terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
SocketOptionLevel.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
System.Net.Sockets
5
{
6
[global::Cpp2ILInjected.Token(
Token
=
"0x2000301"
)]
7
public
enum
SocketOptionLevel
8
{
9
[global::Cpp2ILInjected.Token(
Token
=
"0x4001091"
)]
10
Socket
= 65535,
11
[global::Cpp2ILInjected.Token(
Token
=
"0x4001092"
)]
12
IP
= 0,
13
[global::Cpp2ILInjected.Token(
Token
=
"0x4001093"
)]
14
IPv6
= 41,
15
[global::Cpp2ILInjected.Token(
Token
=
"0x4001094"
)]
16
Tcp
= 6,
17
[global::Cpp2ILInjected.Token(
Token
=
"0x4001095"
)]
18
Udp
= 17
19
}
20
}
System.Net.Sockets.Socket
Definition
Socket.cs:19
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Net.Sockets.SocketOptionLevel
SocketOptionLevel
Definition
SocketOptionLevel.cs:8
System.Net.Sockets.ProtocolType.Tcp
@ Tcp
System.Net.Sockets.ProtocolType.Udp
@ Udp
System.Net.Sockets.ProtocolType.IP
@ IP
System.Net.Sockets.ProtocolType.IPv6
@ IPv6
System.Net.Sockets
Definition
AddressFamily.cs:5
System.Net.BufferType.Token
@ Token
System
Definition
__Il2CppComDelegate.cs:6
source
System
Net
Sockets
SocketOptionLevel.cs
Generated by
1.10.0