terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ pixelDragThreshold

int UnityEngine.EventSystems.EventSystem.pixelDragThreshold
getset

Definition at line 83 of file EventSystem.cs.

84 {
85 [global::Cpp2ILInjected.Token(Token = "0x60005E5")]
86 [global::Cpp2ILInjected.Address(RVA = "0x1FE4ED0", Offset = "0x1FE4ED0", Length = "0x8")]
87 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
88 get
89 {
90 throw null;
91 }
92 [global::Cpp2ILInjected.Token(Token = "0x60005E6")]
93 [global::Cpp2ILInjected.Address(RVA = "0x1FE4ED8", Offset = "0x1FE4ED8", Length = "0x8")]
94 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
95 set
96 {
97 throw null;
98 }
99 }