terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IdleSprite

Sprite InControl.TouchSprite.IdleSprite
getset

Definition at line 362 of file TouchSprite.cs.

363 {
364 [global::Cpp2ILInjected.Token(Token = "0x6000428")]
365 [global::Cpp2ILInjected.Address(RVA = "0x19A4D54", Offset = "0x19A4D54", Length = "0x8")]
366 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
367 get
368 {
369 throw null;
370 }
371 [global::Cpp2ILInjected.Token(Token = "0x6000429")]
372 [global::Cpp2ILInjected.Address(RVA = "0x19A4D5C", Offset = "0x19A4D5C", Length = "0x80")]
373 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
374 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::UnityEngine.Object), Member = "op_Inequality", MemberParameters = new object[]
375 {
376 typeof(global::UnityEngine.Object),
377 typeof(global::UnityEngine.Object)
378 }, ReturnType = typeof(bool))]
379 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
380 set
381 {
382 throw null;
383 }
384 }
class f__AnonymousType0<< Count > j__TPar