terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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CompareFunction.cs
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1using System;
4
6{
7 [NativeHeader("Runtime/GfxDevice/GfxDeviceTypes.h")]
8 [global::Cpp2ILInjected.Token(Token = "0x200010A")]
9 public enum CompareFunction
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x4000455")]
13 [global::Cpp2ILInjected.Token(Token = "0x4000456")]
14 Never,
15 [global::Cpp2ILInjected.Token(Token = "0x4000457")]
16 Less,
17 [global::Cpp2ILInjected.Token(Token = "0x4000458")]
18 Equal,
19 [global::Cpp2ILInjected.Token(Token = "0x4000459")]
21 [global::Cpp2ILInjected.Token(Token = "0x400045A")]
22 Greater,
23 [global::Cpp2ILInjected.Token(Token = "0x400045B")]
25 [global::Cpp2ILInjected.Token(Token = "0x400045C")]
27 [global::Cpp2ILInjected.Token(Token = "0x400045D")]
28 Always
29 }
30}
class f__AnonymousType0<< Count > j__TPar