terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ BusySprite

Sprite InControl.TouchSprite.BusySprite
getset

Definition at line 337 of file TouchSprite.cs.

338 {
339 [global::Cpp2ILInjected.Token(Token = "0x6000426")]
340 [global::Cpp2ILInjected.Address(RVA = "0x19A4CCC", Offset = "0x19A4CCC", Length = "0x8")]
341 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
342 get
343 {
344 throw null;
345 }
346 [global::Cpp2ILInjected.Token(Token = "0x6000427")]
347 [global::Cpp2ILInjected.Address(RVA = "0x19A4CD4", Offset = "0x19A4CD4", Length = "0x80")]
348 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
349 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::UnityEngine.Object), Member = "op_Inequality", MemberParameters = new object[]
350 {
351 typeof(global::UnityEngine.Object),
352 typeof(global::UnityEngine.Object)
353 }, ReturnType = typeof(bool))]
354 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
355 set
356 {
357 throw null;
358 }
359 }
class f__AnonymousType0<< Count > j__TPar