
11 [global::Cpp2ILInjected.Token(Token = "0x4001092")]
12 IP = 0,
13 [global::Cpp2ILInjected.Token(Token = "0x4001093")]
14 IPv6 = 41,
15 [global::Cpp2ILInjected.Token(Token = "0x4001094")]
16 Tcp = 6,
17 [global::Cpp2ILInjected.Token(Token = "0x4001095")]
18 Udp = 17
19 }
20}