terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ LeftClick()

override void Terraria.GameContent.UI.Elements.EmoteButton.LeftClick ( UIMouseEvent evt)
inlinevirtual

Reimplemented from Terraria.UI.UIElement.

Definition at line 118 of file EmoteButton.cs.

119 {
120 base.LeftClick(evt);
121 if (!true)
122 {
123 }
124 int myPlayer;
125 if (true)
126 {
127 if (!true)
128 {
129 }
130 myPlayer = Main.myPlayer;
131 int emoteIndex = this._emoteIndex;
132 return;
133 }
134 Player localPlayer = Main.LocalPlayer;
135 Player localPlayer2 = Main.LocalPlayer;
136 EmoteBubble.CheckForNPCsToReactToEmoteBubble(myPlayer, localPlayer2);
138 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.UI.Elements.EmoteButton._emoteIndex, Terraria.GameContent.UI.EmoteBubble.CheckForNPCsToReactToEmoteBubble(), Terraria.UI.IngameFancyUI.Close(), j__TPar, Terraria.Main.LocalPlayer, and Terraria.Main.myPlayer.