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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for VirtualInputControllerEdit_Layout.SlotPriority:Public Member Functions | |
| int | Priority (VirtualControlsHardwareConfigurationMapping_Layout.ContolType type) |
| SlotPriority () | |
Public Attributes | |
| int | AutoFire |
| int | SmartCursor |
| int | CombatTargetting |
| int | Jump |
| int | Heal |
| int | Mana |
| int | Buff |
| int | Mount |
| int | Interact |
| int | Fire |
| int | GrappleAxis |
| int | AutoSelect |
| int | ZoomIn |
| int | ZoomOut |
| int | Move |
| int | Aim |
| int | GrappleFire |
| int | ProfileSwitch |
| int | Unbound |
| int | InventoryToggle |
| int | Settings |
| int | Loadout1 |
| int | Loadout2 |
| int | Loadout3 |
| int | LoadoutCycle |
Definition at line 209 of file VirtualInputControllerEdit_Layout.cs.