terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ NotifyDynamicSinks()

void System.Runtime.Remoting.Contexts.Context.NotifyDynamicSinks ( bool start,
IMessage req_msg,
bool client_site,
bool async )
inlinepackage

Definition at line 217 of file Context.cs.

218 {
219 DynamicPropertyCollection dynamicPropertyCollection = this.context_dynamic_properties;
220 if (dynamicPropertyCollection != null)
221 {
222 ArrayList properties = dynamicPropertyCollection._properties;
224 return;
225 }
226 }
class f__AnonymousType0<< Count > j__TPar
DynamicPropertyCollection context_dynamic_properties
Definition Context.cs:558
void NotifyMessage(bool start, IMessage msg, bool client_site, bool async)

References System.Runtime.Remoting.Contexts.Context.context_dynamic_properties, j__TPar, and System.Runtime.Remoting.Contexts.DynamicPropertyCollection.NotifyMessage().

Referenced by System.Runtime.Remoting.Messaging.ClientContextTerminatorSink.SyncProcessMessage().