terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

override void Terraria.GameContent.Skies.AmbientSky.LostKiteSkyEntity.Update ( int frameCount)
inline

Definition at line 471 of file AmbientSky.cs.

472 {
473 if (!true)
474 {
475 }
476 int num = 1;
477 if (num == 0)
478 {
479 }
480 int num2;
481 if (num != 0)
482 {
483 num2 = 4;
485 }
486 if (num2 == 0)
487 {
488 }
489 int num3 = 1;
490 if (num3 == 0)
491 {
492 }
494 base.Update(frameCount);
495 if (num3 == 0)
496 {
497 }
498 int lifeTime = this.LifeTime;
500 int num4 = 32640;
503 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.LifeTime, Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.OpacityNormalizedTimeToFadeOut, and Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.TimeEntitySpawnedIn.