terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ContextCallbackObject.cs
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1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000368")]
8 internal class ContextCallbackObject : global::System.ContextBoundObject
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6001D06")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1B3C180", Offset = "0x1B3C180", Length = "0x4")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x6001D07")]
19 [global::Cpp2ILInjected.Address(RVA = "0x1B3C178", Offset = "0x1B3C178", Length = "0x8")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.ContextBoundObject), Member = ".ctor", ReturnType = typeof(void))]
23 {
24 throw null;
25 }
26 }
27}
class f__AnonymousType0<< Count > j__TPar
delegate void CrossContextDelegate()