terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SmoothSlope()

static void Terraria.Tile.SmoothSlope ( int x,
int y,
bool applyToNeighbors = true,
bool sync = false )
inlinestatic

Definition at line 23559 of file Tile.cs.

23560 {
23561 throw null;
23562 }