terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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StencilOp.cs
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1using System;
4
6{
7 [NativeHeader("Runtime/GfxDevice/GfxDeviceTypes.h")]
8 [global::Cpp2ILInjected.Token(Token = "0x200010C")]
9 public enum StencilOp
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x4000465")]
12 Keep,
13 [global::Cpp2ILInjected.Token(Token = "0x4000466")]
14 Zero,
15 [global::Cpp2ILInjected.Token(Token = "0x4000467")]
16 Replace,
17 [global::Cpp2ILInjected.Token(Token = "0x4000468")]
19 [global::Cpp2ILInjected.Token(Token = "0x4000469")]
21 [global::Cpp2ILInjected.Token(Token = "0x400046A")]
22 Invert,
23 [global::Cpp2ILInjected.Token(Token = "0x400046B")]
25 [global::Cpp2ILInjected.Token(Token = "0x400046C")]
27 }
28}
class f__AnonymousType0<< Count > j__TPar