terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AssemblyInfo.cs
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1using System;
8
9[assembly: AssemblyVersion("4.0.0.0")]
10[assembly: AssemblyTitle("System.Xml.Linq.dll")]
11[assembly: AssemblyDescription("System.Xml.Linq.dll")]
12[assembly: AssemblyDefaultAlias("System.Xml.Linq.dll")]
13[assembly: AssemblyCompany("Mono development team")]
14[assembly: AssemblyProduct("Mono Common Language Infrastructure")]
15[assembly: SatelliteContractVersion("4.0.0.0")]
16[assembly: AssemblyInformationalVersion("4.0.30319.17020")]
17[assembly: AssemblyFileVersion("4.0.30319.17020")]
18[assembly: NeutralResourcesLanguage("en-US")]
19[assembly: CLSCompliant(true)]
20[assembly: AssemblyDelaySign(true)]
21[assembly: AssemblyKeyFile("../winfx.pub")]
22[assembly: ComVisible(false)]
23[assembly: AssemblyCopyright("(c) Various Mono authors")]
24[assembly: global::Cpp2ILInjected.Token(Token = "0x20000001")]
class f__AnonymousType0<< Count > j__TPar