terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Text.Normalization Class Reference
+ Collaboration diagram for System.Text.Normalization:

Static Public Member Functions

static NormalizationCheck QuickCheck (char c, int type)
 
static string Normalize (string source, NormalizationForm normalizationForm)
 
static string Normalize (string source, int type)
 

Static Public Attributes

static readonly bool isReady
 

Private Member Functions

static void load_normalization_resource (out global::System.IntPtr props, out global::System.IntPtr mappedChars, out global::System.IntPtr charMapIndex, out global::System.IntPtr helperIndex, out global::System.IntPtr mapIdxToComposite, out global::System.IntPtr combiningClass)
 

Static Private Member Functions

static uint PropValue (int cp)
 
static int CharMapIdx (int cp)
 
static byte GetCombiningClass (int c)
 
static int GetPrimaryCompositeFromMapIndex (int src)
 
static int GetPrimaryCompositeHelperIndex (int cp)
 
static string Compose (string source, int checkType)
 
static StringBuilder Combine (string source, int start, int checkType)
 
static void Combine (StringBuilder sb, int i, int checkType)
 
static int CombineHangul (StringBuilder sb, string s, int current)
 
static int Fetch (StringBuilder sb, string s, int i)
 
static int TryComposeWithPreviousStarter (StringBuilder sb, string s, int current)
 
static int TryCompose (int i, int starter, int candidate)
 
static string Decompose (string source, int checkType)
 
static void Decompose (string source, ref StringBuilder sb, int checkType)
 
static void ReorderCanonical (string src, ref StringBuilder sb, int start)
 
static void DecomposeChar (ref StringBuilder sb, ref int[] buf, string s, int i, int checkType, ref int start)
 
static int GetCanonicalHangul (int s, int[] buf, int bufIdx)
 
static int GetCanonical (int c, int[] buf, int bufIdx, int checkType)
 
static unsafe Normalization ()
 

Static Private Attributes

static unsafe byte * props
 
static unsafe int * mappedChars
 
static unsafe short * charMapIndex
 
static unsafe short * helperIndex
 
static unsafe ushort * mapIdxToComposite
 
static unsafe byte * combiningClass
 
static object forLock
 

Detailed Description

Definition at line 11 of file Normalization.cs.


The documentation for this class was generated from the following file: