terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ContextBoundObject.cs
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1using System;
6
7namespace System
8{
9 [global::System.Runtime.InteropServices.ComVisible(true)]
10 [global::Cpp2ILInjected.Token(Token = "0x2000147")]
11 [global::System.Serializable]
12 public abstract class ContextBoundObject : global::System.MarshalByRefObject
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x6000CFC")]
15 [global::Cpp2ILInjected.Address(RVA = "0x1C608AC", Offset = "0x1C608AC", Length = "0x8")]
16 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(global::System.Runtime.Remoting.Contexts.Context), Member = "DoCallBack", MemberParameters = new object[] { typeof(global::System.Runtime.Remoting.Contexts.CrossContextDelegate) }, ReturnType = typeof(void))]
17 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(global::System.Runtime.Remoting.Contexts.ContextCallbackObject), Member = ".ctor", ReturnType = typeof(void))]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
19 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.MarshalByRefObject), Member = ".ctor", ReturnType = typeof(void))]
21 {
22 throw null;
23 }
24 }
25}
class f__AnonymousType0<< Count > j__TPar