| _tileOffset | Terraria.Tile | private | 
  | actColor(Color oldColor) | Terraria.Tile | inline | 
  | actColor(ref Vector3 oldColor) | Terraria.Tile | inline | 
  | active() | Terraria.Tile | inline | 
  | active(bool active) | Terraria.Tile | inline | 
  | activeSafe() | Terraria.Tile | inline | 
  | actuator() | Terraria.Tile | inline | 
  | actuator(bool actuator) | Terraria.Tile | inline | 
  | BitWiseOrFrameY(short value) | Terraria.Tile | inline | 
  | BlockColorAndCoating() | Terraria.Tile | inline | 
  | blockType() | Terraria.Tile | inline | 
  | bottomSlope() | Terraria.Tile | inline | 
  | bTileHeader | Terraria.Tile |  | 
  | bTileHeader2 | Terraria.Tile |  | 
  | bTileHeader3 | Terraria.Tile |  | 
  | checkingLiquid() | Terraria.Tile | inline | 
  | checkingLiquid(bool checkingLiquid) | Terraria.Tile | inline | 
  | Clear(TileDataType types) | Terraria.Tile | inline | 
  | ClearBlockPaintAndCoating() | Terraria.Tile | inline | 
  | ClearEverything() | Terraria.Tile | inline | 
  | ClearMetadata() | Terraria.Tile | inlinepackage | 
  | ClearTile() | Terraria.Tile | inline | 
  | ClearWallPaintAndCoating() | Terraria.Tile | inline | 
  | collisionType | Terraria.Tile |  | 
  | color() | Terraria.Tile | inline | 
  | color(byte color) | Terraria.Tile | inline | 
  | CopyFrom(Tile from) | Terraria.Tile | inline | 
  | CopyPaintAndCoating(Tile other) | Terraria.Tile | inline | 
  | CurrentSearchUID | Terraria.Tile | static | 
  | frameNumber() | Terraria.Tile | inline | 
  | frameNumber(byte frameNumber) | Terraria.Tile | inline | 
  | frameX | Terraria.Tile |  | 
  | frameY | Terraria.Tile |  | 
  | fullbrightBlock() | Terraria.Tile | inline | 
  | fullbrightBlock(bool fullbrightBlock) | Terraria.Tile | inline | 
  | fullbrightWall() | Terraria.Tile | inline | 
  | fullbrightWall(bool fullbrightWall) | Terraria.Tile | inline | 
  | halfBrick() | Terraria.Tile | inline | 
  | halfBrick(bool halfBrick) | Terraria.Tile | inline | 
  | HasSameSlope(Tile tile) | Terraria.Tile | inline | 
  | honey() | Terraria.Tile | inline | 
  | honey(bool honey) | Terraria.Tile | inline | 
  | inActive() | Terraria.Tile | inline | 
  | inActive(bool inActive) | Terraria.Tile | inline | 
  | invisibleBlock() | Terraria.Tile | inline | 
  | invisibleBlock(bool invisibleBlock) | Terraria.Tile | inline | 
  | invisibleWall() | Terraria.Tile | inline | 
  | invisibleWall(bool invisibleWall) | Terraria.Tile | inline | 
  | IsLoaded | Terraria.Tile |  | 
  | isTheSameAs(Tile compTile) | Terraria.Tile | inline | 
  | lava() | Terraria.Tile | inline | 
  | lava(bool lava) | Terraria.Tile | inline | 
  | leftSlope() | Terraria.Tile | inline | 
  | liquid | Terraria.Tile |  | 
  | Liquid_Honey | Terraria.Tile | static | 
  | Liquid_Lava | Terraria.Tile | static | 
  | Liquid_Shimmer | Terraria.Tile | static | 
  | Liquid_Water | Terraria.Tile | static | 
  | liquidType(int liquidType) | Terraria.Tile | inline | 
  | liquidType() | Terraria.Tile | inline | 
  | MaxSearchUID | Terraria.Tile | static | 
  | nactive() | Terraria.Tile | inline | 
  | OffsetFrameX(short value) | Terraria.Tile | inline | 
  | OffsetFrameY(short value) | Terraria.Tile | inline | 
