ActiveArea | InControl.TouchStickControl | |
activeArea | InControl.TouchStickControl | private |
allowDragging | InControl.TouchStickControl | |
allowDraggingAxis | InControl.TouchStickControl | |
AnalogTarget enum name | InControl.TouchControl | |
Anchor | InControl.TouchStickControl | |
anchor | InControl.TouchStickControl | private |
AreaUnitType | InControl.TouchStickControl | |
areaUnitType | InControl.TouchStickControl | private |
beganPosition | InControl.TouchStickControl | private |
Behaviour() | UnityEngine.Behaviour | inline |
ButtonTarget enum name | InControl.TouchControl | |
CancelInvoke() | UnityEngine.MonoBehaviour | inline |
CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline |
CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
cloneDestroyedMessage | UnityEngine.Object | privatestatic |
CommitAnalog(TouchControl.AnalogTarget target) | InControl.TouchControl | inlineprotected |
CommitButton(TouchControl.ButtonTarget target) | InControl.TouchControl | inlineprotected |
CommitControlState(ulong updateTick, float deltaTime) | InControl.TouchStickControl | inline |
CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
Component() | UnityEngine.Component | inline |
ConfigureControl() | InControl.TouchStickControl | inline |
CreateControl() | InControl.TouchStickControl | inline |
currentTouch | InControl.TouchStickControl | private |
Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
Destroy(Object obj) | UnityEngine.Object | inlinestatic |
DestroyControl() | InControl.TouchStickControl | inline |
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
dirty | InControl.TouchStickControl | private |
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
DrawGizmos() | InControl.TouchStickControl | inline |
enabled | UnityEngine.Behaviour | |
Equals(object other) | UnityEngine.Object | inline |
FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
gameObject | UnityEngine.Component | |
GetCachedPtr() | UnityEngine.Object | inlineprivate |
GetComponent(Type type) | UnityEngine.Component | inline |
GetComponent< T >() | UnityEngine.Component | inline |
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInChildren< T >() | UnityEngine.Component | inline |
GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInParent< T >() | UnityEngine.Component | inline |
GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
GetComponents< T >() | UnityEngine.Component | inline |
GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >() | UnityEngine.Component | inline |
GetHashCode() | UnityEngine.Object | inline |
GetInstanceID() | UnityEngine.Object | inline |
GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
GetScriptClassName() | UnityEngine.MonoBehaviour | package |
hideFlags | UnityEngine.Object | |
inputCurve | InControl.TouchStickControl | |
Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Instantiate(Object original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline |
InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private |
InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline |
IsActive | InControl.TouchStickControl | |
isActiveAndEnabled | UnityEngine.Behaviour | |
IsInvoking() | UnityEngine.MonoBehaviour | inline |
IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline |
IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
IsNotActive | InControl.TouchStickControl | |
IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private |
knob | InControl.TouchStickControl | |
KnobPosition | InControl.TouchStickControl | |
knobRange | InControl.TouchStickControl | |
knobResetSpeed | InControl.TouchStickControl | private |
lockToAxis | InControl.TouchStickControl | |
lowerDeadZone | InControl.TouchStickControl | |
m_CachedPtr | UnityEngine.Object | private |
MonoBehaviour() | UnityEngine.MonoBehaviour | inline |
movedPosition | InControl.TouchStickControl | private |
name | UnityEngine.Object | |
Object() | UnityEngine.Object | inline |
Object() | UnityEngine.Object | inlineprivatestatic |
objectIsNullMessage | UnityEngine.Object | privatestatic |
offset | InControl.TouchStickControl | private |
Offset | InControl.TouchStickControl | |
OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
OffsetToWorldPosition(TouchControlAnchor anchor, Vector2 offset, TouchUnitType offsetUnitType, bool lockAspectRatio) | InControl.TouchControl | inlineprotected |
offsetUnitType | InControl.TouchStickControl | private |
OffsetUnitType | InControl.TouchStickControl | |
OnDisable() | InControl.TouchControl | inlineprivate |
OnDrawGizmos() | InControl.TouchControl | inlineprivate |
OnDrawGizmosSelected() | InControl.TouchControl | inlineprivate |
OnEnable() | InControl.TouchControl | inlineprivate |
operator bool(Object exists) | UnityEngine.Object | inlinestatic |
operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
print(object message) | UnityEngine.MonoBehaviour | inlinestatic |
resetDuration | InControl.TouchStickControl | |
resetPosition | InControl.TouchStickControl | private |
resetWhenDone | InControl.TouchStickControl | |
ring | InControl.TouchStickControl | |
RingPosition | InControl.TouchStickControl | |
ringResetSpeed | InControl.TouchStickControl | private |
SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
Setup() | InControl.TouchControl | inlineprivate |
SnapAngles enum name | InControl.TouchControl | |
snapAngles | InControl.TouchStickControl | |
SnapTo(Vector2 vector, TouchControl.SnapAngles snapAngles) | InControl.TouchControl | inlineprotectedstatic |
SnapTo(Vector2 vector, float snapAngle) | InControl.TouchControl | inlineprotectedstatic |
snapToInitialTouch | InControl.TouchStickControl | |
StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline |
StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline |
StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private |
StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private |
StopAllCoroutines() | UnityEngine.MonoBehaviour | |
StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline |
StopCoroutine(string methodName) | UnityEngine.MonoBehaviour | |
StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private |
StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private |
SubmitAnalogValue(TouchControl.AnalogTarget target, Vector2 value, float lowerDeadZone, float upperDeadZone, ulong updateTick, float deltaTime) | InControl.TouchControl | inlineprotected |
SubmitButtonState(TouchControl.ButtonTarget target, bool state, ulong updateTick, float deltaTime) | InControl.TouchControl | inlineprotected |
SubmitButtonValue(TouchControl.ButtonTarget target, float value, ulong updateTick, float deltaTime) | InControl.TouchControl | inlineprotected |
SubmitControlState(ulong updateTick, float deltaTime) | InControl.TouchStickControl | inline |
SubmitRawAnalogValue(TouchControl.AnalogTarget target, Vector2 rawValue, ulong updateTick, float deltaTime) | InControl.TouchControl | inlineprotected |
target | InControl.TouchStickControl | |
ToString() | UnityEngine.Object | inline |
ToString(Object obj) | UnityEngine.Object | private |
TouchBegan(Touch touch) | InControl.TouchStickControl | inline |
TouchControl() | InControl.TouchControl | inlineprotected |
TouchEnded(Touch touch) | InControl.TouchStickControl | inline |
TouchMoved(Touch touch) | InControl.TouchStickControl | inline |
TouchStickControl() | InControl.TouchStickControl | inline |
transform | UnityEngine.Component | |
Update() | InControl.TouchStickControl | inlineprivate |
upperDeadZone | InControl.TouchStickControl | |
useGUILayout | UnityEngine.MonoBehaviour | |
value | InControl.TouchStickControl | private |
worldActiveArea | InControl.TouchStickControl | private |
worldKnobRange | InControl.TouchStickControl | private |