terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Terraria.GameContent.ItemDropRules.DropPerPlayerOnThePlayer Class Reference
+ Inheritance diagram for Terraria.GameContent.ItemDropRules.DropPerPlayerOnThePlayer:
+ Collaboration diagram for Terraria.GameContent.ItemDropRules.DropPerPlayerOnThePlayer:

Public Member Functions

 DropPerPlayerOnThePlayer (int itemId, int chanceDenominator, int amountDroppedMinimum, int amountDroppedMaximum, IItemDropRuleCondition optionalCondition)
 
override bool CanDrop (DropAttemptInfo info)
 
override ItemDropAttemptResult TryDroppingItem (DropAttemptInfo info)
 
virtual void ReportDroprates (List< DropRateInfo > drops, DropRateInfoChainFeed ratesInfo)
 

Public Attributes

IItemDropRuleCondition condition
 
int itemId
 
int chanceDenominator
 
int amountDroppedMinimum
 
int amountDroppedMaximum
 
int chanceNumerator
 

Properties

List< IItemDropRuleChainAttemptChainedRules [get, set, private set]
 

Private Attributes

List< IItemDropRuleChainAttempt >< ChainedRulesk__BackingField
 

Detailed Description

Definition at line 9 of file DropPerPlayerOnThePlayer.cs.


The documentation for this class was generated from the following file: