terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawSelf()

override void Terraria.GameContent.UI.Elements.UICharacterNameButton.DrawSelf ( SpriteBatch spriteBatch)
inlineprotectedvirtual

Reimplemented from Terraria.UI.UIElement.

Definition at line 33 of file UICharacterNameButton.cs.

34 {
35 if (!this._hovered)
36 {
37 return;
38 }
39 if (this._soundedHover)
40 {
41 return;
42 }
43 this._soundedHover = true;
45 float x = this._dimensions.X;
46 float y = this._dimensions.Y;
47 float width = this._dimensions.Width;
48 float height = this._dimensions.Height;
49 if (this._hovered)
50 {
52 if (32640 == 0)
53 {
54 }
55 if (32768 == 0)
56 {
57 }
58 }
59 }
class f__AnonymousType0<< Count > j__TPar
CalculatedStyle _dimensions

References Terraria.GameContent.UI.Elements.UICharacterNameButton._BasePanelTexture, Terraria.UI.UIElement._dimensions, Terraria.GameContent.UI.Elements.UICharacterNameButton._hovered, Terraria.GameContent.UI.Elements.UICharacterNameButton._hoveredBorderTexture, Terraria.GameContent.UI.Elements.UICharacterNameButton._soundedHover, Terraria.UI.CalculatedStyle.Height, j__TPar, Terraria.UI.CalculatedStyle.Width, Terraria.UI.CalculatedStyle.X, and Terraria.UI.CalculatedStyle.Y.