terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ baseEventDataCache

BaseEventData UnityEngine.EventSystems.EventSystem.baseEventDataCache
getsetprivate

Definition at line 250 of file EventSystem.cs.

251 {
252 [global::Cpp2ILInjected.Token(Token = "0x60005F1")]
253 [global::Cpp2ILInjected.Address(RVA = "0x1FE50E4", Offset = "0x1FE50E4", Length = "0x68")]
254 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(EventSystem), Member = "SetSelectedGameObject", MemberParameters = new object[] { typeof(GameObject) }, ReturnType = typeof(void))]
255 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
256 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
257 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
258 get
259 {
260 throw null;
261 }
262 }
class f__AnonymousType0<< Count > j__TPar