terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.LayoutUtility Class Reference
+ Collaboration diagram for UnityEngine.UI.LayoutUtility:

Static Public Member Functions

static float GetMinSize (RectTransform rect, int axis)
 
static float GetPreferredSize (RectTransform rect, int axis)
 
static float GetFlexibleSize (RectTransform rect, int axis)
 
static float GetMinWidth (RectTransform rect)
 
static float GetPreferredWidth (RectTransform rect)
 
static float GetFlexibleWidth (RectTransform rect)
 
static float GetMinHeight (RectTransform rect)
 
static float GetPreferredHeight (RectTransform rect)
 
static float GetFlexibleHeight (RectTransform rect)
 
static float GetLayoutProperty (RectTransform rect, Func< ILayoutElement, float > property, float defaultValue)
 
static float GetLayoutProperty (RectTransform rect, Func< ILayoutElement, float > property, float defaultValue, out ILayoutElement source)
 

Detailed Description

Definition at line 11 of file LayoutUtility.cs.


The documentation for this class was generated from the following file: