enum | UnityEngine.TextureFormat {
UnityEngine.Alpha8 = 1
, UnityEngine.ARGB4444
, UnityEngine.RGB24
, UnityEngine.RGBA32
,
UnityEngine.ARGB32
, UnityEngine.RGB565 = 7
, UnityEngine.R16 = 9
, UnityEngine.DXT1
,
UnityEngine.DXT5 = 12
, UnityEngine.RGBA4444
, UnityEngine.BGRA32
, UnityEngine.RHalf
,
UnityEngine.RGHalf
, UnityEngine.RGBAHalf
, UnityEngine.RFloat
, UnityEngine.RGFloat
,
UnityEngine.RGBAFloat
, UnityEngine.YUY2
, UnityEngine.RGB9e5Float
, UnityEngine.BC4 = 26
,
UnityEngine.BC5
, UnityEngine.BC6H = 24
, UnityEngine.BC7
, UnityEngine.DXT1Crunched = 28
,
UnityEngine.DXT5Crunched
, UnityEngine.PVRTC_RGB2
, UnityEngine.PVRTC_RGBA2
, UnityEngine.PVRTC_RGB4
,
UnityEngine.PVRTC_RGBA4
, UnityEngine.ETC_RGB4
, UnityEngine.EAC_R = 41
, UnityEngine.EAC_R_SIGNED
,
UnityEngine.EAC_RG
, UnityEngine.EAC_RG_SIGNED
, UnityEngine.ETC2_RGB
, UnityEngine.ETC2_RGBA1
,
UnityEngine.ETC2_RGBA8
, UnityEngine.ASTC_4x4
, UnityEngine.ASTC_5x5
, UnityEngine.ASTC_6x6
,
UnityEngine.ASTC_8x8
, UnityEngine.ASTC_10x10
, UnityEngine.ASTC_12x12
, UnityEngine.ETC_RGB4_3DS = 60
,
UnityEngine.ETC_RGBA8_3DS
, UnityEngine.RG16
, UnityEngine.R8
, UnityEngine.ETC_RGB4Crunched
,
UnityEngine.ETC2_RGBA8Crunched
, UnityEngine.ASTC_HDR_4x4
, UnityEngine.ASTC_HDR_5x5
, UnityEngine.ASTC_HDR_6x6
,
UnityEngine.ASTC_HDR_8x8
, UnityEngine.ASTC_HDR_10x10
, UnityEngine.ASTC_HDR_12x12
, UnityEngine.RG32
,
UnityEngine.RGB48
, UnityEngine.RGBA64
, UnityEngine.ASTC_RGB_4x4 = 48
, UnityEngine.ASTC_RGB_5x5
,
UnityEngine.ASTC_RGB_6x6
, UnityEngine.ASTC_RGB_8x8
, UnityEngine.ASTC_RGB_10x10
, UnityEngine.ASTC_RGB_12x12
,
UnityEngine.ASTC_RGBA_4x4
, UnityEngine.ASTC_RGBA_5x5
, UnityEngine.ASTC_RGBA_6x6
, UnityEngine.ASTC_RGBA_8x8
,
UnityEngine.ASTC_RGBA_10x10
, UnityEngine.ASTC_RGBA_12x12
} |