  | operator!=(Tile a, Tile b) | Terraria.Tile | inlinestatic | 
  | operator==(Tile a, Tile b) | Terraria.Tile | inlinestatic | 
  | ReregisterTile() | Terraria.Tile | inline | 
  | ResetToType(ushort type) | Terraria.Tile | inline | 
  | rightSlope() | Terraria.Tile | inline | 
  | s_Null | Terraria.Tile | static | 
  | SetBTileHeader(byte value) | Terraria.Tile | inline | 
  | SetBTileHeader2(byte value) | Terraria.Tile | inline | 
  | SetBTileHeader3(byte value) | Terraria.Tile | inline | 
  | SetEverything(ushort tileType, short tileSHeader, short frameX, short frameY, byte tileBHeader, byte tileBHeader2, byte tileBHeader3, byte wall, byte liquid) | Terraria.Tile | inline | 
  | SetFrameX(short value) | Terraria.Tile | inline | 
  | SetFrameXY(short xValue, short yValue) | Terraria.Tile | inline | 
  | SetFrameY(short value) | Terraria.Tile | inline | 
  | SetLiquid(byte liquid) | Terraria.Tile | inline | 
  | SetSTileHeader(short value) | Terraria.Tile | inline | 
  | SetTileSeachUID(ushort value) | Terraria.Tile | inline | 
  | SetType(ushort type) | Terraria.Tile | inline | 
  | SetWall(ushort wall) | Terraria.Tile | inline | 
  | shimmer() | Terraria.Tile | inline | 
  | shimmer(bool shimmer) | Terraria.Tile | inline | 
  | skipLiquid() | Terraria.Tile | inline | 
  | skipLiquid(bool skipLiquid) | Terraria.Tile | inline | 
  | slope() | Terraria.Tile | inline | 
  | slope(byte slope) | Terraria.Tile | inline | 
  | SmoothSlope(int x, int y, bool applyToNeighbors=true, bool sync=false) | Terraria.Tile | inlinestatic | 
  | StartNewSearch() | Terraria.Tile | inlinestatic | 
  | sTileHeader | Terraria.Tile |  | 
  | Tile(int tileOffset) | Terraria.Tile | inline | 
  | Tile() | Terraria.Tile | inlinestatic | 
  | TileFramed() | Terraria.Tile | inline | 
  | TileFramed(bool framed) | Terraria.Tile | inline | 
  | TileSeachUID | Terraria.Tile |  | 
  | topSlope() | Terraria.Tile | inline | 
  | type | Terraria.Tile |  | 
  | Type_Halfbrick | Terraria.Tile | static | 
  | Type_SlopeDownLeft | Terraria.Tile | static | 
  | Type_SlopeDownRight | Terraria.Tile | static | 
  | Type_SlopeUpLeft | Terraria.Tile | static | 
  | Type_SlopeUpRight | Terraria.Tile | static | 
  | Type_Solid | Terraria.Tile | static | 
  | UseBlockColors(TileColorCache cache) | Terraria.Tile | inline | 
  | UseWallColors(TileColorCache cache) | Terraria.Tile | inline | 
  | wall | Terraria.Tile |  | 
  | wallColor() | Terraria.Tile | inline | 
  | wallColor(byte wallColor) | Terraria.Tile | inline | 
  | WallColorAndCoating() | Terraria.Tile | inline | 
  | wallFrameNumber() | Terraria.Tile | inline | 
  | wallFrameNumber(byte wallFrameNumber) | Terraria.Tile | inline | 
  | wallFrameX() | Terraria.Tile | inline | 
  | wallFrameX(int wallFrameX) | Terraria.Tile | inline | 
  | wallFrameY() | Terraria.Tile | inline | 
  | wallFrameY(int wallFrameY) | Terraria.Tile | inline | 
  | wire() | Terraria.Tile | inline | 
  | wire(bool wire) | Terraria.Tile | inline | 
  | wire2() | Terraria.Tile | inline | 
  | wire2(bool wire2) | Terraria.Tile | inline | 
  | wire3() | Terraria.Tile | inline | 
  | wire3(bool wire3) | Terraria.Tile | inline | 
  | wire4() | Terraria.Tile | inline | 
  | wire4(bool wire4) | Terraria.Tile | inline |