terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Tile Member List

This is the complete list of members for Terraria.Tile, including all inherited members.

_tileOffsetTerraria.Tileprivate
actColor(Color oldColor)Terraria.Tileinline
actColor(ref Vector3 oldColor)Terraria.Tileinline
active()Terraria.Tileinline
active(bool active)Terraria.Tileinline
activeSafe()Terraria.Tileinline
actuator()Terraria.Tileinline
actuator(bool actuator)Terraria.Tileinline
BitWiseOrFrameY(short value)Terraria.Tileinline
BlockColorAndCoating()Terraria.Tileinline
blockType()Terraria.Tileinline
bottomSlope()Terraria.Tileinline
bTileHeaderTerraria.Tile
bTileHeader2Terraria.Tile
bTileHeader3Terraria.Tile
checkingLiquid()Terraria.Tileinline
checkingLiquid(bool checkingLiquid)Terraria.Tileinline
Clear(TileDataType types)Terraria.Tileinline
ClearBlockPaintAndCoating()Terraria.Tileinline
ClearEverything()Terraria.Tileinline
ClearMetadata()Terraria.Tileinlinepackage
ClearTile()Terraria.Tileinline
ClearWallPaintAndCoating()Terraria.Tileinline
collisionTypeTerraria.Tile
color()Terraria.Tileinline
color(byte color)Terraria.Tileinline
CopyFrom(Tile from)Terraria.Tileinline
CopyPaintAndCoating(Tile other)Terraria.Tileinline
CurrentSearchUIDTerraria.Tilestatic
frameNumber()Terraria.Tileinline
frameNumber(byte frameNumber)Terraria.Tileinline
frameXTerraria.Tile
frameYTerraria.Tile
fullbrightBlock()Terraria.Tileinline
fullbrightBlock(bool fullbrightBlock)Terraria.Tileinline
fullbrightWall()Terraria.Tileinline
fullbrightWall(bool fullbrightWall)Terraria.Tileinline
halfBrick()Terraria.Tileinline
halfBrick(bool halfBrick)Terraria.Tileinline
HasSameSlope(Tile tile)Terraria.Tileinline
honey()Terraria.Tileinline
honey(bool honey)Terraria.Tileinline
inActive()Terraria.Tileinline
inActive(bool inActive)Terraria.Tileinline
invisibleBlock()Terraria.Tileinline
invisibleBlock(bool invisibleBlock)Terraria.Tileinline
invisibleWall()Terraria.Tileinline
invisibleWall(bool invisibleWall)Terraria.Tileinline
IsLoadedTerraria.Tile
isTheSameAs(Tile compTile)Terraria.Tileinline
lava()Terraria.Tileinline
lava(bool lava)Terraria.Tileinline
leftSlope()Terraria.Tileinline
liquidTerraria.Tile
Liquid_HoneyTerraria.Tilestatic
Liquid_LavaTerraria.Tilestatic
Liquid_ShimmerTerraria.Tilestatic
Liquid_WaterTerraria.Tilestatic
liquidType(int liquidType)Terraria.Tileinline
liquidType()Terraria.Tileinline
MaxSearchUIDTerraria.Tilestatic
nactive()Terraria.Tileinline
OffsetFrameX(short value)Terraria.Tileinline
OffsetFrameY(short value)Terraria.Tileinline
operator!=(Tile a, Tile b)Terraria.Tileinlinestatic
operator==(Tile a, Tile b)Terraria.Tileinlinestatic
ReregisterTile()Terraria.Tileinline
ResetToType(ushort type)Terraria.Tileinline
rightSlope()Terraria.Tileinline
s_NullTerraria.Tilestatic
SetBTileHeader(byte value)Terraria.Tileinline
SetBTileHeader2(byte value)Terraria.Tileinline
SetBTileHeader3(byte value)Terraria.Tileinline
SetEverything(ushort tileType, short tileSHeader, short frameX, short frameY, byte tileBHeader, byte tileBHeader2, byte tileBHeader3, byte wall, byte liquid)Terraria.Tileinline
SetFrameX(short value)Terraria.Tileinline
SetFrameXY(short xValue, short yValue)Terraria.Tileinline
SetFrameY(short value)Terraria.Tileinline
SetLiquid(byte liquid)Terraria.Tileinline
SetSTileHeader(short value)Terraria.Tileinline
SetTileSeachUID(ushort value)Terraria.Tileinline
SetType(ushort type)Terraria.Tileinline
SetWall(ushort wall)Terraria.Tileinline
shimmer()Terraria.Tileinline
shimmer(bool shimmer)Terraria.Tileinline
skipLiquid()Terraria.Tileinline
skipLiquid(bool skipLiquid)Terraria.Tileinline
slope()Terraria.Tileinline
slope(byte slope)Terraria.Tileinline
SmoothSlope(int x, int y, bool applyToNeighbors=true, bool sync=false)Terraria.Tileinlinestatic
StartNewSearch()Terraria.Tileinlinestatic
sTileHeaderTerraria.Tile
Tile(int tileOffset)Terraria.Tileinline
Tile()Terraria.Tileinlinestatic
TileFramed()Terraria.Tileinline
TileFramed(bool framed)Terraria.Tileinline
TileSeachUIDTerraria.Tile
topSlope()Terraria.Tileinline
typeTerraria.Tile
Type_HalfbrickTerraria.Tilestatic
Type_SlopeDownLeftTerraria.Tilestatic
Type_SlopeDownRightTerraria.Tilestatic
Type_SlopeUpLeftTerraria.Tilestatic
Type_SlopeUpRightTerraria.Tilestatic
Type_SolidTerraria.Tilestatic
UseBlockColors(TileColorCache cache)Terraria.Tileinline
UseWallColors(TileColorCache cache)Terraria.Tileinline
wallTerraria.Tile
wallColor()Terraria.Tileinline
wallColor(byte wallColor)Terraria.Tileinline
WallColorAndCoating()Terraria.Tileinline
wallFrameNumber()Terraria.Tileinline
wallFrameNumber(byte wallFrameNumber)Terraria.Tileinline
wallFrameX()Terraria.Tileinline
wallFrameX(int wallFrameX)Terraria.Tileinline
wallFrameY()Terraria.Tileinline
wallFrameY(int wallFrameY)Terraria.Tileinline
wire()Terraria.Tileinline
wire(bool wire)Terraria.Tileinline
wire2()Terraria.Tileinline
wire2(bool wire2)Terraria.Tileinline
wire3()Terraria.Tileinline
wire3(bool wire3)Terraria.Tileinline
wire4()Terraria.Tileinline
wire4(bool wire4)Terraria.Tileinline