_tileOffset | Terraria.Tile | private |
actColor(Color oldColor) | Terraria.Tile | inline |
actColor(ref Vector3 oldColor) | Terraria.Tile | inline |
active() | Terraria.Tile | inline |
active(bool active) | Terraria.Tile | inline |
activeSafe() | Terraria.Tile | inline |
actuator() | Terraria.Tile | inline |
actuator(bool actuator) | Terraria.Tile | inline |
BitWiseOrFrameY(short value) | Terraria.Tile | inline |
BlockColorAndCoating() | Terraria.Tile | inline |
blockType() | Terraria.Tile | inline |
bottomSlope() | Terraria.Tile | inline |
bTileHeader | Terraria.Tile | |
bTileHeader2 | Terraria.Tile | |
bTileHeader3 | Terraria.Tile | |
checkingLiquid() | Terraria.Tile | inline |
checkingLiquid(bool checkingLiquid) | Terraria.Tile | inline |
Clear(TileDataType types) | Terraria.Tile | inline |
ClearBlockPaintAndCoating() | Terraria.Tile | inline |
ClearEverything() | Terraria.Tile | inline |
ClearMetadata() | Terraria.Tile | inlinepackage |
ClearTile() | Terraria.Tile | inline |
ClearWallPaintAndCoating() | Terraria.Tile | inline |
collisionType | Terraria.Tile | |
color() | Terraria.Tile | inline |
color(byte color) | Terraria.Tile | inline |
CopyFrom(Tile from) | Terraria.Tile | inline |
CopyPaintAndCoating(Tile other) | Terraria.Tile | inline |
CurrentSearchUID | Terraria.Tile | static |
frameNumber() | Terraria.Tile | inline |
frameNumber(byte frameNumber) | Terraria.Tile | inline |
frameX | Terraria.Tile | |
frameY | Terraria.Tile | |
fullbrightBlock() | Terraria.Tile | inline |
fullbrightBlock(bool fullbrightBlock) | Terraria.Tile | inline |
fullbrightWall() | Terraria.Tile | inline |
fullbrightWall(bool fullbrightWall) | Terraria.Tile | inline |
halfBrick() | Terraria.Tile | inline |
halfBrick(bool halfBrick) | Terraria.Tile | inline |
HasSameSlope(Tile tile) | Terraria.Tile | inline |
honey() | Terraria.Tile | inline |
honey(bool honey) | Terraria.Tile | inline |
inActive() | Terraria.Tile | inline |
inActive(bool inActive) | Terraria.Tile | inline |
invisibleBlock() | Terraria.Tile | inline |
invisibleBlock(bool invisibleBlock) | Terraria.Tile | inline |
invisibleWall() | Terraria.Tile | inline |
invisibleWall(bool invisibleWall) | Terraria.Tile | inline |
IsLoaded | Terraria.Tile | |
isTheSameAs(Tile compTile) | Terraria.Tile | inline |
lava() | Terraria.Tile | inline |
lava(bool lava) | Terraria.Tile | inline |
leftSlope() | Terraria.Tile | inline |
liquid | Terraria.Tile | |
Liquid_Honey | Terraria.Tile | static |
Liquid_Lava | Terraria.Tile | static |
Liquid_Shimmer | Terraria.Tile | static |
Liquid_Water | Terraria.Tile | static |
liquidType(int liquidType) | Terraria.Tile | inline |
liquidType() | Terraria.Tile | inline |
MaxSearchUID | Terraria.Tile | static |
nactive() | Terraria.Tile | inline |
OffsetFrameX(short value) | Terraria.Tile | inline |
OffsetFrameY(short value) | Terraria.Tile | inline |
operator!=(Tile a, Tile b) | Terraria.Tile | inlinestatic |
operator==(Tile a, Tile b) | Terraria.Tile | inlinestatic |
ReregisterTile() | Terraria.Tile | inline |
ResetToType(ushort type) | Terraria.Tile | inline |
rightSlope() | Terraria.Tile | inline |
s_Null | Terraria.Tile | static |
SetBTileHeader(byte value) | Terraria.Tile | inline |
SetBTileHeader2(byte value) | Terraria.Tile | inline |
SetBTileHeader3(byte value) | Terraria.Tile | inline |
SetEverything(ushort tileType, short tileSHeader, short frameX, short frameY, byte tileBHeader, byte tileBHeader2, byte tileBHeader3, byte wall, byte liquid) | Terraria.Tile | inline |
SetFrameX(short value) | Terraria.Tile | inline |
SetFrameXY(short xValue, short yValue) | Terraria.Tile | inline |
SetFrameY(short value) | Terraria.Tile | inline |
SetLiquid(byte liquid) | Terraria.Tile | inline |
SetSTileHeader(short value) | Terraria.Tile | inline |
SetTileSeachUID(ushort value) | Terraria.Tile | inline |
SetType(ushort type) | Terraria.Tile | inline |
SetWall(ushort wall) | Terraria.Tile | inline |
shimmer() | Terraria.Tile | inline |
shimmer(bool shimmer) | Terraria.Tile | inline |
skipLiquid() | Terraria.Tile | inline |
skipLiquid(bool skipLiquid) | Terraria.Tile | inline |
slope() | Terraria.Tile | inline |
slope(byte slope) | Terraria.Tile | inline |
SmoothSlope(int x, int y, bool applyToNeighbors=true, bool sync=false) | Terraria.Tile | inlinestatic |
StartNewSearch() | Terraria.Tile | inlinestatic |
sTileHeader | Terraria.Tile | |
Tile(int tileOffset) | Terraria.Tile | inline |
Tile() | Terraria.Tile | inlinestatic |
TileFramed() | Terraria.Tile | inline |
TileFramed(bool framed) | Terraria.Tile | inline |
TileSeachUID | Terraria.Tile | |
topSlope() | Terraria.Tile | inline |
type | Terraria.Tile | |
Type_Halfbrick | Terraria.Tile | static |
Type_SlopeDownLeft | Terraria.Tile | static |
Type_SlopeDownRight | Terraria.Tile | static |
Type_SlopeUpLeft | Terraria.Tile | static |
Type_SlopeUpRight | Terraria.Tile | static |
Type_Solid | Terraria.Tile | static |
UseBlockColors(TileColorCache cache) | Terraria.Tile | inline |
UseWallColors(TileColorCache cache) | Terraria.Tile | inline |
wall | Terraria.Tile | |
wallColor() | Terraria.Tile | inline |
wallColor(byte wallColor) | Terraria.Tile | inline |
WallColorAndCoating() | Terraria.Tile | inline |
wallFrameNumber() | Terraria.Tile | inline |
wallFrameNumber(byte wallFrameNumber) | Terraria.Tile | inline |
wallFrameX() | Terraria.Tile | inline |
wallFrameX(int wallFrameX) | Terraria.Tile | inline |
wallFrameY() | Terraria.Tile | inline |
wallFrameY(int wallFrameY) | Terraria.Tile | inline |
wire() | Terraria.Tile | inline |
wire(bool wire) | Terraria.Tile | inline |
wire2() | Terraria.Tile | inline |
wire2(bool wire2) | Terraria.Tile | inline |
wire3() | Terraria.Tile | inline |
wire3(bool wire3) | Terraria.Tile | inline |
wire4() | Terraria.Tile | inline |
wire4(bool wire4) | Terraria.Tile | inline |