terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AudioMixer.cs
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1using System;
6
7namespace UnityEngine.Audio
8{
9 [NativeHeader("Modules/Audio/Public/ScriptBindings/AudioMixer.bindings.h")]
11 [NativeHeader("Modules/Audio/Public/AudioMixer.h")]
13 [global::Cpp2ILInjected.Token(Token = "0x200000D")]
14 public class AudioMixer : Object
15 {
16 [NativeMethod("AudioMixerBindings::FindMatchingGroups", IsFreeFunction = true, HasExplicitThis = true)]
17 [global::Cpp2ILInjected.Token(Token = "0x6000026")]
18 [global::Cpp2ILInjected.Address(RVA = "0x1F69A60", Offset = "0x1F69A60", Length = "0x44")]
19 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "SoundGroup", Member = "get_MixerGroup", ReturnType = typeof(AudioMixerGroup))]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
21 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
22 [MethodImpl(4096)]
24 }
25}
class f__AnonymousType0<< Count > j__TPar
AudioMixerGroup[] FindMatchingGroups(string subPath)