terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
BallStepResult.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Terraria.Physics
4
{
5
// Token: 0x02000542 RID: 1346
6
public
struct
BallStepResult
7
{
8
// Token: 0x06003265 RID: 12901 RVA: 0x001F9B90 File Offset: 0x001F7D90
9
private
BallStepResult
(
BallState
state
)
10
{
11
this.State
=
state
;
12
}
13
14
// Token: 0x06003266 RID: 12902 RVA: 0x001F9BA4 File Offset: 0x001F7DA4
15
public
static
BallStepResult
OutOfBounds
()
16
{
17
return
2;
18
}
19
20
// Token: 0x06003267 RID: 12903 RVA: 0x001F9BB4 File Offset: 0x001F7DB4
21
public
static
BallStepResult
Moving
()
22
{
23
return
1;
24
}
25
26
// Token: 0x06003268 RID: 12904 RVA: 0x001F9BC4 File Offset: 0x001F7DC4
27
public
static
BallStepResult
Resting
()
28
{
29
}
30
31
// Token: 0x04003BA1 RID: 15265
32
public
readonly
BallState
State
;
33
}
34
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.ExceptionArgument.state
@ state
System
Definition
__ComObject.cs:4
Terraria.Physics.BallState
BallState
Definition
BallState.cs:7
Terraria.Physics
Definition
BallCollision.cs:8
Terraria.Physics.BallStepResult.BallStepResult
BallStepResult(BallState state)
Definition
BallStepResult.cs:9
Terraria.Physics.BallStepResult.Moving
static BallStepResult Moving()
Definition
BallStepResult.cs:21
Terraria.Physics.BallStepResult.State
readonly BallState State
Definition
BallStepResult.cs:32
Terraria.Physics.BallStepResult.OutOfBounds
static BallStepResult OutOfBounds()
Definition
BallStepResult.cs:15
Terraria.Physics.BallStepResult.Resting
static BallStepResult Resting()
Definition
BallStepResult.cs:27
Terraria.Physics.BallStepResult
Definition
BallStepResult.cs:7
source
Terraria
Physics
BallStepResult.cs
Generated by
1.10.0