terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AirshipSkyEntity()

Terraria.GameContent.Skies.AmbientSky.AirshipSkyEntity.AirshipSkyEntity ( Player player,
FastRandom random )
inline

Definition at line 1507 of file AmbientSky.cs.

1508 {
1509 int num = 1;
1510 this.IsActive = num != 0;
1511 base..ctor();
1512 int num2 = 26214;
1516 int num3;
1517 if (num3 != 0)
1518 {
1519 return;
1520 }
1521 if (49864 == 0)
1522 {
1523 }
1524 float x = this.Position.X;
1525 float y = this.Position.Y;
1526 if (num2 != 0)
1527 {
1528 }
1529 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.GameContent.Skies.AmbientSky.SkyEntity.Position, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.