terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BallStepResult.cs
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1using System;
2
3namespace Terraria.Physics
4{
5 // Token: 0x02000542 RID: 1346
6 public struct BallStepResult
7 {
8 // Token: 0x06003265 RID: 12901 RVA: 0x001F9B90 File Offset: 0x001F7D90
10 {
12 }
13
14 // Token: 0x06003266 RID: 12902 RVA: 0x001F9BA4 File Offset: 0x001F7DA4
16 {
17 return 2;
18 }
19
20 // Token: 0x06003267 RID: 12903 RVA: 0x001F9BB4 File Offset: 0x001F7DB4
21 public static BallStepResult Moving()
22 {
23 return 1;
24 }
25
26 // Token: 0x06003268 RID: 12904 RVA: 0x001F9BC4 File Offset: 0x001F7DC4
27 public static BallStepResult Resting()
28 {
29 }
30
31 // Token: 0x04003BA1 RID: 15265
33 }
34}
class f__AnonymousType0<< Count > j__TPar
static BallStepResult Moving()
static BallStepResult OutOfBounds()
static BallStepResult Resting()