terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Hearts_Layout.cs
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1using System;
2
3// Token: 0x020001D7 RID: 471
5{
6 // Token: 0x06000C10 RID: 3088 RVA: 0x0003BDF8 File Offset: 0x00039FF8
7 private void Awake()
8 {
9 }
10
11 // Token: 0x06000C11 RID: 3089 RVA: 0x0003BE08 File Offset: 0x0003A008
13 {
14 if (!true)
15 {
16 }
17 base..ctor();
18 }
19
20 // Token: 0x040010EA RID: 4330
21 public static Hearts_Layout Instance;
22
23 // Token: 0x040010EB RID: 4331
24 public bool HideWhenInventoryOpen = true;
25
26 // Token: 0x040010EC RID: 4332
28
29 // Token: 0x040010ED RID: 4333
31
32 // Token: 0x040010EE RID: 4334
33 public float HeartsScale = (float)16256;
34
35 // Token: 0x040010EF RID: 4335
37
38 // Token: 0x040010F0 RID: 4336
40
41 // Token: 0x040010F1 RID: 4337
43
44 // Token: 0x040010F2 RID: 4338
46
47 // Token: 0x040010F3 RID: 4339
49
50 // Token: 0x040010F4 RID: 4340
52}
class f__AnonymousType0<< Count > j__TPar
String_Layout HealthTitleController
ItemGrid_Layout HorizontalHeartsGridController
String_Layout HealthValue
String_Layout HealthValueController
bool HideWhenInventoryOpen
ItemGrid_Layout HorizontalHeartsGrid
ItemGrid_Layout HeartsGrid
ItemGrid_Layout HeartsGridController
String_Layout HealthTitle
static Hearts_Layout Instance