terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AudioMixerGroup.cs
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1using System;
5
6namespace UnityEngine.Audio
7{
8 [NativeHeader("Modules/Audio/Public/AudioMixerGroup.h")]
9 [global::Cpp2ILInjected.Token(Token = "0x200000C")]
10 public class AudioMixerGroup : Object
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x6000025")]
13 [global::Cpp2ILInjected.Address(RVA = "0x1F69A08", Offset = "0x1F69A08", Length = "0x58")]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Object), Member = ".ctor", ReturnType = typeof(void))]
16 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
17 internal AudioMixerGroup()
18 {
19 throw null;
20 }
21 }
22}
class f__AnonymousType0<< Count > j__TPar