terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
TimeUpdate.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Scripting
;
3
4
namespace
UnityEngine.PlayerLoop
5
{
6
// Token: 0x02000175 RID: 373
7
[
RequiredByNativeCode
]
8
public
struct
TimeUpdate
9
{
10
// Token: 0x02000176 RID: 374
11
[
RequiredByNativeCode
]
12
public
struct
WaitForLastPresentationAndUpdateTime
13
{
14
}
15
}
16
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System
Definition
__ComObject.cs:4
UnityEngine.PlayerLoop
Definition
EarlyUpdate.cs:6
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine.PlayerLoop.TimeUpdate.WaitForLastPresentationAndUpdateTime
Definition
TimeUpdate.cs:13
UnityEngine.PlayerLoop.TimeUpdate
Definition
TimeUpdate.cs:9
source
UnityEngine.CoreModule
UnityEngine
PlayerLoop
TimeUpdate.cs
Generated by
1.10.0