terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RaiseOnExited()

void System.Diagnostics.Process.RaiseOnExited ( )
inlineprivate

Definition at line 795 of file Process.cs.

796 {
797 if (this.watchForExit && !this.raisedOnExited)
798 {
799 if (!this.raisedOnExited)
800 {
801 this.raisedOnExited = true;
802 this.OnExited();
803 }
804 long num = 0L;
805 if (true)
806 {
807 Monitor.Exit(this);
808 }
809 if (num != 0L)
810 {
811 throw new OutOfMemoryException();
812 }
813 }
814 }
class f__AnonymousType0<< Count > j__TPar
static void Exit(object obj)
Definition Monitor.cs:47

References System.Threading.Monitor.Exit(), j__TPar, System.L, System.Diagnostics.Process.OnExited(), System.Diagnostics.Process.raisedOnExited, and System.Diagnostics.Process.watchForExit.

Referenced by System.Diagnostics.Process.CompletionCallback(), and System.Diagnostics.Process.WaitForExit().