terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IPooledParticle.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
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4
namespace
Terraria.Graphics.Renderers
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{
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[global::Cpp2ILInjected.Token(Token =
"0x2000752"
)]
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public
interface
IPooledParticle
:
IParticle
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{
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[global::Cpp2ILInjected.Token(Token =
"0x17000784"
)]
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bool
IsRestingInPool
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{
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[global::Cpp2ILInjected.Token(Token =
"0x6003DB7"
)]
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get
;
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}
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[global::Cpp2ILInjected.Token(Token =
"0x6003DB8"
)]
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void
RestInPool
();
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[global::Cpp2ILInjected.Token(Token =
"0x6003DB9"
)]
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void
FetchFromPool
();
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}
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}
Terraria.Graphics.Renderers.IParticle
Definition
IParticle.cs:9
Terraria.Graphics.Renderers.IPooledParticle.FetchFromPool
void FetchFromPool()
Terraria.Graphics.Renderers.IPooledParticle.RestInPool
void RestInPool()
Terraria.Graphics.Renderers.IPooledParticle.IsRestingInPool
bool IsRestingInPool
Definition
IPooledParticle.cs:11
Terraria.Graphics.Renderers.IPooledParticle
Definition
IPooledParticle.cs:8
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Graphics.Renderers
Definition
ABasicParticle.cs:10
source
Terraria
Graphics
Renderers
IPooledParticle.cs
Generated by
1.10.0