terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawSelf()

override void Terraria.GameContent.UI.Elements.UISlicedImage.DrawSelf ( SpriteBatch spriteBatch)
inlineprotectedvirtual

Reimplemented from Terraria.UI.UIElement.

Definition at line 51 of file UISlicedImage.cs.

52 {
53 Asset<Texture2D> texture = this._texture;
54 float x = this._dimensions.X;
55 float y = this._dimensions.Y;
56 float width = this._dimensions.Width;
57 float height = this._dimensions.Height;
62 Color color = this._color;
63 if (texture == null)
64 {
65 }
66 }
class f__AnonymousType0<< Count > j__TPar
CalculatedStyle _dimensions

References Terraria.GameContent.UI.Elements.UISlicedImage._bottomSliceDepth, Terraria.GameContent.UI.Elements.UISlicedImage._color, Terraria.UI.UIElement._dimensions, Terraria.GameContent.UI.Elements.UISlicedImage._leftSliceDepth, Terraria.GameContent.UI.Elements.UISlicedImage._rightSliceDepth, Terraria.GameContent.UI.Elements.UISlicedImage._texture, Terraria.GameContent.UI.Elements.UISlicedImage._topSliceDepth, Terraria.UI.CalculatedStyle.Height, j__TPar, Terraria.UI.CalculatedStyle.Width, Terraria.UI.CalculatedStyle.X, and Terraria.UI.CalculatedStyle.Y.