terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUISaveSynchronisation_Lobby Class Reference
+ Collaboration diagram for GUISaveSynchronisation_Lobby:

Public Member Functions

 GUISaveSynchronisation_Lobby ()
 

Static Public Member Functions

static void Draw ()
 
static void RefreshServers ()
 

Static Public Attributes

static float ScrollOffset
 
static int selectedServer
 

Static Private Member Functions

static void DrawServers ()
 
static float ServerScale (int index)
 
static void ServerOver (int index)
 
static void ServerDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
 
static void DrawServer (SaveSynchronisationFinder.SearchServerResult serverData)
 
static void Back ()
 
static void DrawMainButtons ()
 
static GUISaveSynchronisation_Lobby ()
 

Static Private Attributes

static Rectangle SelectedItemRegion
 
static float ScrollMomentum
 
static int ScrollDragging
 
static Microsoft.Xna.Framework.Vector2 DragOffset
 
static float TitleScale
 
static float ConnectIPScale
 
static float connectButtonScale
 
static float backButtonScale
 
static DateTime LastSelectTime
 
const double DOUBLE_CLICK_TIME = 500.0
 
static GUIControllerSaveSynchronisation_Lobby _controllerInput
 
static int serverOver
 

Detailed Description

Definition at line 15 of file GUISaveSynchronisation_Lobby.cs.


The documentation for this class was generated from the following file: