terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlayerInput() [2/2]

static Terraria.GameInput.PlayerInput.PlayerInput ( )
inlinestaticprivate

Definition at line 1199 of file PlayerInput.cs.

1200 {
1201 if (!true)
1202 {
1203 }
1204 if (!true)
1205 {
1206 }
1207 if (true)
1208 {
1209 return;
1210 }
1211 if (!true)
1212 {
1213 }
1214 if ("" == null)
1215 {
1216 }
1217 Type type;
1218 Array values = Enum.GetValues(type);
1219 if (values != null && (values == null || values == null))
1220 {
1221 throw new InvalidCastException();
1222 }
1223 }
static Array GetValues(Type enumType)
Definition Enum.cs:233

References System.Enum.GetValues(), and System.values.